49 Repositories
Rust gamedev Libraries
Hotkey widget for egui!
egui-keybind, a hotkey library for egui crates.io | docs.rs | examples | changelogs This library provides a simple egui widget for keybindings (hotkey
Contain an energetic quantum particle by strategically placing walls in this 48-hour jam game
Contain an energetic quantum particle by strategically placing walls in this 48-hour jam game. Made with Bevy Engine.
wecs (wckd-ecs) is a simple ECS library suitable for general use.
wecs wecs (wckd-ecs) is a simple ECS library heavily based on bevy_ecs. Motivation As part of my "Road to Rust GameDev" journey, I wanted to learn how
bevy_scriptum is a a plugin for Bevy that allows you to write some of your game logic in a scripting language
bevy_scriptum is a a plugin for Bevy that allows you to write some of your game logic in a scripting language. Currently, only Rhai is supported, but more languages may be added in the future.
An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities
bevy_sparse_grid_2d An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities. Personally, I'm using it for simple stupi
3D wechat jump-jump game made with bevy engine.
English jump-jump 微信跳一跳游戏 角色跳跃动画 角色和平台蓄力效果 角色蓄力粒子特效 角色摔落效果 相机跟随 自动生成平台 飘分效果 分数统计 游戏UI 游戏音效 WASM支持 在线游玩:点这里(电脑版Chrome/Firefox/Edge打开) 运行 本地运行 cargo run
A performant, small and versatile entity component system written in Rust
A performant, zero-dependency ECS library with a nice API written in Rust. Usage # Cargo.toml [dependecies] kiwi-ecs = "1.3" // lib.rs use kiwi_ecs::
`N` dimensional cubic chunks crate
Hypercube Todo create OffsetShapeS: Shape, const D: usize a Shape offset by some amount Api positions(self) - OffsetPositionsSelf create OffsetPo
General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn
Overview "This library stinks!" ... "Unless you like durian" durian is a client-server networking library built on top of the QUIC protocol which is i
a library for generating bevy_rapier2d colliders, for bevy apps, from images with transparency
bevy_rapier_collider_gen a library for generating bevy_rapier2d colliders, for bevy apps, from images with transparency example to see this in action
RPG Dialog support for Bevy, written in pure Rust!
🌷 🌷 Bevy x RPG Dialog 🌸 🌸 RPG Dialog support for Bevy, written in pure Rust! bevy-rpg is a plugin crate that adds dialog functionalities to Bevy,
A plugin-first anime-ish video game
🌷 🌷 Project Flara 🌸 🌸 A plugin-first anime-ish video game Have you ever played an anime mobile video game, and then wondered. Huh, I wish I could
The (hopefully) final iteration of Luminol, written in Rust with love ❤️
Luminol Luminol is an experimental remake of the RGSS RPG Maker editors in Rust with love ❤️ . Luminol targets wasm and native builds with eframe. Lum
A library for spatial partitioning of 3D data.
Eightfold A library for spatial partitioning of 3D data. Built with nalgebra. Not yet fit for actual use; wait until 1.0.0. Feature Flags spatial :: [
TicTacToe Gui game in rust.
TicTacToe Gui Game in rust Cross platform game using Macroquad - https://github.com/not-fl3/macroquad Planned to be Local and online multiplayer Quick
Yet Another Texture Packer - a small and simple CLI application to pack multiple textures/sprites into a texture atlas/sprite sheet
YATP (Yet Another Texture Packer) A small and simple CLI application to pack multiple textures/sprites into a texture atlas/sprite sheet. Installation
A Rust framework for building Minecraft servers.
A Rust framework for building Minecraft: Java Edition servers. Like feather, Valence is an effort to build a Minecraft compatible server completely fr
Vulkan and Rust rendering~game engine which creation is covered with YouTube videos
Vulkan and Rust rendering~game engine which creation is covered with YouTube videos
A sandbox library for making FAST voxel games
voxelize WIP A well-optimized web-based voxel engine. Development Before starting, make sure to install the following: rust node.js cargo-watch # clon
A space shooter game made with Amethyst and Rust.
Theta Wave Project Introduction This game was made with the Amethyst engine. It is inspired by games like Raiden and The Binding of Isaac. Game Introd
An alternative ggez implementation on top of miniquad.
Good Web Game good-web-game is a wasm32-unknown-unknown implementation of a ggez subset on top of miniquad. Originally built to run Zemeroth on the we
A 2D rust game engine focused on portability.
The Cross Platform Engine Emerald is designed to be as lightweight as possible, while remaining a fully-featured and cross-platform game engine. The a
▦⧉□▣ A curated list of links to miniquad/macroquad-related code & resources
Awesome Quads A curated list of links to miniquad/macroquad-related code & resources. Game engines miniquad - main crate, engines below build on top o
🚢 Battleship game implemented in Rust
🚢 Battleship game implemented in Rust. Fully playable between 2 players on the terminal. To play on the public instance: $ nc battleship.o
bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner.
Bevy Sequential Actions bevy_sequential_actions is a library for the Bevy game engine that aims to execute a list of actions in a sequential manner. T
🎮 A 2D game framework written in Rust
Nova Nova is a 2D game framework written in Rust. ⚠️ Use at your own risk! This framework is designed as a base for my own projects, rather than as a
3d car simulation in rust
3d car simulation in rust This project is developed with intention to learn: programming on rust, computer graphics, physics simulation, geometric alg
Rust wants & tracking for Embark 🦀
Embark Rust Ecosystem High-level tracking and discussions about improving Rust and the Rust ecosystem for our game development use cases at Embark. Ch
Entity Component System focused on usability and speed.
Shipyard ⚓ Shipyard is an Entity Component System focused on usability and speed. If you have any question or want to follow the development more clos
State of the art "build your own engine" kit powered by gfx-hal
A rendering engine based on gfx-hal, which mimics the Vulkan API. Building This library requires standard build tools for the target platforms, except
Reads files from the Tiled editor into Rust
rs-tiled Read maps from the Tiled Map Editor into rust for use in video games. It is game engine agnostic and pretty barebones at the moment. Document
Rust to SPIR-V compiler
Rlsl - Rust Like Shading Language Deprecated in favor of rust-gpu What is Rlsl? Rlsl can compile a subset of Rust to SPIR-V. You can read more about t
Pyxel - A retro game engine for Python
[ English | 中文 | Deutsch | Español | Français | Italiano | 日本語 | 한국어 | Português | Русский ] Pyxel is a retro game engine for Python. Thanks to its si
An opinionated 2D game engine for Rust
Coffee An opinionated 2D game engine for Rust focused on simplicity, explicitness, and type-safety. Coffee is in a very early stage of development. Ma
🎮 A simple 2D game framework written in Rust
Tetra Tetra is a simple 2D game framework written in Rust. It uses SDL2 for event handling and OpenGL 3.2+ for rendering. Website Tutorial API Docs FA
A Rust library for blitting 2D sprites
blit A Rust library for blitting 2D sprites Documentation Usage Add this to your Cargo.toml:
🤹 2D sprite rendering extension for the specs ECS system
specs-blit 2D sprite rendering extension for the Specs ECS system. All sprites are loaded onto a big array on the heap. Example // Setup the specs wor
A collection of small games for the Fantasy Console WASM-4
WASM-4 Tutorial Games This repo contains the source code for different tutorial games for the Fantasy Console WASM-4. The goal is to provide a one-sto
Pong-like videogame made with Rust and Bevy
Rust pong Pong-like videogame made with Rust and Bevy Features Correct Physics AI Score Wasm TO DO Score Wasm Multiplayer How to run For the desktop v
Red Light, Green Light is a traditional Korean children's game, popularised by the Squid Game TV series.
Red Light, Green Light Red Light, Green Light is a traditional Korean children's game, popularised by the Squid Game TV series. This project is the di
Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.
Ludum Dare #49 Compo entry - Procedural Spider Small game where you play a big spider chasing small spiders. Each spider you catch makes you bigger! C
Welcome to LibraCity - city planning on a needle!
🏙 LibraCity - city planning on a needle! Tentative entry for LDJam #49 - Theme: unstable. LibraCity is a city planning game on a needle. Literally. I
A space-themed shoot 'em up game.
Zenith A space-themed shoot 'em up game made with Bevy. Building from source After you clone this repository, ensure you have Rust installed. Dependin
Data-oriented and data-driven game engine written in Rust
What is Amethyst? Amethyst is a data-driven and data-oriented game engine aiming to be fast and as configurable as possible. Principles These principl
A refreshingly simple data-driven game engine built in Rust
What is Bevy? Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever! WARNING Bevy is still in the ve
Source code for the Mun language and runtime.
Mun Mun is a programming language empowering creation through iteration. Features Ahead of time compilation - Mun is compiled ahead of time (AOT), as
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Dear ImGui (This library is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addit
A refreshingly simple data-driven game engine built in Rust
What is Bevy? Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever! WARNING Bevy is still in the ve
👾 Modern and minimalist pixel editor
██ ████ ██ ██ ███ ██ ███ ██ ██ ██ ██ ██ ██ `rx` is a modern and minimalist pixel editor. Designed with g