630 Repositories
Rust bevy-nature-of-code Libraries
auto-rust is an experimental project that aims to automatically generate Rust code with LLM (Large Language Models) during compilation, utilizing procedural macros.
Auto Rust auto-rust is an experimental project that aims to automatically generate Rust code with LLM (Large Language Models) during compilation, util
Code implementation of DDIA, primarily using Rust and Go languages.
Let's implement DDIA in rust and golang (with some Java and Cpp). This repository contains code implementations for 'Designing Data-Intensive Applicat
Bring Bevy's ECS to Godot4
bevy_godot4 Bring the design power of Bevy's ECS to the mature engine capabilities of Godot 4. WARNING: This crate is very early in development, and i
Simple action system for Bevy.
bevy_action Simple action system for Bevy. Introduction This plugin exists mainly to facilitate a common action system for other plugins to hook in to
Minimalistic state machine for Bevy Game Engine.
🎚️ Moonshine Behavior Minimalistic state machine for Bevy game engine. Overview This crates is designed to provide a simple, stack-based, lightweight
Ask ChatGPT for a shell script, code, or anything, directly from your terminal 🤖🧠👨💻
ShellGPT Ask ChatGPT for a shell script, code, or anything, directly from your terminal 🤖 🧠 👨💻 Demo Install The binary is named gpt when installe
A library for building tools to determine if vulnerabilities are reachable in a code base.
Overview Vuln Reach is a library for developing tools that determine if a given vulnerability is reachable. Provided to the open source community by P
A simple extension for `bevy-editor-pls` to support tilemap editing right inside the bevy app.
What is this This is a simple tilemap editor plugin, that hooks right into bevy_editor_pls to work with bevy_ecs_tilemap. It works completely within i
Code-shape is a tool for extracting definitions from source code files
Code-shape Code-shape is a tool that uses Tree-sitter to extract a shape of code definitions from a source code file. The tool uses the same language
Nodium is an easy-to-use data analysis and automation platform built using Rust, designed to be versatile and modular.
Nodium is an easy-to-use data analysis and automation platform built using Rust, designed to be versatile and modular. Nodium aims to provide a user-friendly visual node-based interface for various tasks.
A cross-platform image (texture) viewer
img_maniac A cross-platform image (texture) viewer Features Drag and drop images: Users can easily add as many images as they want to the main window
A cargo subcommand that extends cargo's capabilities when it comes to code generation.
cargo-px Cargo Power eXtensions Check out the announcement post to learn more about cargo-px and the problems it solves with respect to code generatio
Projects worked on during Juno Code and Chill sessions.
Juno Code and Chill projects These projects are created during Juno "Code and Chill" session in the Juno discord. Project Description cw721-piggy-bank
Explicitly set sprite layers for sprites in Bevy games.
extol_sprite_layer lets you specify the drawing order for sprites in your Bevy game using a separate component rather than via the z-coordinate of you
dbt Cloud™️ infrastructure-as-code that is friendly to analysts
dbterra dbt Cloud ™️ infrastructure-as-code that is friendly to analysts, bizops, etc Motivation While there are Terraform ™️ plugins that can be used
This is a tool to evaluate or export code from Markdown files.
Evaluate Markdown This is a tool to evaluate or export code from Markdown files. Why? Because I like writing Markdown files with code snippets (it's g
Generate perfect Vyper compatible code headers every time.
headers-vy Generate perfect Vyper-compatible code headers every time. Build You need Rust and Cargo installed on your machine. See the installation gu
Demo app duplicated in 5 languages (Go/JavaScript/Python/Ruby/Rust) showing how to go from source code to container image using melange+apko
hello-melange-apko 💫 This repo contains an example app duplicated across 5 languages showing how to: Package source code into APKs using melange Buil
Use sprites in a 3d bevy scene.
bevy_sprite3d Use 2d sprites in a 3d bevy scene. This is a pretty common setup in other engines (unity, godot, etc). Useful for: 2d games using bevy's
zzhack-cli is a Command Tool to help you quickly generate a WASM WebApp with simple configuration and zero code
English | 中文文档 zzhack-cli is a Command Tool that can help you quickly generate a WASM WebApp with simple configuration and zero code. It's worth menti
ChatGPT-Code-Review is a Rust application that uses the OpenAI GPT-3.5 language model to review code
ChatGPT-Code-Review is a Rust application that uses the OpenAI GPT-3.5 language model to review code. It accepts a local path to a folder containing code, and generates a review for each file in the folder and its subdirectories.
IDE tools for writing pest grammars, using the Language Server Protocol for Visual Studio Code, Vim and other editors
Pest IDE Tools IDE support for Pest, via the LSP. This repository contains an implementation of the Language Server Protocol in Rust, for the Pest par
The source code of SSPŠ KB discord bot
Workshop bot This repository contains the source code of SSPŠ KB discord bot. Deploying This project is automatically built and deployed with docker,
Using fibers to run in-memory code in a different and stealthy way.
Description A fiber is a unit of execution that must be manually scheduled by the application rather than rely on the priority-based scheduling mechan
Sleek is a CLI tool for formatting SQL. It helps you maintain a consistent style across your SQL code, enhancing readability and productivity.
Sleek: SQL Formatter ✨ Sleek is a CLI tool for formatting SQL. It helps you maintain a consistent style across your SQL code, enhancing readability an
Rust Axum Full Course code.
Rust Axum Full Course source code. YouTube Full Course: https://youtube.com/watch?v=XZtlD_m59sM&list=PL7r-PXl6ZPcCIOFaL7nVHXZvBmHNhrh_Q MIT OR Apache,
UnravelSports repository to display Football/Soccer tracking data in 3D using Rust & Bevy
Introduction This project is a proof-of-concept by UnravelSports to show football/soccer data in 3D using the Rust programming language and the Bevy g
Bevy virtual Joystick for mobile games (Works with mouse on desktop)
Bevy Virtual Joystick Create and use a Virtual Joystick in a UI for bevy Game Engine. Versions Aviable and compatible versions bevy VirtualJoystick 0.
Action-based animation system for Bevy.
bevy_action_animation Action-based animation system for Bevy. Introduction This plugin provides users of the Bevy game engine with an action/trigger-b
ChatGPT powered Rust proc macro that generates code at compile-time.
gpt-macro ChatGPT powered Rust proc macro that generates code at compile-time. Implemented Macros auto_impl!{} #[auto_test(...)] Usage Get ChatGPT API
Rust+OpenCL+AVX2 implementation of LLaMA inference code
RLLaMA RLLaMA is a pure Rust implementation of LLaMA large language model inference.. Supported features Uses either f16 and f32 weights. LLaMA-7B, LL
A brand-new language server for Typst, plus a VS Code extension
Typst LSP A brand-new language server for Typst. Features Syntax highlighting, error reporting, code completion, and function signature help Compiles
Renders typst code blocks in Obsidian into images using Typst through the power of WASM!
Obsidian Typst Renders typst code blocks into images using Typst through the power of WASM! This is still very much in development, so suggestions/bug
A save/load framework for Bevy game engine.
💾 Moonshine Save A save/load framework for Bevy game engine. Overview In Bevy, it is possible to serialize and deserialize a World using a DynamicSce
A bevy plugin for creating grids, for debugging purposes
Bevy Debug Grid A plugin for creating debug mesh grids in the bevy game engine. The default_cube example Installation To install this plugin, add the
A Bevy helper to easily manage resources that need to persist across game sessions.
bevy-persistent A Bevy helper to easily manage resources that need to persist across game sessions. Background In games, there are a lot of resources
Apply a pixelation effect to any Bevy mesh or scene without post-processing.
Pixelate Mesh Apply a pixelation effect to any Bevy mesh or scene without post-processing. Usage Add the PixelateMeshPlugin, where you specify a compo
Code sample for "Reading files the hard way Part 3"
read-raw-ext4 Rust code sample to read an ext4 partition from Rust, for: https://fasterthanli.me/series/reading-files-the-hard-way/part-3 Usage Don't.
A compiler to convert Cairo's intermediate representation "Sierra" code to MLIR.
Cairo Sierra to MLIR compiler A compiler to convert Cairo's intermediate representation "Sierra" code to MLIR. Documentation There is an mdbook in the
A simple helper for spawning objects in Bevy.
Spew A simple helper for spawning objects in Bevy. Usage First, create an enum that holds objects you might want to spawn: #[derive(Debug, Eq, Partial
A domain-specific language for Infrastructure as Code
Skyr A domain-specific language for Infrastructure As Code, with a phased execution model, allowing for expressive and highly dynamic IaC solutions. D
A code generator to reduce repetitive tasks and build high-quality Rust libraries. 🦀
LibMake A code generator to reduce repetitive tasks and build high-quality Rust libraries Welcome to libmake 👋 Website • Documentation • Report Bug •
💬 a CLI for learning to distribute CLIs in rust
axolotlsay 💬 a CLI for learning to distribute CLIs in rust Usage axolotlsay "hello world" +-------------+ | hello world |
Tony Hawk's Underground 2: Remix Cheat Cracker - Performs dictionary attack on cheat code hashes for THU2R
Tony Hawk's Underground 2 Cheat Cracker A simple utility for cracking cheat codes for Tony Hawk's Underground 2, written in Rust. Background This proj
An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities
bevy_sparse_grid_2d An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities. Personally, I'm using it for simple stupi
3D wechat jump-jump game made with bevy engine.
English jump-jump 微信跳一跳游戏 角色跳跃动画 角色和平台蓄力效果 角色蓄力粒子特效 角色摔落效果 相机跟随 自动生成平台 飘分效果 分数统计 游戏UI 游戏音效 WASM支持 在线游玩:点这里(电脑版Chrome/Firefox/Edge打开) 运行 本地运行 cargo run
Downloads and provides debug symbols and source code for nix derivations to gdb and other debuginfod-capable debuggers as needed.
nixseparatedebuginfod Downloads and provides debug symbols and source code for nix derivations to gdb and other debuginfod-capable debuggers as needed
🏭 Convert Markdown documents into themed HTML pages with support for code syntax highlighting, LaTeX and Mermaid diagrams.
Marky Markdown Magician 🧙 Features Hot reload previewing 🔥 Conversion to HTML / PDF 🏭 Themes! ✨ Extensions - Math, diagrams, syntax-highlighting 🧩
Persist game settings like music volume or graphic settings in a nice toml file in the right location.
Bevy Settings The goal of this project is to store settings in a resource throughout game launches. Currently this crate supports Linux, Mac and Windo
A simple ngram-based code search CLI.
About codesearch is a simple command-line tool to conduct ngram-based searches on your codebase. Contributing Pull requests are always welcome to intr
This code features a viper-client, which can connect to a viper-server, a custom interface made for Comelit devices.
Viper Client 👷 (WIP) This is code for my intercom; specifically for the Comelit Mini Wi-Fi MSFV. This features a ViperClient which can talk to the Co
Raw C Shell: interact with your operating system using raw C code, because why not?
rcsh Raw C Shell is a minimalist shell with no built in commands. You write entirely in C code and use return; to execute your code. Unlike that silly
Demo provider, source code for the Provider tutorial.
Fiberplane "Catnip" (tutorial) provider This repository contains the final code of the provider built within the "Create a Provider" tutorial. It reli
Blazingly fast Rust CLI app to sync data from a folder of excel workbooks into generated c# code for unity usage
Extensions supported ( .xls, .xlsx, .xlsm, .xlsb, .xla, .xlam, .ods ) Speed Test Image shows the results of 5000defs synced from 2 workbooks and 5 she
An ability management suite for Bevy.
About A fully-featured set of tools for managing abilities in Bevy. This crate is meant to be used with Leafwing Input Manager, which converts inputs
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
Bevy Quinnet A Client/Server game networking plugin using QUIC, for the Bevy game engine. Bevy Quinnet QUIC as a game networking protocol Features Roa
This repository contains the sample code for Rainer Stropek's talk at Eurorust 2022.
Building Web APIs with Rust - State of the Union Introduction This repository contains the sample code for Rainer Stropek's talk at Eurorust 2022. The
Accompanying code for my talk "No free lunch: Limits of Wasm as a bridge from Rust to JS" presented @ EuroRust2022 in Berlin
No free lunch: Limits of Wasm as a bridge from Rust to JS Accompanying code for the talk I presented at EuroRust 2022 in Berlin, Germany Slides for th
Minimalistic implementation of entity kinds for Bevy ECS.
Bevy 💖 Kindly This crate is a minimalistic implementation of Kinded Entities for Bevy game engine. In summary, it allows the user to define, construc
The source code of the 'rg' crate. It is an intentional typo-squat that redirects folks to 'ripgrep'.
This is the rg crate that always fails to compile and suggests that folks run cargo install ripgrep instead. Namely, while rg is the command name of r
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
Smithy-rs PokémonService API
Smithy-rs PokémonService API
Zinnia is a runtime for Filecoin Station modules. It provides a sandboxed environment to execute untrusted code on consumer-grade computers.
🌼 Zinnia Zinnia is a runtime for Filecoin Station modules. It provides a sandboxed environment to execute untrusted code on consumer-grade computers.
A helper bevy plugin to handle downloading OpenStreetMap-compliant slippy tiles
Bevy Slippy Tiles A helper bevy plugin to handle downloading OpenStreetMap-compliant slippy tiles. [DownloadSlippyTilesEvent] can be fired to request
batch eval tool for machine code. eval() but for asm.
yaxpeax-eval yaxpeax-eval is the repo providing yaxeval, a tool to execute machine code with preconditions and report state at exit. currently, yaxeva
An atomic save/load system for Bevy Game Engine.
☢️ Bevy Atomic Save An atomic save/load system for Bevy. Features Save and load a World into a RON file on disk Control which entities should particip
Update Twitter profile with a meter showing how close you are to code burnout.
WakaTime Code Burnout Meter in Twitter Profile Inspired by trash's Twitter profile, this repo adds a burnout meter to your Twitter profile. It uses Wa
My Advent of Code 2022 solutions, in Rust.
AoC 2022 My solutions for the 2022 edition of Advent of Code in Rust. Simply run cargo run --release --bin dayXX to solve. Some days require z3, insta
📺 An implementation of the retro bouncing DVD logo screensaver animation built with bevy and rust
📺 Bevy bouncing DVD logo This project is a simple demonstration of using the Bevy game engine and the Rust programming language to create a bouncing
Advent of Code 2022 - in Rust!
Advent of Code 2022 My solutions to problems in 2022 edition of Advent of Code, written in Rust. How to use this repo: The best way to see how solutio
A framework for saving and loading game state in Bevy.
Bevy_save A framework for saving and loading game state in Bevy. Features bevy_save is primarily built around extension traits to Bevy's World. Serial
it aims to augment git with primitives to build integrated, cryptographically verifiable collaboration workflows around source code
it aims to augment git with primitives to build integrated, cryptographically verifiable collaboration workflows around source code. It maintains the distributed property of git, not requiring a central server. it is transport agnostic, and permits data dissemination in client-server, federated, as well as peer-to-peer network topologies.
Mad veggies: a puzzle game made for the LD52
It's winter, time to plan our future garden to get the best harvest possible! mad veggies is a puzzle game about interactions between vegetables. Some
This tool allows you to create the files needed for a Visual Studio project so that you can continue coding on a Mac for C++ with Visual Studio Code and then submit the Visual Studio project for Class Assignments
This tool allows you to create the files needed for a Visual Studio project so that you can continue coding on a Mac for C++ with Visual Studio Code and then submit the Visual Studio project for Class Assignments
Code for working with edge-matching puzzles in the Eternity 2 family.
e2rs Code for working with edge-matching puzzles in the Eternity 2 family. This is a WIP sketch of some APIs and algs for representing and manipulatin
A few "fun" examples for the Bevy engine !
Bevy fun examples A few different examples for bevy (not the official examples :) Tested with Bevy 0.9.1 List of examples Vertex Animation vertex shad
I'm currently learning Rust and these are my first programs with this language
learning-Rust I follow the Rust by example official doc for learning That is also available in 'doc pdf' alongside another great rust learning sheet I
🎄🦀 Advent of Code in Rust - in 1000ms
Advent of Code 2022 What it says on the tin. This year is in Rust, which I am enjoying very much. There is a retrospective blog post about this projec
A Source library for Ara Programming Language 🗃
Ara Source A Source library for Ara Programming Language 🗃 Usage Add ara_source to your Cargo.toml, and you're good to go! [dependencies] ara_source
Stockbook embeds 1-bit raster images in your code at compile time
stockbook Stockbook embeds 1-bit raster images in your code at compile time. Designed primarily for #![no_std] usage, in embedded or other program-mem
A simple example showcasing how to use Bevy to display a square with acceleration (controllable with your keyboard) that wraps around the screen!
Bevy Wrapping Square example A simple example showcasing how to use Bevy to display a square with acceleration (controllable with your keyboard) that
🎄 My Advent of Code solutions in Rust. http://adventofcode.com/2022
Advent of Code 2022 in Rust My Advent of Code 2022 solutions in the Rust programming language. This repository holds a separate Rust project for each
Code examples, data structures, and links from my book, Rust Atomics and Locks.
This repository contains the code examples, data structures, and links from Rust Atomics and Locks. The examples from chapters 1, 2, 3, and 8 can be f
Advent of Code 2022 - my answers
Advent of Code 2022 my answers Development occurs in language-specific directories: Haskell Kotlin Python Rust Day1.hs Day1.kt day1.py day1.rs Day2.hs
A real-time raytracing engine, with extra Bevy integration
strolle Strolle (from strålspårning) is a real-time raytracing engine written entirely in Rust, running on CPU & GPU: It comes integrated with Bevy, b
Adds support for wasm/wat assets in Bevy, and enables easier scripting
bevy_wasm_scripting Adds support for wasm/wat assets in Bevy, and enables easy scripting. This is enabled through the wasmer crate. Prepare for public
Advent of Code, different language each day
I forgor 💀 Advent Of Code 2022 Using a different language each Day!! (For obvious reason some solutions might be absolute shitcode, since I'm learnin
a library for generating bevy_rapier2d colliders, for bevy apps, from images with transparency
bevy_rapier_collider_gen a library for generating bevy_rapier2d colliders, for bevy apps, from images with transparency example to see this in action
Work-in-Progress, opinionated game framework built on Bevy.
Bones A work-in-progress, opinionated game meta-engine built on Bevy. Under development for future use in the Jumpy game, and possibly other FishFolk
Generate PHP code from Rust using a fluent API 🐘 🦀
PHP-Codegen Generate PHP code from Rust using a fluent API 🐘 🦀 Rust PHP Usage To bring this crate into your repository, either add php_codegen to yo
Rubik's cube made with bevy engine.
English Rubik's Cube 魔方 3阶魔方 随机打乱魔方 重置魔方 鼠标拖拽魔方旋转 游戏UI 相机视角控制(缩放、移动) WASM支持 在线游玩:点这里(电脑版Chrome/Firefox/Edge打开) 运行 本地运行 cargo run WASM运行 rustup target
A fast static code analyzer & language server for Python
pylyzer ⚡ pylyzer is a static code analyzer / language server for Python written in Rust. Installation cargo (rust package manager) cargo install pyly
Advent of Code, this year I will attempt the 25 different languages challenge
Advent of Code 2022 As this is my third year doing Advent of Code, this time I will try the 25 Different Languages Challenge, which is solving the pro
A framework for building adventure games in Bevy.
Bevy_adventure A framework for building 3d adventure games in Bevy. preview.mp4 Features Interactive trait is the backbone of the framework, allowing
I will be attempting Advent of Code 2022 with Rust, a language I have never learned before.
Advent of Code 2022 This year, I will be attempting Advent of Code with Rust, a language I have never learned before. I will also be taking some notes
RPG Dialog support for Bevy, written in pure Rust!
🌷 🌷 Bevy x RPG Dialog 🌸 🌸 RPG Dialog support for Bevy, written in pure Rust! bevy-rpg is a plugin crate that adds dialog functionalities to Bevy,
Here are my Advent of Code solutions for 2022.
advent-of-code-2022 This repository contains my Advent of Code solutions for 2022. I am doing them in Ruby, Crystal, and Rust, and as I release each d
Trying to solve Advent of Code 2022 in 25 different languages (1 day = 1 language)
Advent of Code 2022: 15/25 langs I’ll try to solve this Advent of Code using different language for each day. Any programs needed to run the code will
🏷️ Markers for Bevy ECS Entities
Bevy ECS Markers Adds the support for marking entites and fetching them in queries Example View the whole example here #[derive(EntityMarker)] enum Pl
A simple trait-based framework for the annual Advent of Code programming challenge.
lib_aoc lib_aoc is a simple trait-based framework for the annual Advent of Code programming challenge. Focus less on the boilerplate and more on the p