31 Repositories
Rust bogo-renderer Libraries
A Vulkan renderer for egui using Ash.
egui-ash-renderer A Vulkan renderer for egui using Ash. This is meant to add support for egui in your existing Vulkan/ash applications. Not a full efr
Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading
Gauzilla A 3D Gaussian Splatting (3DGS) renderer written in Rust for platform-agnostic WebAssembly (WASM) with lock-free multithreading. Uses WebGL an
A Rust-based renderer for Remotion videos.
Rustymotion A Rust-based renderer for Remotion projects. 🚧 WARNING: This is exploratory work only, use at your own risk. Design Remotion allows you t
A tiny software renderer written in Rust.
tiny-renderer 简单的软光栅化渲染器 基础数学库 Bresenham画线算法 Cohen-Sutherland线段裁剪算法 glTF模型加载 模型/视图/投影变换 背面剔除 视椎剔除 齐次空间裁剪 深度测试 Blinn–Phong着色模型 重心坐标插值 运行 bresenham画线算法
Just a simple object renderer, written in under 500 lines using Rust.
All cargoes that the project runs are: bitflags: a crate for defining bitflag types cfg-if: a small macro crate for defining cfg-based - conditional c
Translation support for mdbook. The plugins here give you a structured way to maintain a translated book.
Gettext Translation Support for mdbook The plugins here makes it easy to translate documentation written in mdbook into multiple languages. Support fo
Small microservice to render Lottie animation files via an http REST API.
Lottie Renderer Service Small microservice to render Lottie animation files via an http REST API. Run via docker docker run -p 8080:8080 ghcr.io/mikbo
A text renderer for Rust's embedded-graphics crate, based on U8g2
u8g2-fonts This crate is a pure Rust reimplementation of the font subsystem of U8g2. It is intended for the embedded-graphics ecosystem. Licensing Whi
♾️ A multithreaded fractal renderer in Rust
fractal.rs A multithreaded fractal renderer in Rust Online release The live wasm-compiled release is accessible here. Due to some rust wasm compiler l
Renderer-agnostic toolkit for Indie Game Developers
Indie Toolkit Renderer-agnostic toolkit for Indie Game Developers Features Not yet implemented: app_kit debug_kit input_kit asset_kit audio_kit Implem
A cpu-based raytracer written in rust.
mini-raytracer A cpu-based raytracer written in rust. This project was written by me to learn about computer graphics, specifically rayracing. Feature
A cross-platform GUI library for Rust, inspired by Elm
Iced A cross-platform GUI library for Rust focused on simplicity and type-safety. Inspired by Elm. Features Simple, easy-to-use, batteries-included AP
🦅🦁 Fast, simple 2D text renderer for wgpu
🦅 glyphon 🦁 Fast, simple 2D text rendering for wgpu What is this? This crate provides a simple way to render 2D text with wgpu by: rasterizing glyph
Sdf 2d shape renderer for Bevy
bevy_smud Sdf 2d shape rendering for Bevy. Bevy smud is a way to conveniently construct and render sdf shapes with Bevy. Given a shape function/expres
A plugin to use the kajiya renderer with bevy
🕊️ 💡 bevy-kajiya A plugin that enables use of the kajiya renderer in bevy WARNING: This plugin is barebones and supports a limited set of features.
A example bevy application using bevy-kajiya for its renderer
☀️ bevy-kajiya playground A example bevy application using bevy-kajiya for its renderer NOTE: only tested on Windows. For more context, check out the
CPU-Accelerated 3D renderer fully written in Rust
Bogo-Renderer CPU-Accelerated 3D renderer fully written in Rust. This is 100% hobby project. Don't expect anything from it. Showcases Features Soft Sh
State of the art "build your own engine" kit powered by gfx-hal
A rendering engine based on gfx-hal, which mimics the Vulkan API. Building This library requires standard build tools for the target platforms, except
A library to display rich (Markdown) snippets and texts in a rust terminal application
A CLI utilities library leveraging Markdown to format terminal rendering, allowing separation of structure, data and skin. Based on crossterm so works
💡 Experimental real-time global illumination renderer 🦀
💡 kajiya Experimental real-time global illumination renderer made with Rust and Vulkan Its general goal is to get as close as possible to path-traced
A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.
This is a high-performance renderer designed among other things to render glTF models that use the KHR_materials_transmission and KHR_materials_volume
A high-performance SVG renderer, powered by Rust based resvg and napi-rs.
resvg-js resvg-js is a high-performance SVG renderer, powered by Rust based resvg and napi-rs. Fast, safe and zero dependencies! No need for node-gyp
ASCII 3D-renderer using Ray Marching technique written in Rust with NCurses
pistol ASCII renderer using Ray Marching technique written in Rust 🦀 with NCurses. This project is a giga-chad compared to my previous attempt to wri
Fontdue - The fastest font renderer in the world, written in pure rust.
Fontdue is a simple, no_std (does not use the standard library for portability), pure Rust, TrueType (.ttf/.ttc) & OpenType (.otf) font rasterizer and layout tool. It strives to make interacting with fonts as fast as possible, and currently has the lowest end to end latency for a font rasterizer.
A cross-platform GUI library for Rust focused on simplicity and type-safety
A cross-platform GUI library for Rust, inspired by Elm
A vector graphics renderer using OpenGL with a Rust & C API.
bufro A vector graphics renderer using OpenGL with a Rust & C API. A Rust example can be found in examples/quickstart.rs (using glutin). A C example c
Text Renderer written in Rust using HarfBuzz for shaping, FreeType for rasterization and OpenGL for rendering.
Provok Text Renderer written in Rust using HarfBuzz for shaping, FreeType for rasterization and OpenGL for rendering. Input Provok is fed with a JSON
Pixel-Perfect, 2D Renderer for Bevy that Seamlessly Targets Desktop and Web
bevy_retro ( Screenshot of Bounty Bros. game made with Bevy Retro and Skip'n Go ) Bevy Retro is a 2D, pixel-perfect renderer for Bevy that can target
Rust-based replacement for the default Minecraft renderer
wgpu-mc 🚀 A blazing fast alternative renderer for Minecraft Intro WebGPU is a new web specification designed to provide modern graphics and compute c
A cross-platform GUI library for Rust, inspired by Elm
Iced A cross-platform GUI library for Rust focused on simplicity and type-safety. Inspired by Elm. Features Simple, easy-to-use, batteries-included AP
A Doom Renderer written in Rust.
Rust Doom A little Doom 1 & 2 Renderer written in Rust. Mostly written while I was learning the language about 2 years ago, so it might not the best e