57 Repositories
Rust parallel-ecs Libraries
A PAM module that runs multiple other PAM modules in parallel, succeeding as long as one of them succeeds.
PAM Any A PAM module that runs multiple other PAM modules in parallel, succeeding as long as one of them succeeds. Development I created a VM to test
Cloud-optimized GeoTIFF ... Parallel I/O 🦀
cog3pio Cloud-optimized GeoTIFF ... Parallel I/O Yet another attempt at creating a GeoTIFF reader, in Rust, with Python bindings. Installation Rust ca
Salty and Sweet one-line Rust Runtime Optimization Library
SAS SAS (Salty-And-Sweet) is an one-line Rust runtime optimization library. Features NUMA-aware rayon: numa feature should be enabled If you have 1 NU
A simple type safety solution for Bevy ECS.
🍎 Moonshine Kind A simple type safety solution for Bevy ECS. Overview An Entity is a generic way to reference entities within Bevy ECS: #[derive(Comp
A direct ecs to low-level server implementation for Godot 4.1
godot_ecs What if Godot 4.1 and Bevy got married? Well, you'd get one interesting duo of data driven goodness. In Development This crate is not produc
wecs (wckd-ecs) is a simple ECS library suitable for general use.
wecs wecs (wckd-ecs) is a simple ECS library heavily based on bevy_ecs. Motivation As part of my "Road to Rust GameDev" journey, I wanted to learn how
µFUZZ: Redesign of Parallel Fuzzing using Microservice Architecture
mufuzz, a parallel fuzzing framework TODO: Add reference Build Install cargo and protoc curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
Bring Bevy's ECS to Godot4
bevy_godot4 Bring the design power of Bevy's ECS to the mature engine capabilities of Godot 4. WARNING: This crate is very early in development, and i
ABQ is a universal test runner that runs test suites in parallel. It’s the best tool for splitting test suites into parallel jobs locally or on CI
🌐 abq.build 🐦 @rwx_research 💬 discord 📚 documentation ABQ is a universal test runner that runs test suites in parallel. It’s the best tool f
Minimalistic implementation of entity kinds for Bevy ECS.
Bevy 💖 Kindly This crate is a minimalistic implementation of Kinded Entities for Bevy game engine. In summary, it allows the user to define, construc
Parallel iteration of FASTA/FASTQ files, for when sequence order doesn't matter but speed does
Rust-parallelfastx A truly parallel parser for FASTA/FASTQ files. Principle The input file is memory-mapped then virtually split into N chunks. Each c
A performant, small and versatile entity component system written in Rust
A performant, zero-dependency ECS library with a nice API written in Rust. Usage # Cargo.toml [dependecies] kiwi-ecs = "1.3" // lib.rs use kiwi_ecs::
A simple example showcasing how to use Bevy to display a square with acceleration (controllable with your keyboard) that wraps around the screen!
Bevy Wrapping Square example A simple example showcasing how to use Bevy to display a square with acceleration (controllable with your keyboard) that
🏷️ Markers for Bevy ECS Entities
Bevy ECS Markers Adds the support for marking entites and fetching them in queries Example View the whole example here #[derive(EntityMarker)] enum Pl
Async Lightweight HTTP client using system native library if possible. (Currently under heavy development)
Async Lightweight HTTP Client (aka ALHC) What if we need async but also lightweight http client without using such a large library like reqwest, isahc
Parallel pipelined map over iterators.
plmap Parallel pipelined map over iterators for rust. Documentation docs.rs/plmap Example Parallel pipelined mapping: // Import the iterator extension
Learning Rust and ECS by implementing an emulator for Silkroad Online.
Skrillax Learning Rust and ECS by implementing an emulator for an MMORPG. Skrillax is my learning project for playing around with Rust, learning about
You have been an apprentice to a powerful sorcerer for as long as you can remember.
You have been an apprentice to a powerful sorcerer for as long as you can remember. However you dream of becoming a rancher, raising animals in your own pen.
Toggle parallelism with feature flags!
maybe_parallel_iterator Write your code once. Then toggle between sequential and parallel iterators with a feature flag! let a: Veci32 = (0..100).co
Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust.
bevy_dioxus Dioxus Plugin for Bevy Write Cross-platform application with React-like decralative UI framework and scalable ECS architecture all in Rust
A collection of components and widgets that are built for bevy_ui and the ECS pattern
Widgets for Bevy UI A collection of components and widgets that are built for bevy_ui and the ECS pattern. Current State This was started recently and
A massively parallel, optimal functional runtime in Rust
High-order Virtual Machine (HVM) is a pure functional compile target that is lazy, non-garbage-collected and massively parallel. It is also beta-optimal, meaning that, in several cases, it can be exponentially faster than most functional runtimes, including Haskell's GHC.
Tachyon is a performant and highly parallel reliable udp library that uses a nack based model
Tachyon Tachyon is a performant and highly parallel reliable udp library that uses a nack based model. Strongly reliable Reliable fragmentation Ordere
High-order Virtual Machine (HVM) is a pure functional compile target that is lazy, non-garbage-collected and massively parallel
High-order Virtual Machine (HVM) High-order Virtual Machine (HVM) is a pure functional compile target that is lazy, non-garbage-collected and massivel
A fast, customizable, and easy to use JavaScript and TypeScript linter
RSLint A fast, customizable, and easy to use JavaScript and TypeScript linter Guide | Contributing | Website | Linter Rules ⚠️ RSLint is in early deve
A Multitask Parallel Concurrent Executor for ns-3 (network simulator)
A Multitask Parallel Concurrent Executor for ns-3 (network simulator)
Soufflé is a variant of Datalog for tool designers crafting analyses in Horn clauses. Soufflé synthesizes a native parallel C++ program from a logic specification.
Welcome! This is the official repository for the Soufflé language project. The Soufflé language is similar to Datalog (but has terms known as records)
Entity Component System focused on usability and speed.
Shipyard ⚓ Shipyard is an Entity Component System focused on usability and speed. If you have any question or want to follow the development more clos
Shred - Shared resource dispatcher
shred - Shared resource dispatcher This library allows to dispatch systems, which can have interdependencies, shared and exclusive resource access, in
AMCOS - A high-peformance parallel monte-carlo simulation for estimating the fair value of options in finance
antoons-monte-carlo-options-sim A high-peformance parallel monte-carlo simulation for estimating the fair value of options in finance. Written in Rust
A sci-fi battle simulation implemented in the bevy engine.
Bevy Combat It's a bevy port of my ECS Combat Unity demo. Check out the web demo in your browser. You can use the - and = keys to speed up and slow do
🤹 2D sprite rendering extension for the specs ECS system
specs-blit 2D sprite rendering extension for the Specs ECS system. All sprites are loaded onto a big array on the heap. Example // Setup the specs wor
Continuous Delivery for Declarative Kubernetes, Serverless and Infrastructure Applications
Continuous Delivery for Declarative Kubernetes, Serverless and Infrastructure Applications Explore PipeCD docs » Overview PipeCD provides a unified co
Examples to demonstrate how to use PipeCD
examples A repository contains some examples for PipeCD. NOTE: This repository is automatically synced from the examples directory of pipe-cd/pipe rep
Parallel iterator processing library for Rust
Parallel iterator processing library for Rust I keep needing one, so I wrote it. See [IteratorExt] for supported operations. In essence, if you have:
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
bevy_ecs_ldtk An ECS-friendly ldtk plugin for bevy. Uses bevy_ecs_tilemap as a base. Not released yet, still in development. bevy_ecs_tilemap once sup
Blackmarlin is a chess engine fully written in Rust.
Blackmarlin WIP UCI Chess Engine Blackmarlin is a chess engine fully written in Rust. Make sure to compile the chess engine with cargo build --release
1 library and 2 binary crates to run SSH/SCP commands on a "mass" of hosts in parallel
massh 1 library and 2 binary crates to run SSH/SCP commands on a "mass" of hosts in parallel. The binary crates are CLI and GUI "frontends" for the li
The Solana Program Library (SPL) is a collection of on-chain programs targeting the Sealevel parallel runtime.
Solana Program Library The Solana Program Library (SPL) is a collection of on-chain programs targeting the Sealevel parallel runtime. These programs a
Creative Coding Framework based on Entity Component System (ECS) written in Rust
creativity creativity is Creative Coding Framework based on Entity Component System (ECS) written in Rust. Key Features TBA Quick Start TBA How To Con
Collects accurate files while running in parallel through directories. (Simple, Fast, Powerful)
collectfiles Collects accurate files while running in parallel through directories. (Simple, Fast, Powerful) | Docs | Latest Note | [dependencies] col
Rust Parallel Iterator With Output Sequential Consistency
par_iter_sync: Parallel Iterator With Sequential Output Crate like rayon do not offer synchronization mechanism. This crate provides easy mixture of p
Download a file using multiple threads in parallel for faster download speeds.
multidl Download a file using multiple threads in parallel for faster download speeds. Uses 0 external dependencies. Usage Usage: multidl [--help] ADD
gzp - Multi-threaded Compression
gzp - Multi-threaded Compression
A tilemap rendering crate for bevy which is more ECS friendly.
bevy_ecs_tilemap A tilemap rendering plugin for bevy which is more ECS friendly by having an entity per tile. Features A tile per entity Fast renderin
Parallel finance a decentralized lending protocol built on top of the Polkadot ecosystem. Our unique approach will allow users to earn "double interests" from staking and lending their tokens simultaneously.
Parallel Finance A new Cumulus-based Substrate node, ready for hacking 🚀 Getting Started Follow these steps to get started with the Cumulus Template
A minimalist and safe ECS library for rust!
The full ECS (Entity-Component-System) library. Support an Open Source Developer! ♥️ Composed of two smaller libraries: world_dispatcher: the System p
Splits test files into multiple groups to run tests in parallel nodes
split-test split-test splits tests into multiple groups based on timing data to run tests in parallel. Installation Download binary from GitHub releas
Rust crate for configurable parallel web crawling, designed to crawl for content
url-crawler A configurable parallel web crawler, designed to crawl a website for content. Changelog Docs.rs Example extern crate url_crawler; use std:
** Deprecated **
parallel-getter When fetching a file from a web server via GET, it is possible to define a range of bytes to receive per request. This allows the poss
High performance Rust ECS library
Legion aims to be a feature rich high performance Entity component system (ECS) library for Rust game projects with minimal boilerplate. Getting Start
Specs - Parallel ECS
Specs Specs Parallel ECS Specs is an Entity-Component System written in Rust. Unlike most other ECS libraries out there, it provides easy parallelism
Single-reader, multi-writer & single-reader, multi-verifier; broadcasts reads to multiple writeable destinations in parallel
Bus Writer This Rust crate provides a generic single-reader, multi-writer, with support for callbacks for monitoring progress. It also provides a gene
Radiate is a parallel genetic programming engine capable of evolving solutions to many problems as well as training learning algorithms.
Radiate Coming from Evolutionary Radiation. Evolutionary radiation is a rapid increase in the number of species with a common ancestor, characterized
Fast, parallel, extensible and adaptable genetic algorithms framework written in Rust
oxigen Oxigen is a parallel genetic algorithm framework implemented in Rust. The name comes from the merge of OXIdación (Rust translated to Spanish) a
A parallel universal-ctags wrapper for git repository
ptags A parallel universal-ctags wrapper for git repository Description ptags is a universal-ctags wrapper to have the following features. Search git
This project now lives on in a rewrite at https://gitlab.redox-os.org/redox-os/parallel
MIT/Rust Parallel: A Command-line CPU Load Balancer Written in Rust This is an attempt at recreating the functionality of GNU Parallel, a work-stealer