388 Repositories
Rust bevy-debug-text-overlay Libraries
Hierarchical Task Network Planning deeply integrated with bevy, which I use in my games :P
Note that CI currently tests against a matrix of (windows, mac, linux) * (toolchain stable, nightly) * (cargo build, test, clippy), which ensures vali
A general-purpose transfom interpolation plugin for fixed timesteps for the Bevy game engine.
bevy_transform_interpolation A general-purpose Transform interpolation plugin for fixed timesteps for the Bevy game engine. What Is This For? A lot of
Highly customizable splash screen library for Bevy games.
bevy_intro_screen This is a versatile Bevy library designed to create engaging and customizable introductory screens for your game. Initially conceive
Library for managing persistent user settings in the Bevy engine.
bevy_basic_prefs This crate provides basic preferences support for Bevy applications. The word "preferences" in this context is used to mean user sett
Library for managing persistent user settings in the Bevy engine.
bevy_basic_prefs This crate provides basic preferences support for Bevy applications. The word "preferences" in this context is used to mean user sett
🌾 High-performance Text processing library for the Thai language, built with Rust and exposed as a Python package.
Thongna 🌾 Thongna (ท้องนา) is a high-performance text processing library for the Thai language, built with Rust and exposed as a Python package. Insp
Random utility stuff for bevy for my personal use. You're welcome to use it, too, if you like.
bevy_cleancut Random utility stuff for bevy for my personal use. You're welcome to use it, too, if you like. Stuff It's all in the prelude: use bevy_c
Customizable Performance/Debug Overlay for Bevy UI
Customizable Performance/Debug Overlay for Bevy UI Sponsor me: GitHub Sponsors Bevy Compatibility: Bevy Version Plugin Version 0.14 0.3 0.13 0.2,0.1 T
A simple asynchronous runtime for executing async coroutines in the bevy engine.
Bevy Defer A simple asynchronous runtime for executing async coroutines. Motivation Async rust is incredible for modelling wait centric tasks like cor
A 2d top-down shooter written in Bevy, capable of handling 100K enemies
Bevy 2D Shooter This is a 2d top-down shooter written in Rust using the Bevy game engine. It's capable of handling 100K enemies and uses a kd-tree to
Bevy Entities are nice. Objects are better!
🌴 Moonshine Object An extension to Bevy which provides an ergonomic interface for managing complex Entity hierarchies. Entities are nice. Objects are
DragonOS/Linux Termial text editor
Held DragonOS/Linux Termial text editor 面向DragonOS和Linux系统的终端文本编辑器。 作者:Heyicong [email protected] 安装 默认安装路径为./install/bin/held Linux: make install
Let Tauri's transparent background rendering window be stacked on Bevy's rendering window in real time to run the game with native-level performance!
Native Bevy with Tauri HUD DEMO 将 Tauri 的透明背景渲染窗口实时叠在 Bevy 的渲染窗口上,以使用原生级别性能运行游戏! Let Tauri's transparent background rendering window be stacked on Bev
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
Bevy Firework 🎆 Bevy firework is a particle system plugin where particles are simulated on the CPU and use GPU batching for rendering. This allows ea
Overlay DPS Meter for Granblue Fantasy: Relink
gbfr-logs Experimental overlay DPS meter for Granblue Fantasy: Relink, based on the reverse engineering work from naoouo/GBFR-ACT. Screenshots DPS Ove
bevy + metrics + egui_plot
A metrics dashboard for Bevy. This library enables Bevy apps to search and plot any metrics defined by the metrics crate within the app itself. Should
A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy.
Bevy Ineffable A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy. Core tenets Make accessibili
This tool allows you to open one or more notebooks in Visual Studio and go hog wild exploring your systems in Bevy.
Bevyrly Bevy is rly useful, but requires some hygiene! Pronounced as /ˈbɛvə(ɹ)li/, derives from Old English, combining befer ("beaver") and leah ("cle
A nine slice/patch plugin for bevy ui nodes as single component using a fragment shader.
Bevy nine slice/patch Material Plugin Quick and easy auto-scaling nine slice/patch material for bevy ui nodes implemented as Fragment Shader. Features
A plain-text Issue and PR tracking system
Markrequests A plain-text Issue and PR tracking system. An example of a file to track these is in prs/example.md Rationale I am unsatisfied with the c
Animation graphs in Bevy!
bevy_animation_graph Motivation Animation graphs are an essential tool for managing the complexity present in the animation pipelines for modern 3D ga
Putting a brain behind `cat`🐈⬛ Integrating language models in the Unix commands ecosystem through text streams.
smartcat (sc) Puts a brain behind cat! CLI interface to bring language models in the Unix ecosystem and allow power users to make the most out of llms
TUI (Text User Interface) - Get Instant feedback for your sh commands
Bashtastic Visualizer TUI (Text User Interface) - Get Instant feedback for your sh commands. Explore and play with your queries 🚀. The idea of this p
Rust boids simulation using Reynolds model running with Bevy engine.
example.mp4 About Rust boids simulation using Reynolds model running with Bevy engine. The following parameters can be updated while the simulation is
A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.
Bevy AoUI A light-weight anchor-offset based 2D sprite layout system for the bevy engine. Bevy AoUI provides a light-weight rectangular anchor-offset
Personal experiments with genetic algorithms and neuroevolution, in Rust, with the Bevy engine.
The Tango Problem Personal experiments with genetic algorithms and neuroevolution, in Rust, with the Bevy engine. A number of "Psychics" are placed in
A simple type safety solution for Bevy ECS.
🍎 Moonshine Kind A simple type safety solution for Bevy ECS. Overview An Entity is a generic way to reference entities within Bevy ECS: #[derive(Comp
Smooth pixel-perfect camera for Bevy
bevy_smooth_pixel_camera A bevy plugin that adds a simple smooth pixel camera. The smoothing is based on this video from aarthificial which explains h
Quake .map files for the Bevy game engine.
Qevy A plugin that adds Quake .map file support for the Bevy game engine Supported Bevy Versions: 0.12 Supported Physics Engines: XPBD (Rapier coming
Motion graphics creation tool in Bevy. (Highly inspired by Motion Canvas and Manim)
Bevy MotionGfx Bevy Motiongfx is a motion graphics creation tool in Bevy. It is highly inspired by Motion Canvas & Manim. Goal The goal of this tool i
Speech-to-text lib for Melba Toast
Melba-stt A rust discord bot that joins a voice channel and transcribes spoken audio from each user. Running Install the rust toolchain With CUDA and
A tilemap library for Bevy. With many algorithms built in.
Bevy EntiTiles A tilemap library for bevy. Notice that the crate is still in need of optimization. So don't use this in your formal projects. Strongly
🚀 A universe in progress
Verse Download Get the latest release! Controls Action Keyboard Controller Thrust W, ↑ RT Turn left A, ← LS ← Turn right D, → LS → Fire Space A/X Paus
A velocity-based falling sand simulation built with Rust and Bevy
⏳ Bevy Falling Sand A velocity-based falling sand simulation built with Rust and Bevy! This simluation uses bevy_rapier to generate colliders that reg
koe's Bevy toolkit
Koe's Bevy toolkit A collection of tools. Contents UI Interactive element builder for [bevy_lunex], with a robust backend for handling arbitrary inter
Ludum Dare 54 - Rust + Bevy - 2048-style Puzzle game
AM4LGAM8 - Ludum Dare #54 AMALGAMATE (Intransitive verb) : To combine into a unified or integrated whole A game made in 48 hours for the Ludum Dare Ga
A rust crate for rendering large text to the terminal using font8x8 and ratatui.
tui-big-text tui-big-text is a rust crate that renders large pixel text as a ratatui widget using the glyphs from the font8x8 crate. Installation carg
Bevy plugin for a simple single-line text input widget.
bevy_simple_text_input An unambitious single-line text input widget for bevy_ui. Usage See examples/basic.rs. Alternatives If you need more features,
Minecraft using Bevy and Bevy-Meshem
minecraft_bevy Minecraft_bevy was built to showcase bevy_meshem. After a week of developing it has: Chunk loading / unloading each chunk's mesh is bei
A direct ecs to low-level server implementation for Godot 4.1
godot_ecs What if Godot 4.1 and Bevy got married? Well, you'd get one interesting duo of data driven goodness. In Development This crate is not produc
Simple event-based client-server networking library for Bevy
Bevy Client Server Events Simple event-based client-server networking library for Bevy. Easily send bevy events to/from a client/server without worryi
Rollback-safe implementations and utilities for Bevy Engine
bevy_roll_safe Rollback-safe implementations and utilities for Bevy Engine. Motivation Some of Bevy's features can't be used in a rollback context (wi
Contain an energetic quantum particle by strategically placing walls in this 48-hour jam game
Contain an energetic quantum particle by strategically placing walls in this 48-hour jam game. Made with Bevy Engine.
A rollback library that buffers component state. Useful for netcode.
bevy_timewarp Buffer and rollback to states up to a few frames ago, for rollback networking. Doesn't do any networking, just concerned with buffering
Attach Bevy's Handles/Entities statically to Types.
Easily attach bevy's Handles/Entities statically to types on startup and get them in any system, without using Resources. It's just a little less clut
Attempt to summarize text from `stdin`, using a large language model (locally and offline), to `stdout`
summarize-cli Attempt to summarize text from stdin, using a large language model (locally and offline), to stdout. cargo build --release target/releas
Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures from a grid of cubic voxels
Bevy Meshem Crates.io, docs Bevy Compatibility: Bevy Version bevy_meshem 0.11 main Bevy Meshem is a Rust crate designed to provide meshing algorithms
A command-line utility which aligns a block of text within the terminal (or a specified number of columns), written in Rust.
align: a command line utility for aligning text. ⭐ Overview Aligns text within the terminal (or a specified number of columns). The text is treated as
A Bevy plugin to easily create and manage windows that remember where they were.
bevy-persistent-windows A Bevy plugin to easily create and manage windows that remember where they were. Background When you're developing a game, thu
A simple (but really fast!) CLI tool to convert an epub into a text file.
epub_to_txt A simple (but really fast!) CLI tool written in Rust to convert an epub into a text file (in Markdown format). Usage epub_to_txt filename.
Example implementation of a 3d hexagon tile-based map editor using bevy
bevy-hex-sandbox Example implementation of a 3d hexagon tile-based map editor using bevy v0.10. smol.mov This is not a maintained project. Instead, th
A simple helper to run cronjobs (at repeated schedule) in Bevy.
bevy_cronjob bevy_cronjob is a simple helper to run cronjobs (at repeated schedule) in Bevy. Usage use std::time::Duration; use bevy::{ MinimalPlugins
A text and (will be) graphic programming language
Siren Language I'm trying to make a simple programming language called Siren Language. This language will become a graphic and text programming langua
📱️🚫️🌝️💾️ 3FakeIM is a joke program meant to imitate various fictional characters, and the "[CHARACTER] CALLED ME AT 3:00 AM" clickbait trend, while poking fun.
3FakeIM 📱️🚫️🌝️💾️ 3FakeIM is a joke program meant to imitate various fictional characters, and the "[CHARACTER] CALLED ME AT 3:00 AM" clickbait tre
nvim-oxi provides safe and idiomatic Rust bindings to the rich API exposed by the Neovim text editor.
🔗 nvim-oxi nvim-oxi provides safe and idiomatic Rust bindings to the rich API exposed by the Neovim text editor. The project is mostly intended for p
Simple yet powerful multi-line text editor widget for tui-rs and ratatui
tui-textarea tui-textarea is a simple yet powerful text editor widget like textarea in HTML for tui-rs and ratatui. Multi-line text editor can be ea
Safe, fully-featured bindings to the Tracy profiler
Complete Rust bindings for the Tracy profiler. Getting Started Just add the following to your Cargo.toml: [dependencies.tracy] package = "tracy_full"
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
Bevy XPBD Bevy XPBD is a 2D and 3D physics engine based on Extended Position Based Dynamics (XPBD) for the Bevy game engine. Design Below are some of
A novel path-based approach to UI built on top of existing Bevy features
Bevy Lunex A novel path-based approach to UI built on top of existing Bevy features. A recreation of Cyberpunk 2077 menu in Bevy using Lunex Table of
A tiny library and application for animating text in the terminal.
🐌 snailshell A tiny library and application for animating text in the terminal. 🪄 It's so easy to add some flair to your text RPGs or console progra
ReefDB is a minimalistic, in-memory and on-disk database management system written in Rust, implementing basic SQL query capabilities and full-text search.
ReefDB ReefDB is a minimalistic, in-memory and on-disk database management system written in Rust, implementing basic SQL query capabilities and full-
A decentralized, censorship-resistant, and incentive-compatible packet-routing overlay network
About Earendil is a decentralized, censorship-resistant packet-routing overlay network designed for performance and censorship resistance. It enables
bevy_scriptum is a a plugin for Bevy that allows you to write some of your game logic in a scripting language
bevy_scriptum is a a plugin for Bevy that allows you to write some of your game logic in a scripting language. Currently, only Rhai is supported, but more languages may be added in the future.
A simple and secure rust command-line tool to protect your text by encrypting and decrypting it using the robust AES-256 algorithm.
Secret Keeper A simple and secure command-line tool to protect your text by encrypting and decrypting it using the robust AES-256 algorithm. Built wit
A simple overlay for OBS to display consecutive keystrokes. Primarily for programming, especially for Vim.
Keystroke-Display A simple overlay for OBS to display consecutive keystrokes. Primarily for programming, especially for Vim. This will work on Windows
🌎 Demo for Minecraft-like procedural generation using the Bevy game engine
infinigen This is a demo for Minecraft-like procedural generation using the Bevy game engine. chunks along all axes (X, Y and Z) adjustable zoom level
Bevy Simple Portals is a Bevy game engine plugin aimed to create portals.
Portals for Bevy Bevy Simple Portals is a Bevy game engine plugin aimed to create portals. Those portals are (for now) purely visual and can be used t
Bring Bevy's ECS to Godot4
bevy_godot4 Bring the design power of Bevy's ECS to the mature engine capabilities of Godot 4. WARNING: This crate is very early in development, and i
Simple action system for Bevy.
bevy_action Simple action system for Bevy. Introduction This plugin exists mainly to facilitate a common action system for other plugins to hook in to
Command-line tool that provides a workflow for extending, editing, diffing, and writing to vim-style grep lines.
Grug Grug is a command-line tool that provides a workflow for expanding, editing, diffing, and writing edits to files using vim-styled grep lines (suc
Split text into semantic chunks, up to a desired chunk size. Supports calculating length by characters and tokens
Large language models (LLMs) can be used for many tasks, but often have a limited context size that can be smaller than documents you might want to use. To use documents of larger length, you often have to split your text into chunks to fit within this context size.
A small script in rust to get the cpu usage in %'s with a gradient color for the text
cpu_usage-polybar A small script in rust to get the cpu usage in %'s with a gradient color for the text To get it to work on your PC you will have to
Minimalistic state machine for Bevy Game Engine.
🎚️ Moonshine Behavior Minimalistic state machine for Bevy game engine. Overview This crates is designed to provide a simple, stack-based, lightweight
A simple extension for `bevy-editor-pls` to support tilemap editing right inside the bevy app.
What is this This is a simple tilemap editor plugin, that hooks right into bevy_editor_pls to work with bevy_ecs_tilemap. It works completely within i
A cross-platform image (texture) viewer
img_maniac A cross-platform image (texture) viewer Features Drag and drop images: Users can easily add as many images as they want to the main window
Explicitly set sprite layers for sprites in Bevy games.
extol_sprite_layer lets you specify the drawing order for sprites in your Bevy game using a separate component rather than via the z-coordinate of you
A tool that makes writing WebAssembly Text files easier.
Silly WAT Linker SWL is a tool that makes writing WebAssembly Text files easier. It is future-proof and simple because it doesn’t actually understand
Use sprites in a 3d bevy scene.
bevy_sprite3d Use 2d sprites in a 3d bevy scene. This is a pretty common setup in other engines (unity, godot, etc). Useful for: 2d games using bevy's
Pure Rust multi-line text handling
COSMIC Text Pure Rust multi-line text handling. COSMIC Text provides advanced text shaping, layout, and rendering wrapped up into a simple abstraction
Striving to create a great Application with full functions of learning languages by ChatGPT, TTS, STT and other awesome AI models
Striving to create a great Application with full functions of learning languages by ChatGPT, TTS, STT and other awesome AI models, supports talking, speaking assessment, memorizing words with contexts, Listening test, so on.
UnravelSports repository to display Football/Soccer tracking data in 3D using Rust & Bevy
Introduction This project is a proof-of-concept by UnravelSports to show football/soccer data in 3D using the Rust programming language and the Bevy g
Bevy virtual Joystick for mobile games (Works with mouse on desktop)
Bevy Virtual Joystick Create and use a Virtual Joystick in a UI for bevy Game Engine. Versions Aviable and compatible versions bevy VirtualJoystick 0.
Action-based animation system for Bevy.
bevy_action_animation Action-based animation system for Bevy. Introduction This plugin provides users of the Bevy game engine with an action/trigger-b
`llm-chain` is a powerful rust crate for building chains in large language models allowing you to summarise text and complete complex tasks
llm-chain 🚀 llm-chain is a collection of Rust crates designed to help you work with Large Language Models (LLMs) more effectively. Our primary focus
A save/load framework for Bevy game engine.
💾 Moonshine Save A save/load framework for Bevy game engine. Overview In Bevy, it is possible to serialize and deserialize a World using a DynamicSce
A bevy plugin for creating grids, for debugging purposes
Bevy Debug Grid A plugin for creating debug mesh grids in the bevy game engine. The default_cube example Installation To install this plugin, add the
Tokio based client library for the Android Debug Bridge (adb) based on mozdevice
forensic-adb Tokio based client library for the Android Debug Bridge (adb) based on mozdevice for Rust. Documentation This code has been extracted fro
A Bevy helper to easily manage resources that need to persist across game sessions.
bevy-persistent A Bevy helper to easily manage resources that need to persist across game sessions. Background In games, there are a lot of resources
Apply a pixelation effect to any Bevy mesh or scene without post-processing.
Pixelate Mesh Apply a pixelation effect to any Bevy mesh or scene without post-processing. Usage Add the PixelateMeshPlugin, where you specify a compo
A simple helper for spawning objects in Bevy.
Spew A simple helper for spawning objects in Bevy. Usage First, create an enum that holds objects you might want to spawn: #[derive(Debug, Eq, Partial
An implementation of Piet's text interface using cosmic-text
piet-cosmic-text Implements piet's Text interface using the cosmic-text crate. License piet-cosmic-text is free software: you can redistribute it and/
An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities
bevy_sparse_grid_2d An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities. Personally, I'm using it for simple stupi
Small library for text to image steganography.
hips-lib Performs text to image steganography by hinding and retrieving secret text within images or pixel arrays. This is achieved by encoding the se
3D wechat jump-jump game made with bevy engine.
English jump-jump 微信跳一跳游戏 角色跳跃动画 角色和平台蓄力效果 角色蓄力粒子特效 角色摔落效果 相机跟随 自动生成平台 飘分效果 分数统计 游戏UI 游戏音效 WASM支持 在线游玩:点这里(电脑版Chrome/Firefox/Edge打开) 运行 本地运行 cargo run
An open source WCH-Link library/command line tool written in Rust.
wlink - WCH-Link command line tool NOTE: This tool is still in development and not ready for production use. Known Issue: Only support binary firmware
Downloads and provides debug symbols and source code for nix derivations to gdb and other debuginfod-capable debuggers as needed.
nixseparatedebuginfod Downloads and provides debug symbols and source code for nix derivations to gdb and other debuginfod-capable debuggers as needed
Persist game settings like music volume or graphic settings in a nice toml file in the right location.
Bevy Settings The goal of this project is to store settings in a resource throughout game launches. Currently this crate supports Linux, Mac and Windo
A basic text editor, written in Rust (hence the name).
rut A basic text editor, written in Rust (hence the name). Why, though? I just wanted a basic TUI text editor (like Nano) that could: Be used with all
An ability management suite for Bevy.
About A fully-featured set of tools for managing abilities in Bevy. This crate is meant to be used with Leafwing Input Manager, which converts inputs
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
Bevy Quinnet A Client/Server game networking plugin using QUIC, for the Bevy game engine. Bevy Quinnet QUIC as a game networking protocol Features Roa