Dynamic ocean material for Bevy.

Overview

bevy_water

Dynamic water material (with waves) for Bevy.

Example

cargo run --release --example ocean

Features

  • Moving 3d waves (vertex height offset).
  • Tileable - allows for adding/removing tiles of water for endless ocean.
  • Normals calculated based on wave height for lighting.
  • Imports bevy_pbr::* shader for lighting/shadow support.

Ideas/Improvements

  • Improve water color/texture.
  • Heightmap support to adjust waves based on water depth.
  • Mask texture to remove water from areas that shouldn't have water.
  • Volumetic water below the surface.
  • Dynamic depth buffer for objects partially below the surface (boats, peers). Render pass?

Versions

  • Bevy 0.8: bevy_water = "0.8"
You might also like...
A 4X style camera for bevy.

A 4X style camera for bevy. Demo Default Key Bindings: W / A / S / D / Arrow Keys / Mouse Left - Move along the horizontal plane Q / E / Mouse Right -

Game physics in one weekend with bevy

Game Physics in a Weekend (in Rust) This project is an implementation of the Game Physics in a Weekend book using the Rust programming language and th

A Bevy plugin to use Kira for game audio

Bevy Kira audio This bevy plugin is intended to try integrating Kira into Bevy. The end goal would be to replace or update bevy_audio, if Kira turns o

Concise Reference Book for the Bevy Game Engine

Unofficial Bevy Cheat Book Click here to read the book! Concise reference to programming in the Bevy game engine. Covers useful syntax, features, prog

A prototype plugin providing a simple line drawing api for bevy.
A prototype plugin providing a simple line drawing api for bevy.

bevy_debug_lines A prototype plugin providing a simple line drawing api for bevy. See docs.rs for documentation. Expect breakage on master. Click on t

Template for a Bevy game

A Bevy game template Template for a Game using the awesome Bevy engine featuring (almost) out of the box builds for Windows, Linux and MacOS. What doe

Pixel-Perfect, 2D Renderer for Bevy that Seamlessly Targets Desktop and Web
Pixel-Perfect, 2D Renderer for Bevy that Seamlessly Targets Desktop and Web

bevy_retro ( Screenshot of Bounty Bros. game made with Bevy Retro and Skip'n Go ) Bevy Retro is a 2D, pixel-perfect renderer for Bevy that can target

A tilemap rendering crate for bevy which is more ECS friendly.
A tilemap rendering crate for bevy which is more ECS friendly.

bevy_ecs_tilemap A tilemap rendering plugin for bevy which is more ECS friendly by having an entity per tile. Features A tile per entity Fast renderin

Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions
Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions

Introduction Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions. (hand interaction with boxes missing

Owner
Robert Gabriel Jakabosky
Senior Rust Engineer
Robert Gabriel Jakabosky
bevy-hikari is an implementation of voxel cone tracing global illumination with anisotropic mip-mapping in Bevy

Bevy Voxel Cone Tracing bevy-hikari is an implementation of voxel cone tracing global illumination with anisotropic mip-mapping in Bevy. Bevy Version

研究社交 208 Dec 27, 2022
A simple extension for `bevy-editor-pls` to support tilemap editing right inside the bevy app.

What is this This is a simple tilemap editor plugin, that hooks right into bevy_editor_pls to work with bevy_ecs_tilemap. It works completely within i

null 3 May 8, 2023
Bevy Simple Portals is a Bevy game engine plugin aimed to create portals.

Portals for Bevy Bevy Simple Portals is a Bevy game engine plugin aimed to create portals. Those portals are (for now) purely visual and can be used t

Sélène Amanita 11 May 28, 2023
Minecraft using Bevy and Bevy-Meshem

minecraft_bevy Minecraft_bevy was built to showcase bevy_meshem. After a week of developing it has: Chunk loading / unloading each chunk's mesh is bei

Adam 7 Oct 4, 2023
A Bevy plugin for loading the LDtk 2D tile map format.

bevy_ldtk ( Tileset from "Cavernas" by Adam Saltsman ) A Bevy plugin for loading LDtk tile maps. Usage use bevy::prelude::*; use bevy_ldtk::*; fn mai

Katharos Technology 23 Jul 4, 2022
Basic first-person fly camera for the Bevy game engine

bevy_flycam A basic first-person fly camera for Bevy 0.4 Controls WASD to move horizontally SPACE to ascend LSHIFT to descend ESC to grab/release curs

Spencer Burris 85 Dec 23, 2022
An ergonomic physics API for bevy games.

Heron An ergonomic physics API for 2d and 3d bevy games. (powered by rapier) How it looks like fn main() { App::build() .add_plugins(DefaultPlug

Jonathan Cornaz 313 Dec 16, 2022
Inspector plugin for the bevy game engine

bevy-inspector-egui This crate provides the ability to annotate structs with a #[derive(Inspectable)], which opens a debug interface using egui where

Jakob Hellermann 517 Dec 31, 2022
A plugin for Egui integration into Bevy

bevy_egui This crate provides a Egui integration for the Bevy game engine. Features: Desktop and web (bevy_webgl2) platforms support Clipboard (web su

Vladyslav Batyrenko 453 Jan 3, 2023
Crossterm plugin for the bevy game engine

What is bevy_crossterm? bevy_crossterm is a Bevy plugin that uses crossterm as a renderer. It provides custom components and events which allow users

null 79 Nov 2, 2022