345 Repositories
Rust 2d-rendering-engine Libraries
Fyrox - 3D and 2D game engine written in Rust
Fyrox - a modern Rust game engine A feature-rich, production-ready, general purpose 2D/3D game engine written in Rust with a scene editor. Formerly kn
A visual novel engine that draws inspiration from RenPy and is meant to be a more performant replacement with feature parity.
VN Engine A visual novel engine that draws inspiration from RenPy and is meant to be a more performant replacement with feature parity. The engine is
A visual novel engine that draws inspiration from RenPy and is meant to be a more performant replacement with feature parity.
VN Engine A visual novel engine that draws inspiration from RenPy and is meant to be a more performant replacement with feature parity. The engine is
Bind the Prisma ORM query engine to any programming language you like ❤️
Prisma Query Engine C API Bind the Prisma ORM query engine to any programming language you like ❤️ Features Rust bindings for the C API Static link li
Layers, extractors and template engine wrappers for axum based Web MVC applications
axum-template Layers, extractors and template engine wrappers for axum based Web MVC applications Getting started Cargo.toml [dependencies] axum-templ
Multi-channel signed distance field (MSDF) generator for fonts implemented in pure Rust.
msdfont WIP - school started so less updates from now on :(( Multi-channel signed distance field (MSDF) generator for fonts implemented in pure Rust.
Managing schema for AWS Athena in GitOps-style
athena-rs Managing AWS Athena Schemas Installation $ cargo install --git https://github.com/duyet/athena-rs $ athena --help athena 0.1.0 Duyet me@du
A third-party CLI utility for the Bevy game engine.
cargo-bavy A third-party command-line utility for the Bevy game engine. To not steal the cargo bevy command from the official Bevy maintainers, I chos
Higher-level toolkit for MSDF text rendering
MSDF Toolkit Higher-level toolkit for MSDF text rendering About MSDF - an abbreviation of Multi-channel Signed Distance Field. In short, an efficient
Minimal compile-time Rust template engine
boilerplate boilerplate is a minimal compile-time Rust text template engine. Quick Start Add boilerplate to your project's Cargo.toml: [dependencies]
Bind the Prisma ORM query engine to any programming language you like ❤️
Prisma Query Engine C API Bind the Prisma ORM query engine to any programming language you like ❤️ Features Rust bindings for the C API Static link li
Rust implementation of behavior trees.
Bonsai 盆栽 Rust implementation of Behavior Trees Contents Quick intro to Behavior Trees Concepts Examples Development Guide Kanban Board Honorable Ment
A crate for using Bevy with the Godot Engine.
bevy_godot A crate for using Bevy with the Godot Engine. This crate is in active development and is not ready for production use. Features Godot Scene
vetovoima is an arcade game where you control gravity!
vetovoima vetovoima is an arcade game where you control the gravity! The world is a hollow circle with a star in the center. You're the Yellow Block a
You have been an apprentice to a powerful sorcerer for as long as you can remember.
You have been an apprentice to a powerful sorcerer for as long as you can remember. However you dream of becoming a rancher, raising animals in your own pen.
A plugin to enable random number generation for the Bevy game engine.
bevy_turborand A plugin to enable random number generation for the Bevy game engine, built upon turborand. Implements ideas from Bevy's Deterministic
Vulkan and Rust rendering~game engine which creation is covered with YouTube videos
Vulkan and Rust rendering~game engine which creation is covered with YouTube videos
ReadySet is a lightweight SQL caching engine written in Rust that helps developers enhance the performance and scalability of existing applications.
ReadySet is a SQL caching engine designed to help developers enhance the performance and scalability of their existing database-backed applications. W
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
SDF Viewer (demo below) A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library. A Signed Distance Fu
GaiaX dynamic template engine is a lightweight cross-platform solution for pure native dynamic card.
GaiaX dynamic template engine is a lightweight cross-platform solution for pure native dynamic card, developed by Alibaba YouKu technology team GaiaX
A cross platform classic RPG game creator written in Rust.
Eldiron - Classic RPG Creation Create RPGs for every platform with Eldiron. Eldiron v1 will be able to create games similar to the classic Ultima seri
An implementation of the Jump Flooding Algorithm for the Bevy engine.
bevy_jfa The Jump Flooding Algorithm (JFA) for Bevy. Features This crate provides an OutlinePlugin that can be used to add outlines to Bevy meshes. Se
Cross platform rendering in Rust
Miniquad Miniquad is a manifestation of a dream in a world where we do not need a deep dependencies tree and thousands lines of code to draw things wi
A 2D rust game engine focused on portability.
The Cross Platform Engine Emerald is designed to be as lightweight as possible, while remaining a fully-featured and cross-platform game engine. The a
Fish Game for Macroquad is an online multiplayer game, created as a demonstration of Nakama, an open-source scalable game server, using Rust-lang and the Macroquad game engine.
Fish Game for Macroquad is an online multiplayer game, created as a demonstration of Nakama, an open-source scalable game server, using Rust-lang and the Macroquad game engine.
Clone of Soldat engine written in Rust
Soldank 🚧 open source clone of Soldat engine written in Rust 🚧 Screenshot Goals Fully authentic look and feel bugs feature-complete port of Soldat b
User-friendly secure computation engine based on secure multi-party computation
CipherCore If you have any questions, or, more generally, would like to discuss CipherCore, please join the Slack community. See a vastly extended ver
A Rust 🦀️ font loading, positioning and rendering toolkit
Toolkit used to load, match, measure and render texts. NOTE: This project is a work in progress. Text measuring and positioning is a complex topic. A
A Toy Query Engine & SQL interface
Naive Query Engine (Toy for Learning) 😄 This is a Query Engine which support SQL interface. And it is only a Toy for learn query engine only. You can
Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust.
bevy_dioxus Dioxus Plugin for Bevy Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust
Wheeled vehicle simulation using Bevy engine with Rapier's joints
⚠️ Legacy branch! ⚠️ 'master' branch is currently broken due to migration to newer rapier and bevy_rapier so unless you want to compare old and new ve
Bevy engine + miniquad render plugin
Bevy engine + miniquad renderer This is a plugin for Bevy engine that replaces default windowing and rendering plugins with miniquad based one. Usage
Little 2D physics engine used for my game Crate Before Attack.
Circle2D Circle2D is a little physics library used for my game CrateBeforeAttack. Live demo: https://koalefant.github.io/circle2d/ It is not productio
Tantivy is a full-text search engine library inspired by Apache Lucene and written in Rust
Tantivy is a full-text search engine library written in Rust. It is closer to Apache Lucene than to Elasticsearch or Apache Solr in the sense it is no
Using engines running outside of the browser
External engine (ALPHA) Using engines running outside of the browser
Compiled string templates for Rust
templariusz Compiled string templates for Rust Usage See tests for detailed usage examples Basic example use templariusz::{template, Template}; #[tem
Tweening animation plugin for the Bevy game engine.
🍃 Bevy Tweening Tweening animation plugin for the Bevy game engine. Features Animate any field of any component or asset, including custom ones. Run
Learning rust with the olc Pixel Game Engine.
olc rust sketches Learning Rust with the olc Pixel Game Engine. This project is based on olcPixelGameEngine-rs, a Rust API by Ivan Sadikov for the olc
Make data-driven table rendering easy with Dioxus
Dioxus Table Make data-driven table rendering easy with Dioxus Installation Until the next release of Dioxus this requires Dioxus nightly from git. Th
bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner.
Bevy Sequential Actions bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner. T
Quickwit - the next-gen search & analytics engine built for logs
Quickwit is the next-gen search & analytics engine built for logs. It is a highly reliable & cost-efficient alternative to Elasticsearch.
Extensible inline parser engine, the backend parsing engine for Lavendeux.
Lavendeux Parser - Extensible inline parser engine lavendeux-parser is an exensible parsing engine for mathematical expressions. It supports variable
Small, lightweight and fast library for rendering text with wgpu.
wgpu-text wgpu-text is a wrapper over glyph-brush for fast and easy text rendering in wgpu. This project was inspired by and is similar to wgpu_glyph,
Control a now blue circle with wasd/arrow keys (intense gameplay)
bevy-moving-circle A yellow circle player controlled with arrow keys/WASD Now you can click to spawn orange cicles lmao (intense action packed gamepla
A game made in one week for the Bevy engine's first game jam
¿Quien es el MechaBurro? An entry for the first Bevy game jam following the theme of "Unfair Advantage." It was made in one week using the wonderful B
Afterglow-Server provides back-end APIs for the Afterglow workflow engine.
Afterglow-Server 🚧 Note: This project is still heavily in development and is at an early stage. Afterglow-Server provides back-end APIs for the After
Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine
bevy_system_graph This crate provides the utilities for creating strictly ordered execution graphs of systems for the Bevy game engine. Bevy Version S
Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules
Provides a mechanism to lay out data into GPU buffers ensuring WGSL's memory layout requirements are met. Features supports all WGSL host-shareable ty
Attribute-Level Caching in Heterogeneous In-Memory DBMS
Alchemy Attribute-Level Caching in Heterogeneous In-Memory DBMS Alchemy is a DRAM-PM hybrid database engine built from scratch to achieve high perform
🎮 A 2D game framework written in Rust
Nova Nova is a 2D game framework written in Rust. ⚠️ Use at your own risk! This framework is designed as a base for my own projects, rather than as a
🐝 An action-packed game where you play as a missile-dodging, laser-evading, upgradeable bumbly bee.
Beeline The last known specimens of the Andor flower, the flower with the tastiest nectar in the world, are preserved at the Mount Dared fortified mil
A CLI tool used for rendering Blender files to a cropped spritesheet
BuilderGenerator A CLI tool used for rendering Blender files to a cropped spritesheet Clients Rust
Graphite is a digital content creation software package for 2D graphics
Powerful 2D vector and raster editing. Procedural and nondestructive. Graphite is a digital content creation software package for 2D graphics, merging
A graphics engine that I made in rust for my high school graphics course.
A graphics engine that I made in rust for my high school graphics course.
Plotting library for the Bevy game engine with a focus on esthetics and interactivity
Plotting library for the Bevy game engine with a focus on esthetics and interactivity. It can handle both data points (see the "minimal", "markers", a
This crate converts Rust compatible regex-syntax to Vim's NFA engine compatible regex.
This crate converts Rust compatible regex-syntax to Vim's NFA engine compatible regex.
Tantivy is a full text search engine library written in Rust.
Tantivy is a full text search engine library written in Rust. It is closer to Apache Lucene than to Elasticsearch or Apache Solr in the sense it is no
Payments Engine is a simple toy payments engine
Payments Engine is a simple toy payments engine that reads a series of transactions from a CSV, updates client accounts, handles disputes and chargebacks, and then outputs the state of clients accounts as a CSV.
A block world game engine written in Rust.
About This is the Leafwing Studios' template repo, providing a quick, opinionated base for high-quality Bevy game projects (and libraries). We've shav
Bevy is a refreshingly simple data-driven game engine built in Rust
What is Bevy? Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever! WARNING Bevy is still in the ve
A prisma query-engine concurrency runner
Smash A prisma query-engine concurrency runner. Smash can be used to run concurrent requests against the prisma query engine. Currently it has workloa
Blossom is an opinionated MUD engine written in Rust.
🌸 Blossom Blossom is an opinionated MUD engine written in Rust. This is still a VERY early work-in-progress and there will be sweeping, breaking chan
3d car simulation in rust
3d car simulation in rust This project is developed with intention to learn: programming on rust, computer graphics, physics simulation, geometric alg
A basic web assembly chess engine written in rust.
This library is a basic implementation of a chess min-max algorithm with alpha-beta pruning (Algorithm Info). It is designed to be compiled down to WebAssembly and used for web applications.
Sandbox is a pixel physics simulator inspired by other such like Sandspiel and Noita
Sandbox Sandbox is a pixel physics simulator inspired by other such like Sandspiel and Noita. It's also a precursor for an ongoing game project. Sandb
Metaballs (blobs) coded in Rust. 100% software rendering.
Metaballs (blobs) coded in Rust. 100% software rendering. It is basically a Rust version of my old demo effect from the 90s (back then we'd use a fake Phong shading, though).
Brine is my attempt at writing a Minecraft client in Rust using the Bevy game engine.
Brine Brine is my attempt at writing a Minecraft client in Rust using the Bevy game engine. It's EXTREMELY work-in-progress. The thing that makes Brin
Hanabi — a particle system plugin for the Bevy game engine.
Hanabi — a particle system plugin for the Bevy game engine
Pleco is a chess Engine & Library derived from Stockfish, written entirely in Rust
Pleco Pleco is a chess Engine & Library derived from Stockfish, written entirely in Rust. This project is split into two crates, pleco, which contains
game engine built in rust, using wgpu and probably other stuff too
horizon game engine engine for devpty games, made in 99.9% rust and 0.1% shell. this is our main project currently. the engine will be used for most i
Balsa is a delightfully simple HTML template engine
🌳 balsa Balsa is a delightfully simple HTML template engine. It is designed to be used in user interfaces such as a CMS where a user needs to be able
Simple island generator written in rust using bevy engine
Getting Started Easy enough to run cargo run --release Change generation speed Find the system set that looks like this .add_system_set(
A BitTorrent V1 engine library for Rust (and currently Linux)
cratetorrent Cratetorrent is a Rust crate implementing the BitTorrent version 1 protocol. It can be used as a library and also provides a simple examp
X-Engine: A SQL Engine built from scratch in Rust.
XNGIN (pronounced "X Engine") This is a personal project to build a SQL engine from scratch. The project name is inspired by Nginx, which is a very po
A modular game engine written in Rust
A modular game engine written in Rust Maintainers of Piston core libraries: @bvssvni Dive into the world of Piston Guide Overview Examples Tutorials F
State machine engine
orga Deterministic state machine engine written in Rust Orga is a stack for building blockchain applications powered by Tendermint consensus. Status:
State of the art "build your own engine" kit powered by gfx-hal
A rendering engine based on gfx-hal, which mimics the Vulkan API. Building This library requires standard build tools for the target platforms, except
Collection of rust crates providing rendering abstractions.
render-rs License Licensed under either of Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0) MIT license (LIC
Locate local installations of the Wolfram Language.
wolfram-app-discovery Discovery local installations of the Wolfram Language and Wolfram applications. This crate provides: The wolfram-app-discovery l
A lightweight Datalog engine in Rust
datafrog Datafrog is a lightweight Datalog engine intended to be embedded in other Rust programs. Datafrog has no runtime, and relies on you to build
A fast, searchable, knowledge engine using various machine learning models to aggregate based on importance, association and relevance
NewsAggregator We live in an era where both the demand and quantity of information are enormous. However, the way we store and access that information
Search through millions of documents in milliseconds ⚡️
a concurrent indexer combined with fast and relevant search algorithms Introduction This repository contains the core engine used in MeiliSearch. It c
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code.
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code.
Pyxel - A retro game engine for Python
[ English | 中文 | Deutsch | Español | Français | Italiano | 日本語 | 한국어 | Português | Русский ] Pyxel is a retro game engine for Python. Thanks to its si
Shogun search - Learning the principle of search engine. This is the first time I've written Rust.
shogun_search Learning the principle of search engine. This is the first time I've written Rust. A search engine written in Rust. Current Features: Bu
Stockfish/ - UCI chess engine
Overview Stockfish is a free, powerful UCI chess engine derived from Glaurung 2.1. Stockfish is not a complete chess program and requires a UCI-compat
A code-completion engine for Vim
YouCompleteMe: a code-completion engine for Vim Help, Advice, Support Looking for help, advice or support? Having problems getting YCM to work? First
Build frontend browser apps with Rust + WebAssembly. Supports server side rendering.
Percy Build frontend browser apps with Rust + WebAssembly. Supports server side rendering. The Percy Book This README gives a light introduction to Pe
A simple Minecraft written in Rust with the Piston game engine
hematite A simple Minecraft written in Rust with the Piston game engine How To Open a World This method is only for personal use. Never distribute cop
2 and 3-dimensional rigid body physics engine for Rust.
Users guide | 2D Documentation | 3D Documentation | Forum ⚠️ **This crate is now passively-maintained. It is being superseded by the Rapier project.**
An opinionated 2D game engine for Rust
Coffee An opinionated 2D game engine for Rust focused on simplicity, explicitness, and type-safety. Coffee is in a very early stage of development. Ma
🎮 A simple 2D game framework written in Rust
Tetra Tetra is a simple 2D game framework written in Rust. It uses SDL2 for event handling and OpenGL 3.2+ for rendering. Website Tutorial API Docs FA
A small, portable and extensible game framework written in Rust.
What is This? Crayon is a small, portable and extensible game framework, which loosely inspired by some amazing blogs on bitsquid, molecular and flooo
Handlebars middleware for Iron web framework
handlebars-iron Handlebars middleware for the Iron web framework. This library, together with handlebars, iron and hyper, works on both stable and nig
A blazing fast, type-safe template engine for Rust.
markup.rs A blazing fast, type-safe template engine for Rust. markup.rs is a template engine for Rust powered by procedural macros which parses the te
A sci-fi battle simulation implemented in the bevy engine.
Bevy Combat It's a bevy port of my ECS Combat Unity demo. Check out the web demo in your browser. You can use the - and = keys to speed up and slow do
My first Real-Time 3D Game Engine learning project written in Rust.
EyeEngine-Rust FOA, sry for my poor English. What is Eye Engine? Eye Engine is my first Real-Time 3D Game Engine learning project. There are two editi
A straightforward stateful input manager for the Bevy game engine.
About A simple but robust input-action manager for Bevy: intended to be useful both as a plugin and a helpful library. Inputs from various input sourc
A game of snake written in Rust using the Bevy game engine, targeting WebGL2
Snake using the Bevy Game Engine Prerequisites cargo install cargo-make Build and serve WASM version Set your local ip address in Makefile.toml (loca