345 Repositories
Rust 2d-rendering-engine Libraries
A general-purpose transfom interpolation plugin for fixed timesteps for the Bevy game engine.
bevy_transform_interpolation A general-purpose Transform interpolation plugin for fixed timesteps for the Bevy game engine. What Is This For? A lot of
Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.
brusher Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust. ultimate goal My hope i
An LSM storage engine designed to significantly reduce I/O amplification written in safe rust (Under active development)
VelarixDB is an LSM-based storage engine designed to significantly reduce IO amplification, resulting in better performance and durability for storage
Library for managing persistent user settings in the Bevy engine.
bevy_basic_prefs This crate provides basic preferences support for Bevy applications. The word "preferences" in this context is used to mean user sett
Library for managing persistent user settings in the Bevy engine.
bevy_basic_prefs This crate provides basic preferences support for Bevy applications. The word "preferences" in this context is used to mean user sett
A simple asynchronous runtime for executing async coroutines in the bevy engine.
Bevy Defer A simple asynchronous runtime for executing async coroutines. Motivation Async rust is incredible for modelling wait centric tasks like cor
a chess engine written in rust. not even close to being done
Goals improve at the rust programming language. my first major project tought me how to do things in rust. I hope for this project to teach me how to
An embedded, in-memory, immutable, copy-on-write, key-value database engine
An embedded, in-memory, immutable, copy-on-write, key-value database engine. Features In-memory database Multi-version concurrency control Rich transa
Fermyon Spin + Dioxus - Client Side Rendering (CSR) template with TailwindCSS
spin-dioxus-csr Fermyon Spin + Dioxus - Client Side Rendering (CSR) template with Tailwind Setup Accomodate "chicken & egg" issue for https://github.c
Let Tauri's transparent background rendering window be stacked on Bevy's rendering window in real time to run the game with native-level performance!
Native Bevy with Tauri HUD DEMO 将 Tauri 的透明背景渲染窗口实时叠在 Bevy 的渲染窗口上,以使用原生级别性能运行游戏! Let Tauri's transparent background rendering window be stacked on Bev
a search engine for your events!
event engine description event engine is a search engine for your events! too many websites and emails to keep track of? event engine takes care of th
A tool that allow you to run SQL-like query on local files instead of database files using the GitQL SDK.
FileQL - File Query Language FileQL is a tool that allow you to run SQL-like query on local files instead of database files using the GitQL SDK. Sampl
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
Bevy Firework 🎆 Bevy firework is a particle system plugin where particles are simulated on the CPU and use GPU batching for rendering. This allows ea
Create Streamdeck Macros For Helldivers 2 Strategems!
Helldivers 2 Stratagem Macro Engine For Streamdeck This program contains macros for various stratagems to use. All macros are contained in the macro_e
A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy.
Bevy Ineffable A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy. Core tenets Make accessibili
A PostgreSQL extension for rendering the Tera HTML templating language.
PGTera PGTera is a PostgreSQL extension that provides functions for using Tera to render HTML templates. When used with a tool like Postgrest, you can
Rust client for Timeplus Proton, a fast and lightweight streaming SQL engine
Rust Client for Timeplus Proton Rust client for Timeplus Proton. Proton is a streaming SQL engine, a fast and lightweight alternative to Apache Flink,
General purpose cross-platform GIS-rendering library written in Rust
Galileo is a general purpose cross-platform geo-rendering library. Web examples Raster tile layer (OSM) Vector tile layer (Maplibre) Use buttons at th
Interactible shell texturing. 🐚
Shell Texturing Toy Download See the releases tab to the right Features Rich inspector letting you edit: Fur color Fur parameters Wind Lighting Loadin
tpp (Tera Pre-Processor) is a versatile CLI (Command Line Interface) tool crafted for preprocessing files using the Tera templating engine.
tpp (Tera Pre-Processor) is a versatile CLI (Command Line Interface) tool crafted for preprocessing files using the Tera templating engine. Drawing inspiration from pre-processors like cpp and gpp, tpp is the next evolution with its powerful expressive toolset.
SQL/JSON path engine in Rust.
sql-json-path SQL/JSON Path implementation in Rust. 🚧 Under development 🚧 Features Compatible with SQL/JSON Path standard and PostgreSQL implementat
Rust boids simulation using Reynolds model running with Bevy engine.
example.mp4 About Rust boids simulation using Reynolds model running with Bevy engine. The following parameters can be updated while the simulation is
A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.
Bevy AoUI A light-weight anchor-offset based 2D sprite layout system for the bevy engine. Bevy AoUI provides a light-weight rectangular anchor-offset
Personal experiments with genetic algorithms and neuroevolution, in Rust, with the Bevy engine.
The Tango Problem Personal experiments with genetic algorithms and neuroevolution, in Rust, with the Bevy engine. A number of "Psychics" are placed in
💫 List-rendering component utilizing FLIP position transitions for Leptos
AnimatedFor / component for Leptos FLIP animations for element and component groups inspired by Vue's TransitionGroup. This crate exports a compon
Quake .map files for the Bevy game engine.
Qevy A plugin that adds Quake .map file support for the Bevy game engine Supported Bevy Versions: 0.12 Supported Physics Engines: XPBD (Rapier coming
A binary that bootstraps a Leptos application with client side rendering, tailwind, and vercel
create-leptos-csr-tw This CLI provides a quick setup to start building web applications using the Leptos web framework integrated with TailwindCSS. It
A rust crate for rendering large text to the terminal using font8x8 and ratatui.
tui-big-text tui-big-text is a rust crate that renders large pixel text as a ratatui widget using the glyphs from the font8x8 crate. Installation carg
A tool that allows you to modify, edit, and recompile the AST script of Artemis engine.
Artemis AST Script Processor This utility offers a set of Rust functions to parse and manipulate Artemis AST-based scripts. Features Tokenization: Con
A set of demo projects for the Fyrox Game Engine.
Fyrox Demo Projects A set of demo projects for the Fyrox Game Engine. Most of the projects located in this repository in the respective folders. Navig
Rollback-safe implementations and utilities for Bevy Engine
bevy_roll_safe Rollback-safe implementations and utilities for Bevy Engine. Motivation Some of Bevy's features can't be used in a rollback context (wi
Contain an energetic quantum particle by strategically placing walls in this 48-hour jam game
Contain an energetic quantum particle by strategically placing walls in this 48-hour jam game. Made with Bevy Engine.
Local-first high performance codebase index engine designed for AI
CodeIndex CodeIndex is a local-first high performance codebase index engine designed for AI. It helps your LLM understand the structure and semantics
A Chess Engine written in Rust .
Kelp Kelp is a UCI compatible chess engine written in Rust Using standard chess algorithms. Kelp is work in progress. Currently, it can be used as a U
🧮 Boolean expression evaluation engine. A Rust port of boolrule.
coolrule My blog post: Porting Boolrule to Rust Boolean expression evaluation engine (a port of boolrule to Rust). // Without context let expr = coolr
The open source distributed web search engine that searches by meaning.
DawnSearch DawnSearch is an open source distributed web search engine that searches by meaning. It uses semantic search (searching on meaning), using
The easiest way to search for images on your desktop 🔎
What is ByteDetective? ByteDetective is a desktop app (currently available for MacOS) that acts as a semantic search engine for your photos. The aim i
Yet another code execution engine written in Rust.
exec Yet another blazingly fast code execution engine written in Rust. Paths GET /api/v1/status GET /api/v1/runtimes POST /api/v1/execute POST /api/v1
A command line tool that resembles a debugger as well as Cheat Engine, to search for values in memory
Summary This is a small command-line tool designed to peek around memory of a running Linux process. It also provides filtering mechanisms similar to
A high-performance storage engine for modern hardware and platforms.
PhotonDB A high-performance storage engine for modern hardware and platforms. PhotonDB is designed from scratch to leverage the power of modern multi-
A customizable MCTS planner with advanced featured tailored to multi-agent simulations and emergent narratives.
NPC engine Core: Utils: © 2020-2022 ETH Zurich and other contributors. See AUTHORS.txt for more details. A customizable Monte Carlo Tree Search (MCT
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
Bevy XPBD Bevy XPBD is a 2D and 3D physics engine based on Extended Position Based Dynamics (XPBD) for the Bevy game engine. Design Below are some of
An enhanced search engine just for Lemmy/Fediverse
Please Read If anyone wants to help contribute to this, please feel free to reach out to me. You can obviously find me on Lemmy, mainly https://lemmy.
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
MagicPhysX .NET PhysX 5 binding to all platforms(win-x64, osx-x64, osx-arm64, linux-x64, linux-arm64) for 3D engine, deep learning, dedicated server o
wecs (wckd-ecs) is a simple ECS library suitable for general use.
wecs wecs (wckd-ecs) is a simple ECS library heavily based on bevy_ecs. Motivation As part of my "Road to Rust GameDev" journey, I wanted to learn how
Matt's ASCII Game Engine core crate
MAGE Engine Core crate A 100% safe Rust ASCII game engine for writing text-based tools or tile-based games similar to traditional Rogue-likes. This cr
bevy_scriptum is a a plugin for Bevy that allows you to write some of your game logic in a scripting language
bevy_scriptum is a a plugin for Bevy that allows you to write some of your game logic in a scripting language. Currently, only Rhai is supported, but more languages may be added in the future.
Git Query Language (GQL)
GQL - Git Query Language GQL is a query language with a syntax very similar to SQL with a tiny engine to perform queries on .git files instance of dat
🌎 Demo for Minecraft-like procedural generation using the Bevy game engine
infinigen This is a demo for Minecraft-like procedural generation using the Bevy game engine. chunks along all axes (X, Y and Z) adjustable zoom level
A tiling layout engine for egui with drag-and-drop and resizing
egui_tiles Layouting and docking for egui. Supports: Horizontal and vertical layouts Grid layouts Tabs Drag-and-drop docking Trying it cargo r --examp
Bevy Simple Portals is a Bevy game engine plugin aimed to create portals.
Portals for Bevy Bevy Simple Portals is a Bevy game engine plugin aimed to create portals. Those portals are (for now) purely visual and can be used t
Minimalistic state machine for Bevy Game Engine.
🎚️ Moonshine Behavior Minimalistic state machine for Bevy game engine. Overview This crates is designed to provide a simple, stack-based, lightweight
PRE-ALPHA game engine
Project Setup Window Vulkan Setup Vulkan Instance Vulkan Validation Layers Vulkan Physical Device Vulkan Logical Device Vulkan Surface Vulkan Swapchai
A cross-platform image (texture) viewer
img_maniac A cross-platform image (texture) viewer Features Drag and drop images: Users can easily add as many images as they want to the main window
A modern-looking, lightening fast, privacy respecting, secure, self-hostable meta search engine.
Websurfx A modern-looking, lightning-fast, privacy-respecting, secure meta search engine (pronounced as websurface or web-surface /wɛbˈsɜːrfəs/.) writ
Cross-platform compute shader engine
wgpu-compute-toy This is the compute shader engine for https://compute.toys As well as running on the web via WebAssembly and WebGPU, it can run nativ
🐚+🦞 Ultra-portable Rust game engine suited for offline 2D games powered by WebAssembly
pagurus 🐚 + 🦞 Ultra-portable Rust game engine suited for offline 2D games powered by WebAssembly. Examples Snake Traditional snake game: examples/sn
Blazing fast Rust JSONPath query engine.
rsonpath – SIMD-powered JSONPath 🚀 Experimental JSONPath engine for querying massive streamed datasets. Features The rsonpath crate provides a JSONPa
AI-powered game engine for dynamic, personalized experiences in evolving worlds. Ethical, accessible, inclusive.
ARCADIA: Advanced and Responsive Computational Architecture for Dynamic Interactive Ai: A Whitepaper By Reuven Cohen (rUv) Introduction Imagine a futu
Bevy virtual Joystick for mobile games (Works with mouse on desktop)
Bevy Virtual Joystick Create and use a Virtual Joystick in a UI for bevy Game Engine. Versions Aviable and compatible versions bevy VirtualJoystick 0.
run Typst in JavaScriptWorld.
Typst.ts Typst.ts allows you to independently run the Typst compiler and exporter (renderer) in your browser. You can: locally run the compilation via
A Chess Engine written in Rust that runs natively and on the web!
About The Project chess-rs is a Chess Engine written from scratch in Rust that runs natively and on web! Live Demo: https://parthpant.github.io/chess-
A save/load framework for Bevy game engine.
💾 Moonshine Save A save/load framework for Bevy game engine. Overview In Bevy, it is possible to serialize and deserialize a World using a DynamicSce
🐢 Our game engine written in Rust 🦀
tort Our game engine using Vulkan based on Bevy, written in Rust 🦀 🚨 Warning 🚨 This library is still experimental and should not be used for anythi
3D wechat jump-jump game made with bevy engine.
English jump-jump 微信跳一跳游戏 角色跳跃动画 角色和平台蓄力效果 角色蓄力粒子特效 角色摔落效果 相机跟随 自动生成平台 飘分效果 分数统计 游戏UI 游戏音效 WASM支持 在线游玩:点这里(电脑版Chrome/Firefox/Edge打开) 运行 本地运行 cargo run
A simple forum engine written in rust.
Hikari - Forum Engine based on Rust Still in progress Build the web server # Build the app cargo run --bin build-server # Run the app cargo run --bin
A fast GraphQL engine.
bluejay-rb Warning This project is still very early in its development and should be considered highly unstable and experimental. It is incomplete and
A 3D modeling and rendering programming language utilizing SDFs.
ForgedThoughts is a modeling and rendering programming language utilizing SDFs and is in early development. For documentation and examples see the Web
Peer-to-Peer Search Engine System
Kamilata A Peer-to-Peer Search Engine System Abstract Search engines have always been quintessentially centralized systems. The need for a central dat
Python bindings for Milli, the embeddable Rust-based search engine powering Meilisearch
milli-py Python bindings for Milli, the embeddable Rust-based search engine powering Meilisearch. Due to limitations around Rust lifecycles, methods a
Open-source Rust framework for building event-driven live-trading & backtesting systems
Barter Barter is an open-source Rust framework for building event-driven live-trading & backtesting systems. Algorithmic trade with the peace of mind
A simple and minimal game engine library built in rust.
Neptune A brand new free, open-source minimal and compact game engine built in rust. Design Goals We plan to make Neptune a small and minimal engine,
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
Bevy Quinnet A Client/Server game networking plugin using QUIC, for the Bevy game engine. Bevy Quinnet QUIC as a game networking protocol Features Roa
Plugin to generate flowfields from tilemaps in the Godot Engine!
Godot Tilemap Flowfields RTS-Style optimized path-finding for crowds of agents. Built for the Godot game engine, written with performance in mind in R
Minimalistic implementation of entity kinds for Bevy ECS.
Bevy 💖 Kindly This crate is a minimalistic implementation of Kinded Entities for Bevy game engine. In summary, it allows the user to define, construc
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
An Onchain Game Engine implemented in Cairo 1.0
Dōjō Dojo is a full stack toolchain for developing onchain games in Cairo. Dojo leverages the afforadances provided by the Cairo language to offer an
An atomic save/load system for Bevy Game Engine.
☢️ Bevy Atomic Save An atomic save/load system for Bevy. Features Save and load a World into a RON file on disk Control which entities should particip
Rust stdlib-less internal base for source engine games
source-base Rust stdlib-less and msvcrt-less internal base for source engine games Info Build with cargo build -Zbuild-std If cargo can't find link.ex
📺 An implementation of the retro bouncing DVD logo screensaver animation built with bevy and rust
📺 Bevy bouncing DVD logo This project is a simple demonstration of using the Bevy game engine and the Rust programming language to create a bouncing
A minimal browser with a super simple rendering engine for HTML and CSS, using Rust.
minimal-browser A minimal browser with a super simple rendering engine for HTML and CSS, using Rust. Credit: https://github.com/mbrubeck and https://l
A few "fun" examples for the Bevy engine !
Bevy fun examples A few different examples for bevy (not the official examples :) Tested with Bevy 0.9.1 List of examples Vertex Animation vertex shad
Kinda functional block engine for testing bundles on jito-solana locally
Half Baked Block Engine About This is a half-baked block engine. It can be used for testing bundles running through jito-solana. Shortcomings The bare
A real-time raytracing engine, with extra Bevy integration
strolle Strolle (from strålspårning) is a real-time raytracing engine written entirely in Rust, running on CPU & GPU: It comes integrated with Bevy, b
Work-in-Progress, opinionated game framework built on Bevy.
Bones A work-in-progress, opinionated game meta-engine built on Bevy. Under development for future use in the Jumpy game, and possibly other FishFolk
Rubik's cube made with bevy engine.
English Rubik's Cube 魔方 3阶魔方 随机打乱魔方 重置魔方 鼠标拖拽魔方旋转 游戏UI 相机视角控制(缩放、移动) WASM支持 在线游玩:点这里(电脑版Chrome/Firefox/Edge打开) 运行 本地运行 cargo run WASM运行 rustup target
A tutorial of building an LSM-Tree storage engine in a week! (WIP)
LSM in a Week Build a simple key-value storage engine in a week! Tutorial The tutorial is available at https://skyzh.github.io/mini-lsm. You can use t
Experimental language build in Rust to make it fast and robust
Reg-lang Experimental language build with Rust. Its aim is : To be simple to help learning programmation with, and in a second hand, to be robust enou
A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.
This is a port of the excellent GLSL_Pathtracer to Rust utilizing an abstracted, trait based backend. Perfect for rendering procedural content. Rust F
A visual node-based programming language
Stainless Script Stainless Script is a visual node-based programming language. The structure is as follows: program contains classes, objects (constan
A spectator camera plugin for the Bevy game engine
bevy_spectator A spectator camera plugin for the Bevy game engine. Controls Action Key Forward W Left A Backward S Right D Up Space Down LControl Alt.
egui backend for D3D9.
egui-d3d9 egui backend for D3D9. Primarily intended for source games like CS:GO and GMod. It's not perfect by far, but it'll do. This is a rewrite of
Safe API to embed an ECMAScript engine.
Kopi Kopi is a small abstraction to easily and safely embed an ECMAScript runtime inside a Rust based application. It uses the V8 execution engine to
Component-based state machine plugin for Bevy
seldom_state is a component-based state machine plugin for Bevy. It's useful for AI, player state, and other entities that occupy various states. It allows for greater reusability of state logic between entities, compared to managing mutually-exclusive components directly in your systems.
A visual novel engine written by Rust. Just Ayaka.
Ayaka Ayaka is currently a project for OSPP 2022. About the name The frontend is Ayaka. The runtime is Ayaka. The script is Ayaka. Just Ayaka. What we
Configurable quick search engine shortcuts for your terminal and browser.
Quicksearch Configurable quick search engine shortcuts for your terminal and browser. Installation Run cargo install quicksearch to install Configurat
The official Game Engine of the Li Institution - Mostly made in Rust. Still WIP
Nengine The Nengine is an open sourced game engine made by the Li Institution. As of writing this, it is in very early development and is definitely n
Rust bindings for the JavaScriptCore engine.
JavaScriptCore API for Rust This library provides a Rust API for the JavaScriptCore engine with the following goals: High-level API like the JavaScrip
Parallax mapping shaders (relief and POM) for the bevy game engine
Bevy parallax mapping parallax mapping is a graphical effect adding the impression of depth to simple 2d textures by moving the texture's pixel around
⚡ A Blazingly-Fast Static Site Generator, built with Rust.
Stuart A Blazingly-Fast Static Site Generator. Download Now » Stuart is a very fast and flexible static site generator, with build times as low as 0.1