572 Repositories
Bevy Firework 🎆 Bevy firework is a particle system plugin where particles are simulated on the CPU and use GPU batching for rendering. This allows ea
Nifty Asset A lightweight standard for non-fungible assets. Contents Features Overview Packages Building Testing Programs Clients CLI License Warning
Bevy Ineffable A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy. Core tenets Make accessibili
Bevyrly Bevy is rly useful, but requires some hygiene! Pronounced as /ˈbɛvə(ɹ)li/, derives from Old English, combining befer ("beaver") and leah ("cle
joycon-quat decoder (and encoder) for quaternions sent from a joycon. Based heavily on reverse engineering done by hexkyz. for those who want to use i
master_mind_rust A Rust-implemented solver for the master mind game. You can play the master mind game online here → https://webgamesonline.com/master
Rust Farcaster Frames Template Template for jumpstarting production-ready Farcaster frames quickly. — no fuss, all fun! Features Seamless Integration:
MCSH MCSH语言是一个语法类似Rust的编译型编程语言,其编译目标是mcfunction文件,以在Minecraft中运行。 MCSH有内存条,可实现函数递归操作。 MCSH 编译 使用 CLI 在虚拟仿真运行 编译 语法 标准库 编译 您需要先安装Rust 然后在您的控制台运行 git cl
A metrics dashboard for Bevy. This library enables Bevy apps to search and plot any metrics defined by the metrics crate within the app itself. Should
bevy_animation_graph Motivation Animation graphs are an essential tool for managing the complexity present in the animation pipelines for modern 3D ga
Bevy nine slice/patch Material Plugin Quick and easy auto-scaling nine slice/patch material for bevy ui nodes implemented as Fragment Shader. Features
RsJudge An online judge sandbox server in Rust, inspired by go-judge, for SAST OJ. Table of Contents Features Build from source Prerequisites Build Fe
Shell Texturing Toy Download See the releases tab to the right Features Rich inspector letting you edit: Fur color Fur parameters Wind Lighting Loadin
Bevy AoUI A light-weight anchor-offset based 2D sprite layout system for the bevy engine. Bevy AoUI provides a light-weight rectangular anchor-offset
ying The fastest and highest quality audio player for Discord. Driven by a custom I/O engine and executed via ultra low overhead light threads, this l
example.mp4 About Rust boids simulation using Reynolds model running with Bevy engine. The following parameters can be updated while the simulation is
bevy_smooth_pixel_camera A bevy plugin that adds a simple smooth pixel camera. The smoothing is based on this video from aarthificial which explains h
Qevy A plugin that adds Quake .map file support for the Bevy game engine Supported Bevy Versions: 0.12 Supported Physics Engines: XPBD (Rapier coming
Bevy EntiTiles A tilemap library for bevy. Notice that the crate is still in need of optimization. So don't use this in your formal projects. Strongly
Bevy MotionGfx Bevy Motiongfx is a motion graphics creation tool in Bevy. It is highly inspired by Motion Canvas & Manim. Goal The goal of this tool i
Rusty Chess What is it? Rusty Chess aims to be a high quality embeddable chess engine that runs entirely locally in the browser (no backend required).
🍎 Moonshine Kind A simple type safety solution for Bevy ECS. Overview An Entity is a generic way to reference entities within Bevy ECS: #[derive(Comp
⏳ Bevy Falling Sand A velocity-based falling sand simulation built with Rust and Bevy! This simluation uses bevy_rapier to generate colliders that reg
Simple span handling for str and &[u8] This crate exposes some of the methods that exist on str or bstr. If you are missing any you need, please open
Verse Download Get the latest release! Controls Action Keyboard Controller Thrust W, ↑ RT Turn left A, ← LS ← Turn right D, → LS → Fire Space A/X Paus
Minimal POC for a Roguelike UI Manager This repo is a proof of concept for a roguelike UI and a generally expandable template for a rogue/df-like. Use
Koe's Bevy toolkit A collection of tools. Contents UI Interactive element builder for [bevy_lunex], with a robust backend for handling arbitrary inter
Turn your keyboard into a typewriter! 📇 daktilo-demo.mp4 daktilo ("typewriter" in Turkish, pronounced "duck-til-oh", derived from the Ancient Greek w
godot_ecs What if Godot 4.1 and Bevy got married? Well, you'd get one interesting duo of data driven goodness. In Development This crate is not produc
better-tactics A chess tactics trainer that with spaced repetition. New puzzles will be shown to you from the lichess puzzle db, according to your cal
Gravitation Particles A Barnes-Hut implementation of n-body gravitation simulation in Rust. Running the project The video rendering feature is impleme
minecraft_bevy Minecraft_bevy was built to showcase bevy_meshem. After a week of developing it has: Chunk loading / unloading each chunk's mesh is bei
AM4LGAM8 - Ludum Dare #54 AMALGAMATE (Intransitive verb) : To combine into a unified or integrated whole A game made in 48 hours for the Ludum Dare Ga
bevy_simple_text_input An unambitious single-line text input widget for bevy_ui. Usage See examples/basic.rs. Alternatives If you need more features,
Bevy Client Server Events Simple event-based client-server networking library for Bevy. Easily send bevy events to/from a client/server without worryi
bevy_roll_safe Rollback-safe implementations and utilities for Bevy Engine. Motivation Some of Bevy's features can't be used in a rollback context (wi
ZFI – Zero-cost and safe interface to UEFI firmware ZFI is a Rust crate for writing a UEFI application with the following goals: Provides base APIs th
bevy_gaff (work in progress) bevy_gaff is an attempt at making a networked (p2p), cross-platform physics simulation using rollback netcode. It synchro
FerrumC About FerrumC is a Rust-based reimplementation of the Minecraft server, designed to be fast and efficient, optimized for low memory usage and
Easily attach bevy's Handles/Entities statically to types on startup and get them in any system, without using Resources. It's just a little less clut
bevy_timewarp Buffer and rollback to states up to a few frames ago, for rollback networking. Doesn't do any networking, just concerned with buffering
Kelp Kelp is a UCI compatible chess engine written in Rust Using standard chess algorithms. Kelp is work in progress. Currently, it can be used as a U
✨ Shader art using webgpu ✨ This is the implementation of An introduction to Shader Art Coding in Rust using webgpu. 🔌 Setup You need: Rust compiler
ktx Ktx is a lightweight terminal-ui utility for editing the kubectl config If you work with a large infrastructure where you have to jump between clu
Contain an energetic quantum particle by strategically placing walls in this 48-hour jam game. Made with Bevy Engine.
Game of Life using webgpu ✨ Description This is the implementation of the tutorial Your first WebGPU app in Rust where we're using webgpu to implement
bevy-persistent-windows A Bevy plugin to easily create and manage windows that remember where they were. Background When you're developing a game, thu
jam-rs Just another minhash (jam) implementation. A high performance minhash variant to screen extremely large (metagenomic) datasets in a very short
Pay Respects Typed a wrong command? Pay Respects will try to correct your wrong console command by simply pressing F! 🚀 Blazing fast suggestion: You
bevy_cronjob bevy_cronjob is a simple helper to run cronjobs (at repeated schedule) in Bevy. Usage use std::time::Duration; use bevy::{ MinimalPlugins
bevy-hex-sandbox Example implementation of a 3d hexagon tile-based map editor using bevy v0.10. smol.mov This is not a maintained project. Instead, th
Roguelike Game in Rust using macroquad.rs Introduction Welcome to our roguelike game developed in Rust! This project aims to provide an engaging gamin
Webtransport WebTransport is a protocol for client-server communication over QUIC. It's available in the browser as an alternative to HTTP and WebSock
Type System Chess This repo contains chess implemented entirely in the (stable) Rust and Typescript type systems. Both languages feature turing comple