312 Repositories
Rust bevy-test Libraries
An atomic save/load system for Bevy Game Engine.
☢️ Bevy Atomic Save An atomic save/load system for Bevy. Features Save and load a World into a RON file on disk Control which entities should particip
📺 An implementation of the retro bouncing DVD logo screensaver animation built with bevy and rust
📺 Bevy bouncing DVD logo This project is a simple demonstration of using the Bevy game engine and the Rust programming language to create a bouncing
A framework for saving and loading game state in Bevy.
Bevy_save A framework for saving and loading game state in Bevy. Features bevy_save is primarily built around extension traits to Bevy's World. Serial
Mad veggies: a puzzle game made for the LD52
It's winter, time to plan our future garden to get the best harvest possible! mad veggies is a puzzle game about interactions between vegetables. Some
A few "fun" examples for the Bevy engine !
Bevy fun examples A few different examples for bevy (not the official examples :) Tested with Bevy 0.9.1 List of examples Vertex Animation vertex shad
A simple example showcasing how to use Bevy to display a square with acceleration (controllable with your keyboard) that wraps around the screen!
Bevy Wrapping Square example A simple example showcasing how to use Bevy to display a square with acceleration (controllable with your keyboard) that
Tiny CLI for submitting large calldata transactions to EVM networks to stress test the networking layer
Tiny CLI for submitting large calldata transactions to EVM networks to stress test the networking layer. Main motivation: EIP4844blobs.
Tiny CLI for submitting large calldata transactions to EVM networks to stress test the networking layer. Main motivation: EIP4844blobs.
stress4844 Tiny CLI for submitting large calldata transactions to EVM networks to stress test the networking layer. Main motivation: EIP4844 blobs. ca
A real-time raytracing engine, with extra Bevy integration
strolle Strolle (from strålspårning) is a real-time raytracing engine written entirely in Rust, running on CPU & GPU: It comes integrated with Bevy, b
Adds support for wasm/wat assets in Bevy, and enables easier scripting
bevy_wasm_scripting Adds support for wasm/wat assets in Bevy, and enables easy scripting. This is enabled through the wasmer crate. Prepare for public
a library for generating bevy_rapier2d colliders, for bevy apps, from images with transparency
bevy_rapier_collider_gen a library for generating bevy_rapier2d colliders, for bevy apps, from images with transparency example to see this in action
Work-in-Progress, opinionated game framework built on Bevy.
Bones A work-in-progress, opinionated game meta-engine built on Bevy. Under development for future use in the Jumpy game, and possibly other FishFolk
Formats output of Solana's cargo test-bpf/test-sbf command
solfmt Formats output of Solana's cargo test-bpf/test-sbf command. Installation cargo install solfmt Usage Run the your test command as usual (cargo t
Rubik's cube made with bevy engine.
English Rubik's Cube 魔方 3阶魔方 随机打乱魔方 重置魔方 鼠标拖拽魔方旋转 游戏UI 相机视角控制(缩放、移动) WASM支持 在线游玩:点这里(电脑版Chrome/Firefox/Edge打开) 运行 本地运行 cargo run WASM运行 rustup target
A framework for building adventure games in Bevy.
Bevy_adventure A framework for building 3d adventure games in Bevy. preview.mp4 Features Interactive trait is the backbone of the framework, allowing
RPG Dialog support for Bevy, written in pure Rust!
🌷 🌷 Bevy x RPG Dialog 🌸 🌸 RPG Dialog support for Bevy, written in pure Rust! bevy-rpg is a plugin crate that adds dialog functionalities to Bevy,
🏷️ Markers for Bevy ECS Entities
Bevy ECS Markers Adds the support for marking entites and fetching them in queries Example View the whole example here #[derive(EntityMarker)] enum Pl
A plugin-first anime-ish video game
🌷 🌷 Project Flara 🌸 🌸 A plugin-first anime-ish video game Have you ever played an anime mobile video game, and then wondered. Huh, I wish I could
Semi-persistent, scoped test directories
Semi-persistent, scoped test directories This crate aims to make it easier to use temporary directories in tests, primarily by calling the testdir!()
A spectator camera plugin for the Bevy game engine
bevy_spectator A spectator camera plugin for the Bevy game engine. Controls Action Key Forward W Left A Backward S Right D Up Space Down LControl Alt.
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
noisy_bevy Simple stupid noise primitives for glam types (Vec2, Vec3) and wgsl. Main motivations are: ergonomic usage with Bevy same results on rust a
A simple tool to test sqlx with postgres. It will automatically create a database and drop it after the test.
sqlx-db-tester This a tool to test sqlx with postgres. It only supports tokio runtime at this moment. How to use it You should first create a TestDb d
CosmWasm multi-contract testing framework
Multi Test: Test helpers for multi-contract interactions Warning: Alpha Software Designed for internal use only. This is used for testing cw-plus cont
Component-based state machine plugin for Bevy
seldom_state is a component-based state machine plugin for Bevy. It's useful for AI, player state, and other entities that occupy various states. It allows for greater reusability of state logic between entities, compared to managing mutually-exclusive components directly in your systems.
A Bevy 0.8 plugin for Spine 4.1.
bevy_spine A Bevy Plugin for Spine 4.1, utilizing rusty_spine. WASM compatible! [dependencies] bevy = "0.8" bevy_spine = "0.3" See online demos! (sou
A Serious (yet fun) Game made in Rust with Bevy
The Omega Ai Test for Brazilian Biome Image Classification PLAY A Serious (yet fun) Game made in Rust with Bevy How well do you know the Brazilian bio
An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform deployment.
🕊️ Bevy Shell - Template An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform
Dynamic ocean material for Bevy.
bevy_water Dynamic water material (with waves) for Bevy. Example cargo run --release --example ocean Features Moving 3d waves (vertex height offset).
Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.
bevy_efficient_forest_example Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance. Grass i
Examples inspired by 'Nature of Code' in Bevy 3D and Rust
rust-bevy and the Nature of Code The book The Nature of Code from Daniel Shiffman is a wonderful book about programming. https://natureofcode.com/book
Parallax mapping shaders (relief and POM) for the bevy game engine
Bevy parallax mapping parallax mapping is a graphical effect adding the impression of depth to simple 2d textures by moving the texture's pixel around
A game made for Bevy Jam #2
KPACUBO - A Bevy Template for Game Jams NOTE: This project is still WIP. It is usable but far from perfect. This project aims to provide a simple yet
Game jam submission for Bevy Jam #2
Elemental Sorcerer A game made in 10 days for Bevy Jam #2. The theme was: combine. It's a mini metroidvania where the player can infuse their equipmen
A lightweight job framework for Bevy.
bevy_jobs A lightweight job framework for Bevy. Getting started Defining a job: pub struct FetchRequestJob { pub url: String, } impl bevy_jobs::J
A third-party CLI utility for the Bevy game engine.
cargo-bavy A third-party command-line utility for the Bevy game engine. To not steal the cargo bevy command from the official Bevy maintainers, I chos
Parser and test runner for testing compatable common Ethereum full node tests against Polygon Zero's EVM.
EVM Test Parses and runs compatible common Ethereum tests from ethereum/tests against Polygon Zero's EVM. Note: This repo is currently very early in d
Bevy plugin to simulate and preview different types of Color Blindness.
Bevy Color Blindness Simulation Bevy plugin to simulate and preview different types of Color Blindness. This lets you ensure that your game is accessi
Otto: a unified approach to CRDTs and OT
Otto: a unified approach to CRDTs and OT This repo contains tests for otto. otto enables any boring Rust data structure (without Rc, RefCell etc.) to
Rust implementation of behavior trees.
Bonsai 盆栽 Rust implementation of Behavior Trees Contents Quick intro to Behavior Trees Concepts Examples Development Guide Kanban Board Honorable Ment
Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game.
Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game. Is this a joke? You decide. Does it work? You can bet your As
A crate for using Bevy with the Godot Engine.
bevy_godot A crate for using Bevy with the Godot Engine. This crate is in active development and is not ready for production use. Features Godot Scene
「🧱」Test a list of payloads and see if you can bypass it
「 🧱 」About TTWAF TTWAF, or Test This WAF, is a Web Application Firewall (WAF) bypass testing tool. You can test a list of payloads like XSS, LFI, RCE
Functional testing framework for AVR binaries, powered by simavr.
Functional testing framework for AVR binaries, powered by simavr. tl;dr get your microcontroller's firmware black-box-tested in seconds!
Client-server architecture for Bevy
Sabi Opinionated client-server architecture for Bevy Goals: Prediction based on inputs Replication by a simple derive and adding a system to server/cl
vetovoima is an arcade game where you control gravity!
vetovoima vetovoima is an arcade game where you control the gravity! The world is a hollow circle with a star in the center. You're the Yellow Block a
Plugins and helpful methods for using sepax2d with Bevy for 2d overlap detection and collision resolution.
bevy_sepax2d Plugins and helpful methods for using sepax2d with Bevy for 2d overlap detection and collision resolution. Compatible Versions bevy bevy_
You have been an apprentice to a powerful sorcerer for as long as you can remember.
You have been an apprentice to a powerful sorcerer for as long as you can remember. However you dream of becoming a rancher, raising animals in your own pen.
A plugin to enable random number generation for the Bevy game engine.
bevy_turborand A plugin to enable random number generation for the Bevy game engine, built upon turborand. Implements ideas from Bevy's Deterministic
An API and test-app that exposes zcash functionality for app consumption
Zingolib This repo provides both a library for zingoproxyclient and zingo-mobile, as well as an included cli application to interact with zcashd via l
Easier joystick, mouse and keyboard input handling in Bevy
ezinput A powerful input-agnostic library targeting complete support to axis and button handling for the Bevy game engine. Table of contents About Bra
An implementation of the Jump Flooding Algorithm for the Bevy engine.
bevy_jfa The Jump Flooding Algorithm (JFA) for Bevy. Features This crate provides an OutlinePlugin that can be used to add outlines to Bevy meshes. Se
Inverse kinematics plugin for Bevy implementing the FABRIK algorithm.
Inverse kinematics plugin for Bevy implementing the FABRIK algorithm.
An adventure survival voxel game written using Bevy and Rust.
An adventure survival voxel game written using Bevy and Rust.
The Declarative Data Generator
The Declarative Data Generator Synth is a tool for generating realistic data using a declarative data model. Synth is database agnostic and can scale
Cucumber testing framework for Rust. Fully native, no external test runners or dependencies.
Cucumber testing framework for Rust An implementation of the Cucumber testing framework for Rust. Fully native, no external test runners or dependenci
trigger io::Error's in test, and annotate their source
fault-injection docs Similar to the try! macro or ? operator, but externally controllable to inject faults during testing. Unlike the try! macro or ?
Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust.
bevy_dioxus Dioxus Plugin for Bevy Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust
Wheeled vehicle simulation using Bevy engine with Rapier's joints
⚠️ Legacy branch! ⚠️ 'master' branch is currently broken due to migration to newer rapier and bevy_rapier so unless you want to compare old and new ve
Cross-platform (including wasm) persistent key value store plugin for rust games/apps
bevy_pkv bevy_pkv is a cross-platform persistent key value store for rust apps. Use it for storing things like settings, save games etc. Currently, it
Integration layer between Bevy, puffin and tracing libraries
bevy_puffin This crate integrates the puffin library into Bevy. It provides PuffinTracePlugin to use as a replacement for the Bevy's default LogPlugin
A convenient on-screen message print macro for bevy.
Bevy Debug Text Overlay A proof of concept for adding a very convenient text overlay macro to the bevy game engine. This is derived from the code I us
Bevy engine + miniquad render plugin
Bevy engine + miniquad renderer This is a plugin for Bevy engine that replaces default windowing and rendering plugins with miniquad based one. Usage
a little game, limbo on a mountain pass
limbo pass a little game, limbo on a mountain pass run the game build / run with the release flag so the overworld theme loads on time :) cargo run --
An asset that provides 2d collision detector and kinematics, build from scratch in bevy
Busturi A physics engine An asset that provides 2d collision detector and kinematics, build from scratch in bevy How to use Add PhysicsPlugin to the p
An easy way to integrate @rhaiscript with @bevyengine.
Bevy Rhai What is Bevy Rhai? Bevy Rhai is an easy way to integrate and use Rhai with Bevy. It provides everything you need to get started, all you nee
Tweening animation plugin for the Bevy game engine.
🍃 Bevy Tweening Tweening animation plugin for the Bevy game engine. Features Animate any field of any component or asset, including custom ones. Run
2d collision test for game-development in rust (with optional integration and example for bevy)
impacted 2d collision test for game-development in rust (with optional integration and example for bevy) This provides a low-level "narrow-phase" coll
Discord RIch Presence in Rust, with native Bevy support
Discord Presence The root project for both Bevy Discord Presence and regular Discord Presence, both contained in the crates directory. TODO Allow invi
bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner.
Bevy Sequential Actions bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner. T
bevy-hikari is an implementation of voxel cone tracing global illumination with anisotropic mip-mapping in Bevy
Bevy Voxel Cone Tracing bevy-hikari is an implementation of voxel cone tracing global illumination with anisotropic mip-mapping in Bevy. Bevy Version
Rapidly iterate and build Bevy UI's with existing web-based technologies
bevy_webview WIP Rapidly iterate and build Bevy UI's with existing web-based technologies It is currently very early days of this plugin - only Linu
Helper functions and structs for working with 2D space in Bevy.
About Baffled by quaternions? Want to accelerate an object in 2D? Wish that there was a simple way to work with grids? Just want to know if two axis-a
A CLI test program for HNU Cloud Computing Lab 2, built with Rust.
HTTP Server Tester This is a CLI test program for HNU Cloud Computing Lab 2. Install For most student, you don't neet to rebuild this project. We prov
Test bed for gtk-rs-core experiments
Rust GObject Experiments class macro #[gobject::class(final)] mod obj { #[derive(Default)] pub struct MyObj { #[property(get, set)]
Coppers is a custom test harnass for Rust that measures the energy usage of your test suite.
Coppers Coppers is a test harness for Rust that can measure the evolution of power consumptions of a Rust program between different versions with the
Control a now blue circle with wasd/arrow keys (intense gameplay)
bevy-moving-circle A yellow circle player controlled with arrow keys/WASD Now you can click to spawn orange cicles lmao (intense action packed gamepla
A game made in one week for the Bevy engine's first game jam
¿Quien es el MechaBurro? An entry for the first Bevy game jam following the theme of "Unfair Advantage." It was made in one week using the wonderful B
Sanctity is an acronym for rust ansi16 color test utility
sanctity 🌈 sanctity is an acronym for rust ansi16 color test utility. It prints your own text or the default text in all of the 16 terminal colors.
Test cargo crates in different envs & via different methods
Test cargo crates in different envs & via different methods
Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine
bevy_system_graph This crate provides the utilities for creating strictly ordered execution graphs of systems for the Bevy game engine. Bevy Version S
Composable Alternatives to Bevy's RunCriteria, States, FixedTimestep
Composable Alternatives to Bevy's RunCriteria, States, FixedTimestep This crate offers alternatives to the Run Criteria, States, and FixedTimestep sch
🐝 An action-packed game where you play as a missile-dodging, laser-evading, upgradeable bumbly bee.
Beeline The last known specimens of the Andor flower, the flower with the tastiest nectar in the world, are preserved at the Mount Dared fortified mil
Transmute - a binary that works alone or in coordination with coverage formatter to report test quality
Transmute is a binary that works alone or in coordination with coverage formatter to report test quality. It will change your code and make the tests fail. If don't, we will raise it for you.
bevy_datasize is a library for tracking memory usage in Bevy apps.
bevy_datasize bevy_datasize is a library for tracking memory usage in Bevy apps. bevy_datasize uses the DataSize trait from the datasize crate to esti
Plotting library for the Bevy game engine with a focus on esthetics and interactivity
Plotting library for the Bevy game engine with a focus on esthetics and interactivity. It can handle both data points (see the "minimal", "markers", a
Bevy playground with the Bistro scene showcasing lights
Bevy Bistro Playground Bevy playground with the Bistro scene from https://developer.nvidia.com/orca/amazon-lumberyard-bistro How to use Download the s
Nextest is a next-generation test runner for Rust.
nextest Nextest is a next-generation test runner for Rust. For more, check out the website. This repository contains the source code for: cargo-nextes
Simple GTK Rust Fuzzer which aims to test all available classes and functions in GTK.
Gtk Rust Fuzzer Simple GTK Rust Fuzzer which aims to test all available classes and functions in GTK. It finds bugs inside GTK functions, GTK exported
Real-time 3D orientation visualization of a BNO055 IMU using Bissel and Bevy
orientation This is a demonstration of real-time visualization of the attitude of a BNO055 IMU across a wireless network to a Bevy app using the Bisse
Bevy is a refreshingly simple data-driven game engine built in Rust
What is Bevy? Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever! WARNING Bevy is still in the ve
Sdf 2d shape renderer for Bevy
bevy_smud Sdf 2d shape rendering for Bevy. Bevy smud is a way to conveniently construct and render sdf shapes with Bevy. Given a shape function/expres
3d car simulation in rust
3d car simulation in rust This project is developed with intention to learn: programming on rust, computer graphics, physics simulation, geometric alg
A plugin to use the kajiya renderer with bevy
🕊️ 💡 bevy-kajiya A plugin that enables use of the kajiya renderer in bevy WARNING: This plugin is barebones and supports a limited set of features.
Test whether a given stream is a terminal
is-terminal Test whether a given stream is a terminal is-terminal is a simple utility that answers one question: Is this a terminal? A "terminal", als
A universe that consists of meta knowledge domains from Stack Exchange, made using Bevy with
Stack of Knowledge Universe A universe that consists of meta knowledge domains from Stack Exchange, made using Bevy with ❤️ . Setup Remove .placeholde
A example bevy application using bevy-kajiya for its renderer
☀️ bevy-kajiya playground A example bevy application using bevy-kajiya for its renderer NOTE: only tested on Windows. For more context, check out the
Bevy GitHub CI Template
Bevy GitHub CI Template This repo show how to setup CI on a github project for Bevy. It creates two workflows: CI Release CI Definition: .github/workf
Materials for sprites in Bevy
bevy_sprite_material Materials for sprites in Bevy This bevy plugin changes the bevy_sprite implementation using a material. You might be interested i
This repository simulates and renders fluid particles in two dimensions, in Rust.
mlsmpm-particles-rs This repository simulates and renders fluid particles in two dimensions, in Rust. My matching implementation in Go is mlsmpm-parti
Port of my AST3 asteroids clone Bevy/rust from Unity/C#.
Port of my AST3 asteroids clone Bevy/rust from Unity/C#. This is my first rust program. Be gentle. Still working on it, but actually playable. You can