🏷️ Markers for Bevy ECS Entities

Overview

Bevy ECS Markers

Crates.io MIT/Apache 2.0

Adds the support for marking entites and fetching them in queries

Example

View the whole example here

#[derive(EntityMarker)]
enum Players {
    Red,
    Blue,
}

#[derive(EntityMarker)]
struct CurrentPlayer;

#[derive(Component)]
struct Player(u32);

fn setup(
    mut commands: Commands,
    mut markers: MarkerMut<Players>,
    mut current: MarkerMut<CurrentPlayer>,
) {
    let red = commands.spawn(Player(12)).id();
    markers[Players::Red] = red;

    let blue = commands.spawn(Player(7)).id();
    markers[Players::Blue] = blue;

    *current = blue;
}

fn get_red_player(mut query: Query<&mut Player>, markers: Marker<Players>) {
    if let Ok(mut player) = query.get_mut(markers[Players::Red]) {
        player.0 = 15;
    }
}

fn get_current_player(mut query: Query<&mut Player>, current: Marker<CurrentPlayer>) {
    if let Ok(mut player) = query.get_mut(*current) {
        player.0 = 2;
    }
}

License

at your option.

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Comments
  • MarkerData Rewrite

    MarkerData Rewrite

    • Split up MarkerData in smaller and custom traits
    • Add init_markerdata helpers
    • Move unit_index to ValueMarkerData exclusively
    • Restructure examples
    • Add new examples
    • Remove inline functions from Marker and MarkerMut, just Deref to the provided MarkerData
    • Add possibility to make custom MarkerData traits
    opened by DasLixou 0
Releases(1.0.4)
  • 1.0.4(Dec 26, 2022)

  • 1.0.3(Dec 26, 2022)

    • Make generated MarkerData having same visibility as EntityMarker struct.

    Full Changelog: https://github.com/ChoppedStudio/bevy_ecs_markers/compare/1.0.2...1.0.3

    Source code(tar.gz)
    Source code(zip)
  • 1.0.2(Dec 26, 2022)

    • Rename #[marker] to #[entity_marker] due to nameing problems

    Full Changelog: https://github.com/ChoppedStudio/bevy_ecs_markers/compare/1.0.1...1.0.2

    Source code(tar.gz)
    Source code(zip)
  • 1.0.1(Dec 26, 2022)

    • Add #[marker] attribute to #[derive(EntityMarker)]

    Full Changelog: https://github.com/ChoppedStudio/bevy_ecs_markers/compare/1.0.0...1.0.1

    Source code(tar.gz)
    Source code(zip)
  • 1.0.0(Dec 24, 2022)

    • Split up MarkerData in smaller and custom traits
    • Add init_markerdata helpers
    • Move unit_index to ValueMarkerData exclusively
    • Restructure examples
    • Add new examples
    • Remove inline functions from Marker and MarkerMut, just Deref to the provided MarkerData
    • Add possibility to make custom MarkerData traits
    Source code(tar.gz)
    Source code(zip)
  • 0.1.4(Dec 23, 2022)

    What's Changed

    • Add more inlining by @DasLixou in https://github.com/ChoppedStudio/bevy_ecs_markers/pull/2

    Full Changelog: https://github.com/ChoppedStudio/bevy_ecs_markers/compare/0.1.3...0.1.4

    Source code(tar.gz)
    Source code(zip)
  • 0.1.3(Dec 19, 2022)

    What's Changed

    • Rewrite Storing by @DasLixou in https://github.com/ChoppedStudio/bevy_ecs_markers/pull/1

    New Contributors

    • @DasLixou made their first contribution in https://github.com/ChoppedStudio/bevy_ecs_markers/pull/1

    Full Changelog: https://github.com/ChoppedStudio/bevy_ecs_markers/compare/0.1.2...0.1.3

    Source code(tar.gz)
    Source code(zip)
  • 0.1.2(Dec 18, 2022)

  • 0.1.1(Dec 18, 2022)

  • 0.1.0(Dec 18, 2022)

Owner
Chopped Studio
Indie Game Studio from @DasLixou
Chopped Studio
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