388 Repositories
Rust bevy-debug-text-overlay Libraries
Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine
bevy_system_graph This crate provides the utilities for creating strictly ordered execution graphs of systems for the Bevy game engine. Bevy Version S
Answering the question nobody asked: what if you wanted to text your friends using only ARP?
arpchat so... you know arp? the protocol your computer uses to find the mac addresses of other computers on your network? yeah. that. i thought it wou
Composable Alternatives to Bevy's RunCriteria, States, FixedTimestep
Composable Alternatives to Bevy's RunCriteria, States, FixedTimestep This crate offers alternatives to the Run Criteria, States, and FixedTimestep sch
Dip editor: Multi-platform Text editor purely written in Rust
dip editor Multi-platform Text editor purely written in Rust, supercharged by Bevy game engine and Dioxus UI framework. heavily in development Why Gam
π An action-packed game where you play as a missile-dodging, laser-evading, upgradeable bumbly bee.
Beeline The last known specimens of the Andor flower, the flower with the tastiest nectar in the world, are preserved at the Mount Dared fortified mil
bevy_datasize is a library for tracking memory usage in Bevy apps.
bevy_datasize bevy_datasize is a library for tracking memory usage in Bevy apps. bevy_datasize uses the DataSize trait from the datasize crate to esti
Plotting library for the Bevy game engine with a focus on esthetics and interactivity
Plotting library for the Bevy game engine with a focus on esthetics and interactivity. It can handle both data points (see the "minimal", "markers", a
Bevy playground with the Bistro scene showcasing lights
Bevy Bistro Playground Bevy playground with the Bistro scene from https://developer.nvidia.com/orca/amazon-lumberyard-bistro How to use Download the s
Lisp and Rust in a text editor = Crispmacs
crispmacs crispmacs is a WIP implementation of Emacs from scratch in Rust. It consists of two parts: crisp and the editor. Crisp crisp is a Lisp that'
A rule based sentence segmentation library.
cutters A rule based sentence segmentation library. π§ This library is experimental. π§ Features Full UTF-8 support. Robust parsing. Language specific
Real-time 3D orientation visualization of a BNO055 IMU using Bissel and Bevy
orientation This is a demonstration of real-time visualization of the attitude of a BNO055 IMU across a wireless network to a Bevy app using the Bisse
Tantivy is a full text search engine library written in Rust.
Tantivy is a full text search engine library written in Rust. It is closer to Apache Lucene than to Elasticsearch or Apache Solr in the sense it is no
Bevy is a refreshingly simple data-driven game engine built in Rust
What is Bevy? Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever! WARNING Bevy is still in the ve
Sdf 2d shape renderer for Bevy
bevy_smud Sdf 2d shape rendering for Bevy. Bevy smud is a way to conveniently construct and render sdf shapes with Bevy. Given a shape function/expres
hj is a command line tool to convert HTTP/1-style text into JSON
hj hj is a command line tool to convert HTTP/1-style text into JSON. This command is inspired by yusukebe/rj, which is a standalone HTTP client that s
Terminal text styling via ANSI escape sequences.
Iridescent Features iridescent is a library for styling terminal text easily. It supports basic ANSI sequences, Xterm-256 colors, and RGB. You can ope
3d car simulation in rust
3d car simulation in rust This project is developed with intention to learn: programming on rust, computer graphics, physics simulation, geometric alg
A plugin to use the kajiya renderer with bevy
ποΈ π‘ bevy-kajiya A plugin that enables use of the kajiya renderer in bevy WARNING: This plugin is barebones and supports a limited set of features.
A universe that consists of meta knowledge domains from Stack Exchange, made using Bevy with
Stack of Knowledge Universe A universe that consists of meta knowledge domains from Stack Exchange, made using Bevy with β€οΈ . Setup Remove .placeholde
A example bevy application using bevy-kajiya for its renderer
βοΈ bevy-kajiya playground A example bevy application using bevy-kajiya for its renderer NOTE: only tested on Windows. For more context, check out the
Bevy GitHub CI Template
Bevy GitHub CI Template This repo show how to setup CI on a github project for Bevy. It creates two workflows: CI Release CI Definition: .github/workf
Ultra-fast, spookily accurate text summarizer that works on any language
pithy 0.1.0 - an absurdly fast, strangely accurate, summariser Quick example: pithy -f your_file_here.txt --sentences 4 --help: Print this help messa
Materials for sprites in Bevy
bevy_sprite_material Materials for sprites in Bevy This bevy plugin changes the bevy_sprite implementation using a material. You might be interested i
This repository simulates and renders fluid particles in two dimensions, in Rust.
mlsmpm-particles-rs This repository simulates and renders fluid particles in two dimensions, in Rust. My matching implementation in Go is mlsmpm-parti
Port of my AST3 asteroids clone Bevy/rust from Unity/C#.
Port of my AST3 asteroids clone Bevy/rust from Unity/C#. This is my first rust program. Be gentle. Still working on it, but actually playable. You can
Brine is my attempt at writing a Minecraft client in Rust using the Bevy game engine.
Brine Brine is my attempt at writing a Minecraft client in Rust using the Bevy game engine. It's EXTREMELY work-in-progress. The thing that makes Brin
Hanabi β a particle system plugin for the Bevy game engine.
Hanabi β a particle system plugin for the Bevy game engine
Extreme Bevy is what you end up with by following my tutorial series on how to make a low-latency p2p web game.
Extreme Bevy Extreme Bevy is what you end up with by following my tutorial series on how to make a low-latency p2p web game. There game can be played
Here are a few cargo-generate templates for use when creating bevy applications
Bevy-template-rs Here are a few cargo-generate templates for use when creating bevy applications. Templates Game This is a template for starting a new
Easier joystick, mouse and keyboard input handling in Bevy
Easier joystick, mouse and keyboard input handling in Bevy
Simple island generator written in rust using bevy engine
Getting Started Easy enough to run cargo run --release Change generation speed Find the system set that looks like this .add_system_set(
A Rust wrapper for the Text synthesization service TextSynth API
A Rust wrapper for the Text synthesization service TextSynth API
Bevy plugin for an AssetServer that can load embedded resources, or use other AssetServers based on the path.
Bevy-Embasset Embed your asset folder inside your binary. bevy-embasset adds support for loading assets embedded into the binary. Furthermore, it can
A cross platform (wasm included) networking library!
bootleg_networking A cross platform (wasm included) networking library! A networking plugin for the Bevy game engine that wraps around bevy_networking
Turns lines of text into SVG files.
Sentences 2 svg Does what it says on the tin. This takes in a file with some sentences and outputs numbered svgs. There are 3 arguments to keep in min
Displays 9-Patch UI elements in Bevy
Bevy 9-Patch plugin Implementation of 9-patch images in Bevy. Let you have a UI that scale only the right parts of your images. See the examples for w
Deduplicating Training Data Makes Language Models Better
Deduplicating Training Data Makes Language Models Better This repository contains code to deduplicate language model datasets as descrbed in the paper
A lightweight full-text search library that provides full control over the scoring calculations
probly-search Β· A full-text search library, optimized for insertion speed, that provides full control over the scoring calculations. This start initia
Making Postgres and Elasticsearch work together like it's 2021
Making Postgres and Elasticsearch work together like it's 2021 Readme ZomboDB brings powerful text-search and analytics features to Postgres by using
A Text User Interface library for the Rust programming language
Cursive Cursive is a TUI (Text User Interface) library for rust. It uses ncurses by default, but other backends are available. It allows you to build
UNIC: Unicode and Internationalization Crates for Rust
UNIC: Unicode and Internationalization Crates for Rust https://github.com/open-i18n/rust-unic UNIC is a project to develop components for the Rust pro
Ginkgo is a text editor built entirely in Rust
Ginkgo is a text editor built entirely in Rust. It supports cursor movements, CTRL commands, select vim commands, insert vs. normal modes, and more. Ginkgo is based on my text editor JED, which itself was based on the popular online editor Kilo.
A sci-fi battle simulation implemented in the bevy engine.
Bevy Combat It's a bevy port of my ECS Combat Unity demo. Check out the web demo in your browser. You can use the - and = keys to speed up and slow do
IntelliJ version of the Afterglow Sublime Text theme
Afterglow IntelliJ This theme for IntelliJ is based on the the Afterglow Sublime Text theme, and replaces the default sidebar icons and colour of Inte
A straightforward stateful input manager for the Bevy game engine.
About A simple but robust input-action manager for Bevy: intended to be useful both as a plugin and a helpful library. Inputs from various input sourc
A game of snake written in Rust using the Bevy game engine, targeting WebGL2
Snake using the Bevy Game Engine Prerequisites cargo install cargo-make Build and serve WASM version Set your local ip address in Makefile.toml (loca
A tool that generates a Sublime Text project file that helps you get started using Scoggle.
README A tool that generates a Sublime Text project file that helps you get started using Scoggle. While Scoggle-Gen may not find every single source
An ability / resource / cooldown management library for Bevy.
About leafwing-abilities is an opinionated, ready-to-use Bevy library and plugin for handling abilities. It features: cooldown tracking resource manag
A place to start when building webgl apps in Bevy. Use this to avoid writing the boilerplate.
Template Bevy project with WebGL enabled Prerequisites cargo install cargo-make Build and serve WASM version Set your local ip address in Makefile.to
dye is a tool to easily color text in shell.
Dye dye is a tool to easily color text in shell. Usage See the gif below to see these commands in action. echo $(dye --red WARN) This tool will knock
An extension to the bevy_ecs_tilemap, allowing for configurable tilesets, auto tiling, and more
bevy_ecs_tilemap_tileset A mouthful, I know. Working on a better name. An extension to the wonderful bevy_ecs_tilemap crate for Bevy, allowing for con
Cloud backup service for the Rite text editor
rite-cloud A cloud backup solution for the rite text editor. Written in Rust using Tide. Usage You can try out rite-cloud using the instance hosted he
A game for the game jam "1-Button Jam 2021"
One click ninja A game for the game jam "1-Button Jam 2021" written in Rust with the Bevy engine. A rhythm game, where you play a soldier that can def
My own personal code editor built with Rust + OpenGL
Glyph This is my personal code editor that I am building for fun and to get more familiar with OpenGL. Glyph currently supports Vim keybinds, syntax h
Makdown-like text parser.
Makdown-like text parser.
WriteForAll is a text file style checker, that compares text documents with editorial tips to make text better.
WriteForAll: tips to make text better WriteForAll is a text file style checker, that compares text documents with editorial tips to make text better.
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
bevy_ecs_ldtk An ECS-friendly ldtk plugin for bevy. Uses bevy_ecs_tilemap as a base. Not released yet, still in development. bevy_ecs_tilemap once sup
A simple camera for properly displaying tile-based low resolution pixel perfect 2D games in bevy.
Bevy Tiled Camera A simple camera for properly displaying low resolution pixel perfect 2D games in bevy. The camera will adjust the viewport to scale
Subtext is a text-based, block-oriented hypertext format.
Subtext: markup for note-taking Subtext is a text-based, block-oriented hypertext format. It is designed with note-taking in mind. It has a simple, pe
Minecraft-esque voxel engine prototype made with the bevy game engine. Pending bevy 0.6 release to undergo a full rewrite.
vx_bevy A voxel engine prototype made using the Bevy game engine. Goals and features Very basic worldgen Animated chunk loading (ala cube world) Optim
Pong-like videogame made with Rust and Bevy
Rust pong Pong-like videogame made with Rust and Bevy Features Correct Physics AI Score Wasm TO DO Score Wasm Multiplayer How to run For the desktop v
`nm` and `addr2line` but for DI "debug-info" COFF files
Summary This is a very simple tool that prints out function, global, and source line information from a .dbg "DI" COFF debug file. This can handle bot
Searching for plain-text files for lines that match a given string. Built with Rust.
Getting Started This is a minimal grep command-line utility built on Rust. It provides searching for plain-text files for lines that match a given str
Rust crate that provides a convenient macro to quickly plot variables.
Debug Plotter This crate provides a convenient macro to quickly plot variables. Documentation For more information on how to use this crate, please ta
Text-based to-do management CLI & language server
βοΈ Todome οΌζ₯ζ¬θͺηγ―γγ‘γοΌ Todome is a notation developed for making and editing to-do lists. It is inspired by Todo.txt, and in fact some of the todome not
Verlet physics plugin for bevy.
bevy_verlet Simple Verlet points and sticks implementation for bevy. Features You can simply add a VerletPoint component on any entity with a Transfor
Unbalanced Brawl: autochess made for the LD49.
Unbalanced Brawl Unbalanced Brawl is an autochess made for LD49. See the entry page for gameplay details. Play on itch.io. Setup Put ChevyRay - Bird S
A vdom-free reactive UI lib for the bevy game engine
ui4 ui4 is my fourth major attempt at making a UI dataflow library for the Bevy game engine. More specifically, it's a vdom-less UI library which uses
Generic cellular automaton plugin for bevy.
Bevy Cellular Automaton bevy_life is a generic plugin for cellular automaton. From the classic 2D Conway's game of life to WireWorld and 3D rules, the
lingua-rs Python binding. An accurate natural language detection library, suitable for long and short text alike.
lingua-py lingua-rs Python binding. An accurate natural language detection library, suitable for long and short text alike. Installation pip install l
A procedural sky plugin for bevy
bevy_atmosphere A procedural sky plugin for bevy Example use bevy::prelude::*; use bevy_atmosphere::*; fn main() { App::build() .insert_re
Font independent text analysis support for shaping and layout.
lipi Lipi (Sanskrit for 'writing, letters, alphabet') is a pure Rust crate that provides font independent text analysis support for shaping and layout
Welcome to LibraCity - city planning on a needle!
π LibraCity - city planning on a needle! Tentative entry for LDJam #49 - Theme: unstable. LibraCity is a city planning game on a needle. Literally. I
A newtype wrapper that causes Debug impls to skip a field.
debug-ignore This library contains DebugIgnore, a newtype wrapper that causes a field to be skipped while printing out Debug output. Examples use debu
A simple authoritative server networking library for Bevy.
Bevy Networking Plugin This is a simple networking plugin for the Bevy game engine. This plugin provides the building blocks which game developers can
Better error messages for axum framework.
axum-debug This is a debugging crate that provides better error messages for axum framework. axum is a great framework for developing web applications
Simple 2d pinball game for testing of bevy and rapier.
Pinball2D Using the Bevy game engine and Rapier physics engine for a simple 2D pinball game. pinball2d.mov Wrote a short piece about how the game was
π Daac Horse: Double-Array Aho-Corasick in Rust
π daachorse Daac Horse: Double-Array Aho-Corasick Overview A fast implementation of the Aho-Corasick algorithm using Double-Array Trie. Examples use
D3D9 Window overlay written in Rust
win-overlay (-rs) DirectX overlay written in Rust for various projects, wanted to easily create overlays across projects so decided to write my own im
A Bevy Engine plugin for making 2D paths, smooth animations with Bezier curves
bevy_pen_tool A Bevy Engine plugin for making 2D paths and smooth animations with Bezier curves TODO: Mesh-making functionality for building 2D shapes
π A simple in-memory search for collections and key-value stores.
Indicium Search π A simple in-memory search for collections (Vec, HashMap, BTreeMap, etc) and key-value stores. Features autocompletion. There are ma
2d Endless Runner Game made with Bevy Game Engine
Cute-runner A 2d Endless Runner Game made with Bevy Game Engine. Table of contents Project Infos Usage Screenshots Disclaimer Project Infos Date: Sept
colorStyle is a library of styles for command-line text write in Rust.
Colorstyle colorStyle is a library of styles for command-line text. Inspired by flylog/colorstyle (golang) Example let text = colorstyle::green("gre
better tools for text parsing
nom-text Goal: a library that extends nom to provide better tools for text formats (programming languages, configuration files). current needs Recogni
Bevy plugin to help implement loading states
This is a plugin for the Bevy game engine, to help you implement loading states.
Bevy asset loader that transparently supports loading over http(s)
Bevy Web Asset This is a tiny crate that that wraps the standard bevy asset loader, and adds the ability to load assets from http and https urls. Supp
Swash is a pure Rust, cross-platform crate that provides font introspection, complex text shaping and glyph rendering.
Swash is a pure Rust, cross-platform crate that provides font introspection, complex text shaping and glyph rendering. Goals This crate aims to
full text search manpages
buke full text search manpages cargo run --release -- --build builds an sqlite3 database out of all manpages in your $MANPATH cargo run --release -- "
A highly customizable snake clone made in Rust with the Bevy engine, named after the Japanese word for snake, θ.
Hebi π A highly customizable snake clone made in Rust with the Bevy engine, named after the Japanese word for snake, θ(γΈγ³). Configuration One of the
Source text parsing, lexing, and AST related functionality for Deno
Source text parsing, lexing, and AST related functionality for Deno.
A browser app that evolves vehicles using genetic algorithms, written in Rust and Bevy
Vehicle Evolver Deluxe This is a simulation that uses AI (to be specific: genetic algorithms) to try to build better and better vehicles. The vehicles
The fastest way to identify any mysterious text or analyze strings from a file, just ask `lemmeknow` !
The fastest way to identify anything lemmeknow β‘ Identify any mysterious text or analyze strings from a file, just ask lemmeknow. lemmeknow can be use
Bevy plugin for the GGRS P2P rollback networking library.
Bevy_GGRS Bevy plugin for the π GGRS P2P rollback networking library. The plugin creates a custom stage with a separate schedule, which handles corre
mdzk is a plain text Zettelkasten system that is based on the mdBook API.
mdzk A lovingly designed system and static publishing tool for your plain text Zettelkasten mdzk is a plain text Zettelkasten system that is based on
A game made for the Rusty Jam https://itch.io/jam/rusty-jam
Murder-User Dungeon Introduction Tony is a young man. Finally having its own apartment is a good thing! He will learn how to live by himself and how t
A quick and dirty Space Invaders type game in Bevy, with attached tutorial.
This article is in-development and will be released in full form soon. It'll appear on Medium (my publisher likes that), with this as a the accompanyi
Probabilistically split concatenated words using NLP based on English Wikipedia unigram frequencies.
Untanglr Untanglr takes in a some mangled words and makes sense out of them so you dont have to. It goes through the input and splits it probabilistic
A Linter for bevy code
Bevy Lint What is Bevy Lint? This crates provides Lints for Bevy Code using dylint.
Vim-fork focused on extensibility and usability
Documentation | Chat | Twitter Neovim is a project that seeks to aggressively refactor Vim in order to: Simplify maintenance and encourage contributio
A sprite-sheet animation plugin for bevy
Benimator A sprite sheet animation plugin for bevy Features A SpriteSheetAnimation component to automatically update the indices of the TextureAtlasSp