332 Repositories
Rust bevy-plugin Libraries
Create WASM plugins easily in Rust.
Scotch Library for creating WASM plugins with Rust. Scotch allows you to pass complex types to/from functions in WASM plugins. It achieves that by enc
A SQLite extension for quickly generating random numbers, booleans, characters, and blobs
sqlite-fastrandom A SQLite extension for quickly generating random numbers, booleans, characters, and blobs. Not cryptographically secure. Based on sq
Grid-based drum sequencer plugin as MIDI FX in CLAP/VST3 format
dr-seq Grid-based drum sequencer plugin as MIDI FX in CLAP/VST3 format. WARNING: This project is in a very early state. So there is no guarantee for a
A helper bevy plugin to handle downloading OpenStreetMap-compliant slippy tiles
Bevy Slippy Tiles A helper bevy plugin to handle downloading OpenStreetMap-compliant slippy tiles. [DownloadSlippyTilesEvent] can be fired to request
An atomic save/load system for Bevy Game Engine.
☢️ Bevy Atomic Save An atomic save/load system for Bevy. Features Save and load a World into a RON file on disk Control which entities should particip
Analog subtractive synth (VST Plugin) made with Rust
Synja Analog subtractive synth (VST3 Plugin) made with Rust. More an experiment in making a VST and learning Rust than a production quality Synth, but
📺 An implementation of the retro bouncing DVD logo screensaver animation built with bevy and rust
📺 Bevy bouncing DVD logo This project is a simple demonstration of using the Bevy game engine and the Rust programming language to create a bouncing
A framework for saving and loading game state in Bevy.
Bevy_save A framework for saving and loading game state in Bevy. Features bevy_save is primarily built around extension traits to Bevy's World. Serial
Mad veggies: a puzzle game made for the LD52
It's winter, time to plan our future garden to get the best harvest possible! mad veggies is a puzzle game about interactions between vegetables. Some
A few "fun" examples for the Bevy engine !
Bevy fun examples A few different examples for bevy (not the official examples :) Tested with Bevy 0.9.1 List of examples Vertex Animation vertex shad
Julia plugin for the Lapce Editor (using LanguageServer.jl)
Lapce Julia (LanguageServer) Lapce plugin for the Julia language powered by LanguageServer.jl Pre-requisites Make sure you have the julia binary on PA
Lapce plugin for the Php language.
lapce-php-intelephense Lapce plugin for the Php language. Prerequisites Install Intelephense, typically by running: $ npm i intelephense -g Settings S
A simple example showcasing how to use Bevy to display a square with acceleration (controllable with your keyboard) that wraps around the screen!
Bevy Wrapping Square example A simple example showcasing how to use Bevy to display a square with acceleration (controllable with your keyboard) that
A real-time raytracing engine, with extra Bevy integration
strolle Strolle (from strålspårning) is a real-time raytracing engine written entirely in Rust, running on CPU & GPU: It comes integrated with Bevy, b
A Rust framework to develop and use plugins within your project, without worrying about the low-level details.
VPlugin: A plugin framework for Rust. Website | Issues | Documentation VPlugin is a Rust framework to develop and use plugins on applications and libr
Adds support for wasm/wat assets in Bevy, and enables easier scripting
bevy_wasm_scripting Adds support for wasm/wat assets in Bevy, and enables easy scripting. This is enabled through the wasmer crate. Prepare for public
a library for generating bevy_rapier2d colliders, for bevy apps, from images with transparency
bevy_rapier_collider_gen a library for generating bevy_rapier2d colliders, for bevy apps, from images with transparency example to see this in action
Work-in-Progress, opinionated game framework built on Bevy.
Bones A work-in-progress, opinionated game meta-engine built on Bevy. Under development for future use in the Jumpy game, and possibly other FishFolk
Rubik's cube made with bevy engine.
English Rubik's Cube 魔方 3阶魔方 随机打乱魔方 重置魔方 鼠标拖拽魔方旋转 游戏UI 相机视角控制(缩放、移动) WASM支持 在线游玩:点这里(电脑版Chrome/Firefox/Edge打开) 运行 本地运行 cargo run WASM运行 rustup target
A framework for building adventure games in Bevy.
Bevy_adventure A framework for building 3d adventure games in Bevy. preview.mp4 Features Interactive trait is the backbone of the framework, allowing
RPG Dialog support for Bevy, written in pure Rust!
🌷 🌷 Bevy x RPG Dialog 🌸 🌸 RPG Dialog support for Bevy, written in pure Rust! bevy-rpg is a plugin crate that adds dialog functionalities to Bevy,
🏷️ Markers for Bevy ECS Entities
Bevy ECS Markers Adds the support for marking entites and fetching them in queries Example View the whole example here #[derive(EntityMarker)] enum Pl
A plugin-first anime-ish video game
🌷 🌷 Project Flara 🌸 🌸 A plugin-first anime-ish video game Have you ever played an anime mobile video game, and then wondered. Huh, I wish I could
A spectator camera plugin for the Bevy game engine
bevy_spectator A spectator camera plugin for the Bevy game engine. Controls Action Key Forward W Left A Backward S Right D Up Space Down LControl Alt.
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
noisy_bevy Simple stupid noise primitives for glam types (Vec2, Vec3) and wgsl. Main motivations are: ergonomic usage with Bevy same results on rust a
Component-based state machine plugin for Bevy
seldom_state is a component-based state machine plugin for Bevy. It's useful for AI, player state, and other entities that occupy various states. It allows for greater reusability of state logic between entities, compared to managing mutually-exclusive components directly in your systems.
Lapce vue plugin, support vue (SFC) syntax highlight, autocomplate,types check
Lapce Plugin for Vue (based volar) Preview Usage Required: Lapce version must be greater than 2.0, and you can use Lapce nightly version. click here t
A Foundry plugin that enables you to plot charts within solidity.
🖌️ solplot A Foundry plugin that enables you to plot charts within solidity. Installation First, make sure that you have Rust installed. Then install
A Faster(⚡) formatter, linter, bundler, and more for JavaScript, TypeScript, JSON, HTML, Markdown, and CSS Lapce Plugin
Lapce Plugin for Rome Lapce-rome is a Lapce plugin for rome, The Rome is faster ⚡ , A formatter, linter, compiler, bundler, and more for JavaScript, T
A Bevy 0.8 plugin for Spine 4.1.
bevy_spine A Bevy Plugin for Spine 4.1, utilizing rusty_spine. WASM compatible! [dependencies] bevy = "0.8" bevy_spine = "0.3" See online demos! (sou
A plugin system for the Rhai embedded scripting language.
Rhai Dylib This crate exposes a simple API to load dylib Rust crates in a Rhai engine using Rhai modules. 🚧 This is a work in progress, the API is su
SWC plugin for transform Vue3-jsx syntax
swc-plugin-transform-vue3-jsx 💡 SWC plugin for faster conversion vue3-jsx. Installation npm npm install swc-plugin-transform-vue3-jsx -D yarn yarn ad
Bioinformatics plugin for nushell.
Nushell bio A bioinformatics plugin for nushell. The aim initially is to create a bunch of parsers for all of the common bioinformatics file formats a
A Serious (yet fun) Game made in Rust with Bevy
The Omega Ai Test for Brazilian Biome Image Classification PLAY A Serious (yet fun) Game made in Rust with Bevy How well do you know the Brazilian bio
An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform deployment.
🕊️ Bevy Shell - Template An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform
Dynamic ocean material for Bevy.
bevy_water Dynamic water material (with waves) for Bevy. Example cargo run --release --example ocean Features Moving 3d waves (vertex height offset).
🎹 Simple MIDI note repeater plugin (VST3/CLAP).
⏱️ Clockwork A simple MIDI note repeater plugin, written in Rust. 🎬 Showcase: (turn on audio) clockwork-showcase.mp4 📖 Manual: The user manual can b
Extend anything with WebAssembly.
Welcome! Please note: this project still under active development. It's usable, but expect some rough edges while work is underway. If you're interest
Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.
bevy_efficient_forest_example Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance. Grass i
Extensions for x64dbg written in Rust: Telescope and Unicorn powered disassembly
This is the library that extends x64dbg with new features: Telescope. It's basically recursive dereferencerer of memory view which looks at the pointe
Examples inspired by 'Nature of Code' in Bevy 3D and Rust
rust-bevy and the Nature of Code The book The Nature of Code from Daniel Shiffman is a wonderful book about programming. https://natureofcode.com/book
Parallax mapping shaders (relief and POM) for the bevy game engine
Bevy parallax mapping parallax mapping is a graphical effect adding the impression of depth to simple 2d textures by moving the texture's pixel around
hello-world geyser plugin to stream accounts and transactions from a solana node
src/lib.rs: entrypoint src/plugin.rs: main plugin code to run: cargo build && solana-test-validator -r --geyser-plugin-config config.json note: make s
A game made for Bevy Jam #2
KPACUBO - A Bevy Template for Game Jams NOTE: This project is still WIP. It is usable but far from perfect. This project aims to provide a simple yet
Game jam submission for Bevy Jam #2
Elemental Sorcerer A game made in 10 days for Bevy Jam #2. The theme was: combine. It's a mini metroidvania where the player can infuse their equipmen
A lightweight job framework for Bevy.
bevy_jobs A lightweight job framework for Bevy. Getting started Defining a job: pub struct FetchRequestJob { pub url: String, } impl bevy_jobs::J
A third-party CLI utility for the Bevy game engine.
cargo-bavy A third-party command-line utility for the Bevy game engine. To not steal the cargo bevy command from the official Bevy maintainers, I chos
Automatically transform your Next.js Pages to use SuperJSON with SWC
🔌 NEXT SUPERJSON PLUGIN export default function Page({ date }) { return ( div Today is {date.toDateString()} /div ) } // You c
Bevy plugin to simulate and preview different types of Color Blindness.
Bevy Color Blindness Simulation Bevy plugin to simulate and preview different types of Color Blindness. This lets you ensure that your game is accessi
Replicated storage docker plugin.
Fractal Docker Plugin This plugin handles the creation and deletion of docker volumes backed by copy-on-write filesystems (BTRFS currently), regular s
An experimental transpiler to bring tailwind macros to SWC 🚀
stailwc (speedy tailwind compiler) This is an experimental SWC transpiler to bring compile time tailwind macros to SWC (and nextjs) a-la twin macro. T
Rust implementation of behavior trees.
Bonsai 盆栽 Rust implementation of Behavior Trees Contents Quick intro to Behavior Trees Concepts Examples Development Guide Kanban Board Honorable Ment
Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game.
Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game. Is this a joke? You decide. Does it work? You can bet your As
A crate for using Bevy with the Godot Engine.
bevy_godot A crate for using Bevy with the Godot Engine. This crate is in active development and is not ready for production use. Features Godot Scene
Client-server architecture for Bevy
Sabi Opinionated client-server architecture for Bevy Goals: Prediction based on inputs Replication by a simple derive and adding a system to server/cl
vetovoima is an arcade game where you control gravity!
vetovoima vetovoima is an arcade game where you control the gravity! The world is a hollow circle with a star in the center. You're the Yellow Block a
[SWC plugin] workaround for jest
[SWC plugin] workaround for jest This is a SWC plugin to handle jest compatibility issues. This SWC plugin should be used with @swc/jest. usage instal
Plugins and helpful methods for using sepax2d with Bevy for 2d overlap detection and collision resolution.
bevy_sepax2d Plugins and helpful methods for using sepax2d with Bevy for 2d overlap detection and collision resolution. Compatible Versions bevy bevy_
You have been an apprentice to a powerful sorcerer for as long as you can remember.
You have been an apprentice to a powerful sorcerer for as long as you can remember. However you dream of becoming a rancher, raising animals in your own pen.
Binary Ninja plugin written in Rust to automatically apply symbol information from split debug info on Linux.
Load Symbols Binary Ninja plugin written in Rust to automatically apply symbol information from split debug info on Linux. Requirements Last tested wi
Cargo subcommand to easily run targets/examples
cargo-select Cargo subcommand to easily run targets/examples/tests Fuzzy match against targets, examples or tests in current rust project. cargo-selec
A plugin to enable random number generation for the Bevy game engine.
bevy_turborand A plugin to enable random number generation for the Bevy game engine, built upon turborand. Implements ideas from Bevy's Deterministic
A plugin for Devzat that can tell the time at various timezones.
Devzat Time Teller On Devzat, people come from all around the time. It is sometime hard to know what time it is for other peoples. This plugin let you
Easier joystick, mouse and keyboard input handling in Bevy
ezinput A powerful input-agnostic library targeting complete support to axis and button handling for the Bevy game engine. Table of contents About Bra
An implementation of the Jump Flooding Algorithm for the Bevy engine.
bevy_jfa The Jump Flooding Algorithm (JFA) for Bevy. Features This crate provides an OutlinePlugin that can be used to add outlines to Bevy meshes. Se
Inverse kinematics plugin for Bevy implementing the FABRIK algorithm.
Inverse kinematics plugin for Bevy implementing the FABRIK algorithm.
An adventure survival voxel game written using Bevy and Rust.
An adventure survival voxel game written using Bevy and Rust.
Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust.
bevy_dioxus Dioxus Plugin for Bevy Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust
Wheeled vehicle simulation using Bevy engine with Rapier's joints
⚠️ Legacy branch! ⚠️ 'master' branch is currently broken due to migration to newer rapier and bevy_rapier so unless you want to compare old and new ve
Cross-platform (including wasm) persistent key value store plugin for rust games/apps
bevy_pkv bevy_pkv is a cross-platform persistent key value store for rust apps. Use it for storing things like settings, save games etc. Currently, it
Type-safe IPC for Tauri using GraphQL
Tauri Plugin graphql A plugin for Tauri that enables type-safe IPC through GraphQL. Install Rust [dependencies] tauri-plugin-graphql = "0.2" JavaScrip
Integration layer between Bevy, puffin and tracing libraries
bevy_puffin This crate integrates the puffin library into Bevy. It provides PuffinTracePlugin to use as a replacement for the Bevy's default LogPlugin
A convenient on-screen message print macro for bevy.
Bevy Debug Text Overlay A proof of concept for adding a very convenient text overlay macro to the bevy game engine. This is derived from the code I us
Bevy engine + miniquad render plugin
Bevy engine + miniquad renderer This is a plugin for Bevy engine that replaces default windowing and rendering plugins with miniquad based one. Usage
Plugin for macro-, mini-quad (quads) to save data in simple local storage using Web Storage API in WASM and local file on a native platforms.
quad-storage This is the crate to save data in persistent local storage in miniquad/macroquad environment. In WASM the data persists even if tab or br
a little game, limbo on a mountain pass
limbo pass a little game, limbo on a mountain pass run the game build / run with the release flag so the overworld theme loads on time :) cargo run --
An asset that provides 2d collision detector and kinematics, build from scratch in bevy
Busturi A physics engine An asset that provides 2d collision detector and kinematics, build from scratch in bevy How to use Add PhysicsPlugin to the p
An easy way to integrate @rhaiscript with @bevyengine.
Bevy Rhai What is Bevy Rhai? Bevy Rhai is an easy way to integrate and use Rhai with Bevy. It provides everything you need to get started, all you nee
Tweening animation plugin for the Bevy game engine.
🍃 Bevy Tweening Tweening animation plugin for the Bevy game engine. Features Animate any field of any component or asset, including custom ones. Run
2d collision test for game-development in rust (with optional integration and example for bevy)
impacted 2d collision test for game-development in rust (with optional integration and example for bevy) This provides a low-level "narrow-phase" coll
Discord RIch Presence in Rust, with native Bevy support
Discord Presence The root project for both Bevy Discord Presence and regular Discord Presence, both contained in the crates directory. TODO Allow invi
bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner.
Bevy Sequential Actions bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner. T
GStreamer plugin for speech to text using the Vosk Toolkit.
This project has moved upstream to the GStreamer Rust Plugins: https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/merge_requests/729 Vosk Speec
API-agnostic audio plugin framework written in Rust
Because everything is better when you do it yourself - Rust VST3 and CLAP framework and plugins
lemmy-help is a emmylua parser as well as a CLI which takes that parsed tree and converts it into vim help docs.
lemmy-help is a emmylua parser as well as a CLI which takes that parsed tree and converts it into vim help docs.
bevy-hikari is an implementation of voxel cone tracing global illumination with anisotropic mip-mapping in Bevy
Bevy Voxel Cone Tracing bevy-hikari is an implementation of voxel cone tracing global illumination with anisotropic mip-mapping in Bevy. Bevy Version
A cargo subcommand that displays the assembly generated for Rust source code
cargo-show-asm A cargo subcommand that displays the assembly generated for Rust source code.
Rapidly iterate and build Bevy UI's with existing web-based technologies
bevy_webview WIP Rapidly iterate and build Bevy UI's with existing web-based technologies It is currently very early days of this plugin - only Linu
Helper functions and structs for working with 2D space in Bevy.
About Baffled by quaternions? Want to accelerate an object in 2D? Wish that there was a simple way to work with grids? Just want to know if two axis-a
Control a now blue circle with wasd/arrow keys (intense gameplay)
bevy-moving-circle A yellow circle player controlled with arrow keys/WASD Now you can click to spawn orange cicles lmao (intense action packed gamepla
A game made in one week for the Bevy engine's first game jam
¿Quien es el MechaBurro? An entry for the first Bevy game jam following the theme of "Unfair Advantage." It was made in one week using the wonderful B
SWC Transform to prefix logs. Useful for adding file and line number to logs
SWC Transform to prefix logs. Useful for adding file and line number to logs
MIDI-controlled stereo-preserving granular-synthesizer LV2 plugin
Stereog "Stereog" rhymes with "hairy dog." Stereog is a MIDI-controlled stereo-preserving granular synthesizer LV2 plugin. It is experimental software
Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine
bevy_system_graph This crate provides the utilities for creating strictly ordered execution graphs of systems for the Bevy game engine. Bevy Version S
Composable Alternatives to Bevy's RunCriteria, States, FixedTimestep
Composable Alternatives to Bevy's RunCriteria, States, FixedTimestep This crate offers alternatives to the Run Criteria, States, and FixedTimestep sch
🐝 An action-packed game where you play as a missile-dodging, laser-evading, upgradeable bumbly bee.
Beeline The last known specimens of the Andor flower, the flower with the tastiest nectar in the world, are preserved at the Mount Dared fortified mil
Horton plugin that uses Shazam to recognize songs.
Horton shazamrecognizer Horton plugin that uses Shazam to recognize songs as laid out in SongRec. Description In spirit, this is an Android port of So
An example Kibana plugin written in Rust and Typescript
An example Kibana plugin written in Rust and Typescript
Hammerspoon plugin and API to interact with Yabai socket directly
Yabai.spoon NOTE: no longer using it or intending to maintain it see #2. Yabai.spoon is lua 5.4 library to interact with yabai socket directly within
bevy_datasize is a library for tracking memory usage in Bevy apps.
bevy_datasize bevy_datasize is a library for tracking memory usage in Bevy apps. bevy_datasize uses the DataSize trait from the datasize crate to esti