297 Repositories
Rust bevy-fun-examples Libraries
A framework for building adventure games in Bevy.
Bevy_adventure A framework for building 3d adventure games in Bevy. preview.mp4 Features Interactive trait is the backbone of the framework, allowing
RPG Dialog support for Bevy, written in pure Rust!
๐ท ๐ท Bevy x RPG Dialog ๐ธ ๐ธ RPG Dialog support for Bevy, written in pure Rust! bevy-rpg is a plugin crate that adds dialog functionalities to Bevy,
๐ท๏ธ Markers for Bevy ECS Entities
Bevy ECS Markers Adds the support for marking entites and fetching them in queries Example View the whole example here #[derive(EntityMarker)] enum Pl
A plugin-first anime-ish video game
๐ท ๐ท Project Flara ๐ธ ๐ธ A plugin-first anime-ish video game Have you ever played an anime mobile video game, and then wondered. Huh, I wish I could
An operating system written in Rust (for fun and educational purposes)
Prestige Prestige is an operating system written for fun and educational purposes in Rust. It targets the x86-64 architecture and can run on common em
A spectator camera plugin for the Bevy game engine
bevy_spectator A spectator camera plugin for the Bevy game engine. Controls Action Key Forward W Left A Backward S Right D Up Space Down LControl Alt.
collaboration project focusing on rust. Made for fun
Collaboration space for on rust project(s) setup Pull down the repo first then do the following steps cd into lil-devils cargo fetch cargo build cargo
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
noisy_bevy Simple stupid noise primitives for glam types (Vec2, Vec3) and wgsl. Main motivations are: ergonomic usage with Bevy same results on rust a
A personally annotated copy of the "The Rust Programming Language"
Rust Book This is a personally annotated copy of the "The Rust Programming Language"1. Why Rust For me, I've never really been exposed to low-level sy
Component-based state machine plugin for Bevy
seldom_state is a component-based state machine plugin for Bevy. It's useful for AI, player state, and other entities that occupy various states. It allows for greater reusability of state logic between entities, compared to managing mutually-exclusive components directly in your systems.
A Bevy 0.8 plugin for Spine 4.1.
bevy_spine A Bevy Plugin for Spine 4.1, utilizing rusty_spine. WASM compatible! [dependencies] bevy = "0.8" bevy_spine = "0.3" See online demos! (sou
A Serious (yet fun) Game made in Rust with Bevy
The Omega Ai Test for Brazilian Biome Image Classification PLAY A Serious (yet fun) Game made in Rust with Bevy How well do you know the Brazilian bio
An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform deployment.
๐๏ธ Bevy Shell - Template An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform
Dynamic ocean material for Bevy.
bevy_water Dynamic water material (with waves) for Bevy. Example cargo run --release --example ocean Features Moving 3d waves (vertex height offset).
Code Examples in Rust. Reviewing RUST
There are some RUST example code here. Run like this cargo run --example enums cargo run --example iterator ... You can learn about RUST coding from
Rust port of https://github.com/hunar4321/life_code with some fun features.
Smarticles A Rust port of Brainxyz's Artificial Life simulator with some fun features. A simple program to simulate primitive Artificial Life using si
Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.
bevy_efficient_forest_example Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance. Grass i
Examples inspired by 'Nature of Code' in Bevy 3D and Rust
rust-bevy and the Nature of Code The book The Nature of Code from Daniel Shiffman is a wonderful book about programming. https://natureofcode.com/book
Parallax mapping shaders (relief and POM) for the bevy game engine
Bevy parallax mapping parallax mapping is a graphical effect adding the impression of depth to simple 2d textures by moving the texture's pixel around
Small programs written in Rust. Warm up for the upcoming Selenium Manager
Rust Examples This repository contains several example programs written in Rust. Selenium Manager These examples are used as warm up for the upcoming
A game made for Bevy Jam #2
KPACUBO - A Bevy Template for Game Jams NOTE: This project is still WIP. It is usable but far from perfect. This project aims to provide a simple yet
Game jam submission for Bevy Jam #2
Elemental Sorcerer A game made in 10 days for Bevy Jam #2. The theme was: combine. It's a mini metroidvania where the player can infuse their equipmen
A lightweight job framework for Bevy.
bevy_jobs A lightweight job framework for Bevy. Getting started Defining a job: pub struct FetchRequestJob { pub url: String, } impl bevy_jobs::J
A third-party CLI utility for the Bevy game engine.
cargo-bavy A third-party command-line utility for the Bevy game engine. To not steal the cargo bevy command from the official Bevy maintainers, I chos
CLI game to see how fast you can guess the language of a code block!
Guess That Lang! CLI game to see how fast you can guess the language of a code block! If you like the game, please consider giving a โญ ! Code is retri
Bevy plugin to simulate and preview different types of Color Blindness.
Bevy Color Blindness Simulation Bevy plugin to simulate and preview different types of Color Blindness. This lets you ensure that your game is accessi
Examples of how to use Rust with Serverless Framework, Lambda, API Gateway v1 and v2, SQS, GraphQL, etc
Rust Serverless Examples All examples live in their own directories: project: there is nothing here, just a simple cargo new project_name with a custo
CPI examples for deposits/withdrawals with Friktion Volts
Lightning Overview CPI Examples for interacting with Friktion's volt program Devnet Faucets Can be found here: https://app.friktion.fi/faucet Docs Ful
Rust implementation of behavior trees.
Bonsai ็ๆ ฝ Rust implementation of Behavior Trees Contents Quick intro to Behavior Trees Concepts Examples Development Guide Kanban Board Honorable Ment
Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game.
Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game. Is this a joke? You decide. Does it work? You can bet your As
A crate for using Bevy with the Godot Engine.
bevy_godot A crate for using Bevy with the Godot Engine. This crate is in active development and is not ready for production use. Features Godot Scene
Client-server architecture for Bevy
Sabi Opinionated client-server architecture for Bevy Goals: Prediction based on inputs Replication by a simple derive and adding a system to server/cl
vetovoima is an arcade game where you control gravity!
vetovoima vetovoima is an arcade game where you control the gravity! The world is a hollow circle with a star in the center. You're the Yellow Block a
Plugins and helpful methods for using sepax2d with Bevy for 2d overlap detection and collision resolution.
bevy_sepax2d Plugins and helpful methods for using sepax2d with Bevy for 2d overlap detection and collision resolution. Compatible Versions bevy bevy_
You have been an apprentice to a powerful sorcerer for as long as you can remember.
You have been an apprentice to a powerful sorcerer for as long as you can remember. However you dream of becoming a rancher, raising animals in your own pen.
Cargo subcommand to easily run targets/examples
cargo-select Cargo subcommand to easily run targets/examples/tests Fuzzy match against targets, examples or tests in current rust project. cargo-selec
A plugin to enable random number generation for the Bevy game engine.
bevy_turborand A plugin to enable random number generation for the Bevy game engine, built upon turborand. Implements ideas from Bevy's Deterministic
Extending mincaml with "fun" PL ideas.
wowcaml This is a fork of this Rust implementation of mincaml - a compiler for a call-by-value ML-like language, updated to recent versions of craneli
Easier joystick, mouse and keyboard input handling in Bevy
ezinput A powerful input-agnostic library targeting complete support to axis and button handling for the Bevy game engine. Table of contents About Bra
tulipv2 vaults and v1 lending program sdk & examples
tulipv2-sdk Warning Unaudited, possibly untested sdk Tulip Protocol takes no responsibility for any (financial, physical, emotional, etc..) damage tha
An implementation of the Jump Flooding Algorithm for the Bevy engine.
bevy_jfa The Jump Flooding Algorithm (JFA) for Bevy. Features This crate provides an OutlinePlugin that can be used to add outlines to Bevy meshes. Se
Inverse kinematics plugin for Bevy implementing the FABRIK algorithm.
Inverse kinematics plugin for Bevy implementing the FABRIK algorithm.
An adventure survival voxel game written using Bevy and Rust.
An adventure survival voxel game written using Bevy and Rust.
Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust.
bevy_dioxus Dioxus Plugin for Bevy Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust
Wheeled vehicle simulation using Bevy engine with Rapier's joints
โ ๏ธ Legacy branch! โ ๏ธ 'master' branch is currently broken due to migration to newer rapier and bevy_rapier so unless you want to compare old and new ve
Cross-platform (including wasm) persistent key value store plugin for rust games/apps
bevy_pkv bevy_pkv is a cross-platform persistent key value store for rust apps. Use it for storing things like settings, save games etc. Currently, it
Integration layer between Bevy, puffin and tracing libraries
bevy_puffin This crate integrates the puffin library into Bevy. It provides PuffinTracePlugin to use as a replacement for the Bevy's default LogPlugin
A convenient on-screen message print macro for bevy.
Bevy Debug Text Overlay A proof of concept for adding a very convenient text overlay macro to the bevy game engine. This is derived from the code I us
Bevy engine + miniquad render plugin
Bevy engine + miniquad renderer This is a plugin for Bevy engine that replaces default windowing and rendering plugins with miniquad based one. Usage
a little game, limbo on a mountain pass
limbo pass a little game, limbo on a mountain pass run the game build / run with the release flag so the overworld theme loads on time :) cargo run --
A Litecord compatible/inspired OSS implementation of Discord's backend for fun and profit.
A Litecord compatible/inspired OSS implementation of Discord's backend for fun and profit.
An asset that provides 2d collision detector and kinematics, build from scratch in bevy
Busturi A physics engine An asset that provides 2d collision detector and kinematics, build from scratch in bevy How to use Add PhysicsPlugin to the p
Type-check non-existing `Phantom` code for Fun And Profit
Sometimes you may want to write Rust code that ought to be type-checked (e.g., borrow-checked) in the same fashion as real Rust code even though that code is never intended to be run / to affect or even reach code generation.
An easy way to integrate @rhaiscript with @bevyengine.
Bevy Rhai What is Bevy Rhai? Bevy Rhai is an easy way to integrate and use Rhai with Bevy. It provides everything you need to get started, all you nee
82 fun and easy to use, lightweight, spinners for Rust, with minimal overhead.
Spinners for Rust 82 fun and easy to use, lightweight, spinners for Rust, with minimal overhead, all the way from simple dots, to fun emoji based "spi
Tweening animation plugin for the Bevy game engine.
๐ Bevy Tweening Tweening animation plugin for the Bevy game engine. Features Animate any field of any component or asset, including custom ones. Run
2d collision test for game-development in rust (with optional integration and example for bevy)
impacted 2d collision test for game-development in rust (with optional integration and example for bevy) This provides a low-level "narrow-phase" coll
Discord RIch Presence in Rust, with native Bevy support
Discord Presence The root project for both Bevy Discord Presence and regular Discord Presence, both contained in the crates directory. TODO Allow invi
bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner.
Bevy Sequential Actions bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner. T
Mewl, program in cats' language; A just-for-fun language
Mewl The programming language of cats' with the taste of lisp ๐ค What,Why? Well, 2 years ago in 2020, I created a esoteric programming language called
A collection (eventually) of examples that use some non-beginner things.
nannou examples A collection (eventually) of examples that use some non-beginner things. Right now the only example combines nannou's standard draw AP
A simple and fun way to view the time!
Concentric Time A simple and fun way to view the time! Screenshots Dark mode Light mode Dev This project uses Dioxus (a Rust-Wasm framework) and does
bevy-hikari is an implementation of voxel cone tracing global illumination with anisotropic mip-mapping in Bevy
Bevy Voxel Cone Tracing bevy-hikari is an implementation of voxel cone tracing global illumination with anisotropic mip-mapping in Bevy. Bevy Version
Rapidly iterate and build Bevy UI's with existing web-based technologies
bevy_webview WIP โ Rapidly iterate and build Bevy UI's with existing web-based technologies It is currently very early days of this plugin - only Linu
Helper functions and structs for working with 2D space in Bevy.
About Baffled by quaternions? Want to accelerate an object in 2D? Wish that there was a simple way to work with grids? Just want to know if two axis-a
Control a now blue circle with wasd/arrow keys (intense gameplay)
bevy-moving-circle A yellow circle player controlled with arrow keys/WASD Now you can click to spawn orange cicles lmao (intense action packed gamepla
A game made in one week for the Bevy engine's first game jam
ยฟQuien es el MechaBurro? An entry for the first Bevy game jam following the theme of "Unfair Advantage." It was made in one week using the wonderful B
A simple, modern fuzzy finder tool to run examples in a Cargo project.
cargo-rx cargo-rx is a simple, modern Runner for Examples in a Cargo project. This crate provides a single executable: rx. Basically anywhere you woul
Encrypt your files in cow language ๐
Cow-encryptor Encrypt your files in cow language ๐ฎ Installation ๐ฆ Arch Linux ๐ง cow-encryptor is in the AUR yay -S cow-encryptor Other ๐ช ๐ง With ma
Official moo translator to communicate with cows ๐ฎ
Cow translator ๐ฎ Official moo translator to communicate with cows ๐ฎ Installation ๐ฆ Arch Cow translator is available in the AUR yay -S cow-translato
Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine
bevy_system_graph This crate provides the utilities for creating strictly ordered execution graphs of systems for the Bevy game engine. Bevy Version S
Gives custom drugs to your terminal ๐
Linux on drugs ๐งช Gives custom drugs to your terminal ๐ Output random colors really fast Installation ๐ฆ Arch Linux Linux on drugs is in the AUR yay
Composable Alternatives to Bevy's RunCriteria, States, FixedTimestep
Composable Alternatives to Bevy's RunCriteria, States, FixedTimestep This crate offers alternatives to the Run Criteria, States, and FixedTimestep sch
A pretty, sensible logger for Rust - ideal for running examples and tests on a crate of choice
sensible-env-logger A pretty, sensible logger for Rust - ideal for running examples and tests on a crate of choice. This is a thin wrapper around pret
๐ An action-packed game where you play as a missile-dodging, laser-evading, upgradeable bumbly bee.
Beeline The last known specimens of the Andor flower, the flower with the tastiest nectar in the world, are preserved at the Mount Dared fortified mil
bevy_datasize is a library for tracking memory usage in Bevy apps.
bevy_datasize bevy_datasize is a library for tracking memory usage in Bevy apps. bevy_datasize uses the DataSize trait from the datasize crate to esti
Plotting library for the Bevy game engine with a focus on esthetics and interactivity
Plotting library for the Bevy game engine with a focus on esthetics and interactivity. It can handle both data points (see the "minimal", "markers", a
Bevy playground with the Bistro scene showcasing lights
Bevy Bistro Playground Bevy playground with the Bistro scene from https://developer.nvidia.com/orca/amazon-lumberyard-bistro How to use Download the s
Real-time 3D orientation visualization of a BNO055 IMU using Bissel and Bevy
orientation This is a demonstration of real-time visualization of the attitude of a BNO055 IMU across a wireless network to a Bevy app using the Bisse
Examples from the talk Why you should learn Rust
Why you should learn Rust: Examples This repository contains the examples from the talk "Why you should learn Rust". All examples demonstrate that the
Bevy is a refreshingly simple data-driven game engine built in Rust
What is Bevy? Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever! WARNING Bevy is still in the ve
Sdf 2d shape renderer for Bevy
bevy_smud Sdf 2d shape rendering for Bevy. Bevy smud is a way to conveniently construct and render sdf shapes with Bevy. Given a shape function/expres
3d car simulation in rust
3d car simulation in rust This project is developed with intention to learn: programming on rust, computer graphics, physics simulation, geometric alg
A plugin to use the kajiya renderer with bevy
๐๏ธ ๐ก bevy-kajiya A plugin that enables use of the kajiya renderer in bevy WARNING: This plugin is barebones and supports a limited set of features.
A universe that consists of meta knowledge domains from Stack Exchange, made using Bevy with
Stack of Knowledge Universe A universe that consists of meta knowledge domains from Stack Exchange, made using Bevy with โค๏ธ . Setup Remove .placeholde
A example bevy application using bevy-kajiya for its renderer
โ๏ธ bevy-kajiya playground A example bevy application using bevy-kajiya for its renderer NOTE: only tested on Windows. For more context, check out the
Bevy GitHub CI Template
Bevy GitHub CI Template This repo show how to setup CI on a github project for Bevy. It creates two workflows: CI Release CI Definition: .github/workf
Materials for sprites in Bevy
bevy_sprite_material Materials for sprites in Bevy This bevy plugin changes the bevy_sprite implementation using a material. You might be interested i
This repository simulates and renders fluid particles in two dimensions, in Rust.
mlsmpm-particles-rs This repository simulates and renders fluid particles in two dimensions, in Rust. My matching implementation in Go is mlsmpm-parti
A RISC-V and unix-like operating system developed just for fun.
Orca ่้ฒธ A RISC-V and unix-like operating system developed just for fun. Schedule [*] bootloader (use RustSBI-qemu) [ ] linker & stack [ ] memory alloc
Port of my AST3 asteroids clone Bevy/rust from Unity/C#.
Port of my AST3 asteroids clone Bevy/rust from Unity/C#. This is my first rust program. Be gentle. Still working on it, but actually playable. You can
Brine is my attempt at writing a Minecraft client in Rust using the Bevy game engine.
Brine Brine is my attempt at writing a Minecraft client in Rust using the Bevy game engine. It's EXTREMELY work-in-progress. The thing that makes Brin
Hanabi โ a particle system plugin for the Bevy game engine.
Hanabi โ a particle system plugin for the Bevy game engine
Extreme Bevy is what you end up with by following my tutorial series on how to make a low-latency p2p web game.
Extreme Bevy Extreme Bevy is what you end up with by following my tutorial series on how to make a low-latency p2p web game. There game can be played
Here are a few cargo-generate templates for use when creating bevy applications
Bevy-template-rs Here are a few cargo-generate templates for use when creating bevy applications. Templates Game This is a template for starting a new
Easier joystick, mouse and keyboard input handling in Bevy
Easier joystick, mouse and keyboard input handling in Bevy
Simple island generator written in rust using bevy engine
Getting Started Easy enough to run cargo run --release Change generation speed Find the system set that looks like this .add_system_set(
Bevy plugin for an AssetServer that can load embedded resources, or use other AssetServers based on the path.
Bevy-Embasset Embed your asset folder inside your binary. bevy-embasset adds support for loading assets embedded into the binary. Furthermore, it can
A cross platform (wasm included) networking library!
bootleg_networking A cross platform (wasm included) networking library! A networking plugin for the Bevy game engine that wraps around bevy_networking
Examples of cw20 usage, extracted from cw-plus, maintained by the community
CosmWasm Tokens This is a collection of cw20-related contracts extracted from cw-plus. These serve as examples of what is possible to build and as sta