22 Repositories
Magisk Module Repo Loader CLI MMRL comes now as command line interface, with multi module install support! Repositoreis You can use any repo you want,
BXMLRS bxmlrs is a Rust library (WIP) for parsing binary Android XML files (AndroidManifest.xml). Usage use bxmlrs::parser; use quick_xml::reader::Rea
Automotive Design for Compose is an extension to Jetpack Compose that allows every screen, component, and overlay of your Android App to be defined in Figma, and lets you see the latest changes to your Figma design in your app, immediately!
forensic-adb Tokio based client library for the Android Debug Bridge (adb) based on mozdevice for Rust. Documentation This code has been extracted fro
Magic Avatars In this repository, we look at several approaches to creating avatars, changing backgrounds, and deep image processing for more detailed
Universal Android Debloater GUI DISCLAIMER: Use it at your own risk. I am not responsible for anything that could happen to your phone. This software
Intruducer A Rust crate to load a shared library into a target process without using ptrace. This is a portable rewrite of dlinject. Compatibility It
Rust Android Tools Android-related tools for building and developing applications: Name Description Status aapt2 Android Asset Packaging Tool β bundle
cargo lipo Provides a cargo lipo subcommand which automatically creates a universal library for use with your iOS application. Maintenance Status Plea
arsc arsc is a Rust library that provides the ability to parse and write Android resource file (arsc) [dependencies] arsc = "0.1" Compiler support: ru
GaiaX dynamic template engine is a lightweight cross-platform solution for pure native dynamic card, developed by Alibaba YouKu technology team GaiaX
This is a native Android application for Ruffle. It is in a very early stage. Prebuilt APKs The latest (successful) Actions run (here) should have a d
Binja Arm64 Disassembler These are bindings to the Binary Ninja arm64 architecture/disassembler plugin. Note that while Binary Ninja is an (excellent)
deprecated in favor of https://github.com/rust-windowing/android-ndk-rs which works with winit master Android Glue Usage With Docker The easiest way t
π€π¦ A rust native replacement for Android's `sdkmanager`
Rust core for native Android and iOS apps [TODO iOS badge] This is an example that shows how to use a shared Rust core in native Android and iOS apps.
Rust core for native Android and iOS apps [TODO iOS badge] This is an example that shows how to use a shared Rust core in native Android and iOS apps.
Waylovely Run all your Linux graphical apps on Android π β¨ β¨ β¨ The Android windowing system is different than those in desktop operating systems. In
Pebble.rs Pebble.rs is a crate that allows rust to be used to develop Pebble applications. It is compatible with SDK 3.0 and is known to work on the a
Fable Rust Raytracer - iOS version Originally made by @ncave (https://github.com/ncave/fable-raytracer), port to iOS by @delneg Pre-requisites Rust, b
android-pathfinding Android pathfinding dependencies { implementation 'com.github.planet0104:android-pathfinding:1.0.0' } int[][] grid = new i
ObjCrust A modified ObjCrust which uses Rust cross-compiler. Cross-compiler needs to be built first (note: it is on a separate branch now, so don't fo