429 Repositories
Rust bevy-engine Libraries
Let Tauri's transparent background rendering window be stacked on Bevy's rendering window in real time to run the game with native-level performance!
Native Bevy with Tauri HUD DEMO 将 Tauri 的透明背景渲染窗口实时叠在 Bevy 的渲染窗口上,以使用原生级别性能运行游戏! Let Tauri's transparent background rendering window be stacked on Bev
a search engine for your events!
event engine description event engine is a search engine for your events! too many websites and emails to keep track of? event engine takes care of th
A tool that allow you to run SQL-like query on local files instead of database files using the GitQL SDK.
FileQL - File Query Language FileQL is a tool that allow you to run SQL-like query on local files instead of database files using the GitQL SDK. Sampl
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
Bevy Firework 🎆 Bevy firework is a particle system plugin where particles are simulated on the CPU and use GPU batching for rendering. This allows ea
bevy + metrics + egui_plot
A metrics dashboard for Bevy. This library enables Bevy apps to search and plot any metrics defined by the metrics crate within the app itself. Should
Create Streamdeck Macros For Helldivers 2 Strategems!
Helldivers 2 Stratagem Macro Engine For Streamdeck This program contains macros for various stratagems to use. All macros are contained in the macro_e
A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy.
Bevy Ineffable A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy. Core tenets Make accessibili
This tool allows you to open one or more notebooks in Visual Studio and go hog wild exploring your systems in Bevy.
Bevyrly Bevy is rly useful, but requires some hygiene! Pronounced as /ˈbɛvə(ɹ)li/, derives from Old English, combining befer ("beaver") and leah ("cle
Rust client for Timeplus Proton, a fast and lightweight streaming SQL engine
Rust Client for Timeplus Proton Rust client for Timeplus Proton. Proton is a streaming SQL engine, a fast and lightweight alternative to Apache Flink,
A nine slice/patch plugin for bevy ui nodes as single component using a fragment shader.
Bevy nine slice/patch Material Plugin Quick and easy auto-scaling nine slice/patch material for bevy ui nodes implemented as Fragment Shader. Features
Animation graphs in Bevy!
bevy_animation_graph Motivation Animation graphs are an essential tool for managing the complexity present in the animation pipelines for modern 3D ga
tpp (Tera Pre-Processor) is a versatile CLI (Command Line Interface) tool crafted for preprocessing files using the Tera templating engine.
tpp (Tera Pre-Processor) is a versatile CLI (Command Line Interface) tool crafted for preprocessing files using the Tera templating engine. Drawing inspiration from pre-processors like cpp and gpp, tpp is the next evolution with its powerful expressive toolset.
SQL/JSON path engine in Rust.
sql-json-path SQL/JSON Path implementation in Rust. 🚧 Under development 🚧 Features Compatible with SQL/JSON Path standard and PostgreSQL implementat
Rust boids simulation using Reynolds model running with Bevy engine.
example.mp4 About Rust boids simulation using Reynolds model running with Bevy engine. The following parameters can be updated while the simulation is
A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.
Bevy AoUI A light-weight anchor-offset based 2D sprite layout system for the bevy engine. Bevy AoUI provides a light-weight rectangular anchor-offset
Personal experiments with genetic algorithms and neuroevolution, in Rust, with the Bevy engine.
The Tango Problem Personal experiments with genetic algorithms and neuroevolution, in Rust, with the Bevy engine. A number of "Psychics" are placed in
A simple type safety solution for Bevy ECS.
🍎 Moonshine Kind A simple type safety solution for Bevy ECS. Overview An Entity is a generic way to reference entities within Bevy ECS: #[derive(Comp
Smooth pixel-perfect camera for Bevy
bevy_smooth_pixel_camera A bevy plugin that adds a simple smooth pixel camera. The smoothing is based on this video from aarthificial which explains h
Quake .map files for the Bevy game engine.
Qevy A plugin that adds Quake .map file support for the Bevy game engine Supported Bevy Versions: 0.12 Supported Physics Engines: XPBD (Rapier coming
Motion graphics creation tool in Bevy. (Highly inspired by Motion Canvas and Manim)
Bevy MotionGfx Bevy Motiongfx is a motion graphics creation tool in Bevy. It is highly inspired by Motion Canvas & Manim. Goal The goal of this tool i
A tilemap library for Bevy. With many algorithms built in.
Bevy EntiTiles A tilemap library for bevy. Notice that the crate is still in need of optimization. So don't use this in your formal projects. Strongly
🚀 A universe in progress
Verse Download Get the latest release! Controls Action Keyboard Controller Thrust W, ↑ RT Turn left A, ← LS ← Turn right D, → LS → Fire Space A/X Paus
A velocity-based falling sand simulation built with Rust and Bevy
⏳ Bevy Falling Sand A velocity-based falling sand simulation built with Rust and Bevy! This simluation uses bevy_rapier to generate colliders that reg
koe's Bevy toolkit
Koe's Bevy toolkit A collection of tools. Contents UI Interactive element builder for [bevy_lunex], with a robust backend for handling arbitrary inter
Ludum Dare 54 - Rust + Bevy - 2048-style Puzzle game
AM4LGAM8 - Ludum Dare #54 AMALGAMATE (Intransitive verb) : To combine into a unified or integrated whole A game made in 48 hours for the Ludum Dare Ga
Bevy plugin for a simple single-line text input widget.
bevy_simple_text_input An unambitious single-line text input widget for bevy_ui. Usage See examples/basic.rs. Alternatives If you need more features,
A tool that allows you to modify, edit, and recompile the AST script of Artemis engine.
Artemis AST Script Processor This utility offers a set of Rust functions to parse and manipulate Artemis AST-based scripts. Features Tokenization: Con
A set of demo projects for the Fyrox Game Engine.
Fyrox Demo Projects A set of demo projects for the Fyrox Game Engine. Most of the projects located in this repository in the respective folders. Navig
Minecraft using Bevy and Bevy-Meshem
minecraft_bevy Minecraft_bevy was built to showcase bevy_meshem. After a week of developing it has: Chunk loading / unloading each chunk's mesh is bei
A direct ecs to low-level server implementation for Godot 4.1
godot_ecs What if Godot 4.1 and Bevy got married? Well, you'd get one interesting duo of data driven goodness. In Development This crate is not produc
Simple event-based client-server networking library for Bevy
Bevy Client Server Events Simple event-based client-server networking library for Bevy. Easily send bevy events to/from a client/server without worryi
Rollback-safe implementations and utilities for Bevy Engine
bevy_roll_safe Rollback-safe implementations and utilities for Bevy Engine. Motivation Some of Bevy's features can't be used in a rollback context (wi
Contain an energetic quantum particle by strategically placing walls in this 48-hour jam game
Contain an energetic quantum particle by strategically placing walls in this 48-hour jam game. Made with Bevy Engine.
A rollback library that buffers component state. Useful for netcode.
bevy_timewarp Buffer and rollback to states up to a few frames ago, for rollback networking. Doesn't do any networking, just concerned with buffering
Local-first high performance codebase index engine designed for AI
CodeIndex CodeIndex is a local-first high performance codebase index engine designed for AI. It helps your LLM understand the structure and semantics
Attach Bevy's Handles/Entities statically to Types.
Easily attach bevy's Handles/Entities statically to types on startup and get them in any system, without using Resources. It's just a little less clut
A Chess Engine written in Rust .
Kelp Kelp is a UCI compatible chess engine written in Rust Using standard chess algorithms. Kelp is work in progress. Currently, it can be used as a U
🧮 Boolean expression evaluation engine. A Rust port of boolrule.
coolrule My blog post: Porting Boolrule to Rust Boolean expression evaluation engine (a port of boolrule to Rust). // Without context let expr = coolr
Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures from a grid of cubic voxels
Bevy Meshem Crates.io, docs Bevy Compatibility: Bevy Version bevy_meshem 0.11 main Bevy Meshem is a Rust crate designed to provide meshing algorithms
A Bevy plugin to easily create and manage windows that remember where they were.
bevy-persistent-windows A Bevy plugin to easily create and manage windows that remember where they were. Background When you're developing a game, thu
The open source distributed web search engine that searches by meaning.
DawnSearch DawnSearch is an open source distributed web search engine that searches by meaning. It uses semantic search (searching on meaning), using
Example implementation of a 3d hexagon tile-based map editor using bevy
bevy-hex-sandbox Example implementation of a 3d hexagon tile-based map editor using bevy v0.10. smol.mov This is not a maintained project. Instead, th
A simple helper to run cronjobs (at repeated schedule) in Bevy.
bevy_cronjob bevy_cronjob is a simple helper to run cronjobs (at repeated schedule) in Bevy. Usage use std::time::Duration; use bevy::{ MinimalPlugins
The easiest way to search for images on your desktop 🔎
What is ByteDetective? ByteDetective is a desktop app (currently available for MacOS) that acts as a semantic search engine for your photos. The aim i
Yet another code execution engine written in Rust.
exec Yet another blazingly fast code execution engine written in Rust. Paths GET /api/v1/status GET /api/v1/runtimes POST /api/v1/execute POST /api/v1
A command line tool that resembles a debugger as well as Cheat Engine, to search for values in memory
Summary This is a small command-line tool designed to peek around memory of a running Linux process. It also provides filtering mechanisms similar to
A high-performance storage engine for modern hardware and platforms.
PhotonDB A high-performance storage engine for modern hardware and platforms. PhotonDB is designed from scratch to leverage the power of modern multi-
Safe, fully-featured bindings to the Tracy profiler
Complete Rust bindings for the Tracy profiler. Getting Started Just add the following to your Cargo.toml: [dependencies.tracy] package = "tracy_full"
A customizable MCTS planner with advanced featured tailored to multi-agent simulations and emergent narratives.
NPC engine Core: Utils: © 2020-2022 ETH Zurich and other contributors. See AUTHORS.txt for more details. A customizable Monte Carlo Tree Search (MCT
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
Bevy XPBD Bevy XPBD is a 2D and 3D physics engine based on Extended Position Based Dynamics (XPBD) for the Bevy game engine. Design Below are some of
An enhanced search engine just for Lemmy/Fediverse
Please Read If anyone wants to help contribute to this, please feel free to reach out to me. You can obviously find me on Lemmy, mainly https://lemmy.
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
MagicPhysX .NET PhysX 5 binding to all platforms(win-x64, osx-x64, osx-arm64, linux-x64, linux-arm64) for 3D engine, deep learning, dedicated server o
wecs (wckd-ecs) is a simple ECS library suitable for general use.
wecs wecs (wckd-ecs) is a simple ECS library heavily based on bevy_ecs. Motivation As part of my "Road to Rust GameDev" journey, I wanted to learn how
A novel path-based approach to UI built on top of existing Bevy features
Bevy Lunex A novel path-based approach to UI built on top of existing Bevy features. A recreation of Cyberpunk 2077 menu in Bevy using Lunex Table of
Matt's ASCII Game Engine core crate
MAGE Engine Core crate A 100% safe Rust ASCII game engine for writing text-based tools or tile-based games similar to traditional Rogue-likes. This cr
bevy_scriptum is a a plugin for Bevy that allows you to write some of your game logic in a scripting language
bevy_scriptum is a a plugin for Bevy that allows you to write some of your game logic in a scripting language. Currently, only Rhai is supported, but more languages may be added in the future.
Git Query Language (GQL)
GQL - Git Query Language GQL is a query language with a syntax very similar to SQL with a tiny engine to perform queries on .git files instance of dat
🌎 Demo for Minecraft-like procedural generation using the Bevy game engine
infinigen This is a demo for Minecraft-like procedural generation using the Bevy game engine. chunks along all axes (X, Y and Z) adjustable zoom level
A tiling layout engine for egui with drag-and-drop and resizing
egui_tiles Layouting and docking for egui. Supports: Horizontal and vertical layouts Grid layouts Tabs Drag-and-drop docking Trying it cargo r --examp
Bevy Simple Portals is a Bevy game engine plugin aimed to create portals.
Portals for Bevy Bevy Simple Portals is a Bevy game engine plugin aimed to create portals. Those portals are (for now) purely visual and can be used t
Bring Bevy's ECS to Godot4
bevy_godot4 Bring the design power of Bevy's ECS to the mature engine capabilities of Godot 4. WARNING: This crate is very early in development, and i
Simple action system for Bevy.
bevy_action Simple action system for Bevy. Introduction This plugin exists mainly to facilitate a common action system for other plugins to hook in to
Minimalistic state machine for Bevy Game Engine.
🎚️ Moonshine Behavior Minimalistic state machine for Bevy game engine. Overview This crates is designed to provide a simple, stack-based, lightweight
A simple extension for `bevy-editor-pls` to support tilemap editing right inside the bevy app.
What is this This is a simple tilemap editor plugin, that hooks right into bevy_editor_pls to work with bevy_ecs_tilemap. It works completely within i
PRE-ALPHA game engine
Project Setup Window Vulkan Setup Vulkan Instance Vulkan Validation Layers Vulkan Physical Device Vulkan Logical Device Vulkan Surface Vulkan Swapchai
A cross-platform image (texture) viewer
img_maniac A cross-platform image (texture) viewer Features Drag and drop images: Users can easily add as many images as they want to the main window
A modern-looking, lightening fast, privacy respecting, secure, self-hostable meta search engine.
Websurfx A modern-looking, lightning-fast, privacy-respecting, secure meta search engine (pronounced as websurface or web-surface /wɛbˈsɜːrfəs/.) writ
Cross-platform compute shader engine
wgpu-compute-toy This is the compute shader engine for https://compute.toys As well as running on the web via WebAssembly and WebGPU, it can run nativ
Explicitly set sprite layers for sprites in Bevy games.
extol_sprite_layer lets you specify the drawing order for sprites in your Bevy game using a separate component rather than via the z-coordinate of you
🐚+🦞 Ultra-portable Rust game engine suited for offline 2D games powered by WebAssembly
pagurus 🐚 + 🦞 Ultra-portable Rust game engine suited for offline 2D games powered by WebAssembly. Examples Snake Traditional snake game: examples/sn
Use sprites in a 3d bevy scene.
bevy_sprite3d Use 2d sprites in a 3d bevy scene. This is a pretty common setup in other engines (unity, godot, etc). Useful for: 2d games using bevy's
Blazing fast Rust JSONPath query engine.
rsonpath – SIMD-powered JSONPath 🚀 Experimental JSONPath engine for querying massive streamed datasets. Features The rsonpath crate provides a JSONPa
UnravelSports repository to display Football/Soccer tracking data in 3D using Rust & Bevy
Introduction This project is a proof-of-concept by UnravelSports to show football/soccer data in 3D using the Rust programming language and the Bevy g
AI-powered game engine for dynamic, personalized experiences in evolving worlds. Ethical, accessible, inclusive.
ARCADIA: Advanced and Responsive Computational Architecture for Dynamic Interactive Ai: A Whitepaper By Reuven Cohen (rUv) Introduction Imagine a futu
Bevy virtual Joystick for mobile games (Works with mouse on desktop)
Bevy Virtual Joystick Create and use a Virtual Joystick in a UI for bevy Game Engine. Versions Aviable and compatible versions bevy VirtualJoystick 0.
Action-based animation system for Bevy.
bevy_action_animation Action-based animation system for Bevy. Introduction This plugin provides users of the Bevy game engine with an action/trigger-b
A Chess Engine written in Rust that runs natively and on the web!
About The Project chess-rs is a Chess Engine written from scratch in Rust that runs natively and on web! Live Demo: https://parthpant.github.io/chess-
A save/load framework for Bevy game engine.
💾 Moonshine Save A save/load framework for Bevy game engine. Overview In Bevy, it is possible to serialize and deserialize a World using a DynamicSce
A bevy plugin for creating grids, for debugging purposes
Bevy Debug Grid A plugin for creating debug mesh grids in the bevy game engine. The default_cube example Installation To install this plugin, add the
A Bevy helper to easily manage resources that need to persist across game sessions.
bevy-persistent A Bevy helper to easily manage resources that need to persist across game sessions. Background In games, there are a lot of resources
Apply a pixelation effect to any Bevy mesh or scene without post-processing.
Pixelate Mesh Apply a pixelation effect to any Bevy mesh or scene without post-processing. Usage Add the PixelateMeshPlugin, where you specify a compo
A simple helper for spawning objects in Bevy.
Spew A simple helper for spawning objects in Bevy. Usage First, create an enum that holds objects you might want to spawn: #[derive(Debug, Eq, Partial
🐢 Our game engine written in Rust 🦀
tort Our game engine using Vulkan based on Bevy, written in Rust 🦀 🚨 Warning 🚨 This library is still experimental and should not be used for anythi
An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities
bevy_sparse_grid_2d An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities. Personally, I'm using it for simple stupi
3D wechat jump-jump game made with bevy engine.
English jump-jump 微信跳一跳游戏 角色跳跃动画 角色和平台蓄力效果 角色蓄力粒子特效 角色摔落效果 相机跟随 自动生成平台 飘分效果 分数统计 游戏UI 游戏音效 WASM支持 在线游玩:点这里(电脑版Chrome/Firefox/Edge打开) 运行 本地运行 cargo run
A simple forum engine written in rust.
Hikari - Forum Engine based on Rust Still in progress Build the web server # Build the app cargo run --bin build-server # Run the app cargo run --bin
Persist game settings like music volume or graphic settings in a nice toml file in the right location.
Bevy Settings The goal of this project is to store settings in a resource throughout game launches. Currently this crate supports Linux, Mac and Windo
A fast GraphQL engine.
bluejay-rb Warning This project is still very early in its development and should be considered highly unstable and experimental. It is incomplete and
Peer-to-Peer Search Engine System
Kamilata A Peer-to-Peer Search Engine System Abstract Search engines have always been quintessentially centralized systems. The need for a central dat
Python bindings for Milli, the embeddable Rust-based search engine powering Meilisearch
milli-py Python bindings for Milli, the embeddable Rust-based search engine powering Meilisearch. Due to limitations around Rust lifecycles, methods a
Open-source Rust framework for building event-driven live-trading & backtesting systems
Barter Barter is an open-source Rust framework for building event-driven live-trading & backtesting systems. Algorithmic trade with the peace of mind
An ability management suite for Bevy.
About A fully-featured set of tools for managing abilities in Bevy. This crate is meant to be used with Leafwing Input Manager, which converts inputs
A simple and minimal game engine library built in rust.
Neptune A brand new free, open-source minimal and compact game engine built in rust. Design Goals We plan to make Neptune a small and minimal engine,
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
Bevy Quinnet A Client/Server game networking plugin using QUIC, for the Bevy game engine. Bevy Quinnet QUIC as a game networking protocol Features Roa
Plugin to generate flowfields from tilemaps in the Godot Engine!
Godot Tilemap Flowfields RTS-Style optimized path-finding for crowds of agents. Built for the Godot game engine, written with performance in mind in R
Minimalistic implementation of entity kinds for Bevy ECS.
Bevy 💖 Kindly This crate is a minimalistic implementation of Kinded Entities for Bevy game engine. In summary, it allows the user to define, construc
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
An Onchain Game Engine implemented in Cairo 1.0
Dōjō Dojo is a full stack toolchain for developing onchain games in Cairo. Dojo leverages the afforadances provided by the Cairo language to offer an
A helper bevy plugin to handle downloading OpenStreetMap-compliant slippy tiles
Bevy Slippy Tiles A helper bevy plugin to handle downloading OpenStreetMap-compliant slippy tiles. [DownloadSlippyTilesEvent] can be fired to request
An atomic save/load system for Bevy Game Engine.
☢️ Bevy Atomic Save An atomic save/load system for Bevy. Features Save and load a World into a RON file on disk Control which entities should particip