Hypercube
Todo
OffsetShape<S: Shape, const D: usize>
create a Shape
offset by some amount
Api
positions(self) -> OffsetPositions<Self>
OffsetPositions<S: Shape, D>
create - impl
Iterator<Item = Vector<i32, D>>
Aabb<D>
create positions(&self) -> OffsetPositions<..?>
World
- add methods
min[_|position|chunk]
,max[_|position|chunk]
,bouding_box(&self) -> Aabb