A tool for creating egui Visuals (themes).

Overview

egui-visuals-utility

A tool for creating egui Visuals (themes). The code is rather messy and might crash but it seems to work.

To load the theme use something similar to this:

use eframe;
use ron::{self, error::SpannedError};
use home;

pub fn load_theme(ctx: &eframe::egui::Context) {
    println!("Attempting to load theme");
    let path = format!("{}/.egui-theme", home::home_dir().unwrap().to_str().unwrap());
    println!("Path set to: {}", path);
    if let Ok(file) = std::fs::read_to_string(path) {
        println!("File succesfully loaded");
        let theme: Result<eframe::egui::Visuals, SpannedError>  = ron::from_str(file.as_str());
        if let Ok(theme) = theme.clone() {
            ctx.set_visuals(theme);
            println!("Set theme")
        }
        if let Err(_) = theme.clone() {
            println!("An error occurred loading the theme");
        }
    }
}
You might also like...
Example showing how to use tokio and egui together.

Example using tokio with egui This example uses reqwest to send an HTTP request to httpbin. The parsed response contains an increment value (as provid

A render-backend independant egui backend for sdl2

A Sdl2 + Egui Backend An egui backend for sdl2 unbound to any renderer-backend. You can include it like so: [dependencies] egui_sdl2_platform = "0.1.0

egui backend for D3D9.

egui-d3d9 egui backend for D3D9. Primarily intended for source games like CS:GO and GMod. It's not perfect by far, but it'll do. This is a rewrite of

egui port to Car Thing (and maybe an alternative Car Thing UI?)
egui port to Car Thing (and maybe an alternative Car Thing UI?)

tt This project contains a port of egui to the Spotify Car Thing although in the future I also plan for it to contain a custom Car Thing UI. Technical

Create dynamic grid-based layouts for egui

egui_grid Create dynamic grid layouts for egui. Grids are flexible, easy to create, with behavior similar to egui_extra's strip creation. They're comp

Provides event handling for egui in SDL2 window applications.

egui-sdl2-event Provides event handling for egui when SDL2 is used as the windowing system. This crate does not perform any rendering, but it can be c

An interactive JSON tree visualiser for egui, with search and highlight functionality.
An interactive JSON tree visualiser for egui, with search and highlight functionality.

egui_json_tree An interactive JSON tree visualiser for egui, with search and highlight functionality. Usage use egui::{Color32}; use egui_json_tree::{

egui integration for ash (Vulkan).
egui integration for ash (Vulkan).

egui-ash egui integration for ash (Vulkan). This crate natively supports the multi-viewports feature added since version 0.24 of egui. You can use gpu

A Vulkan renderer for egui using Ash.
A Vulkan renderer for egui using Ash.

egui-ash-renderer A Vulkan renderer for egui using Ash. This is meant to add support for egui in your existing Vulkan/ash applications. Not a full efr

Owner
null
Egui node graph is a featureful, customizable library to create node graph applications using egui

Egui node graph is a featureful, customizable library to create node graph applications using egui. The library takes care of presenting a node graph to your users, and allows customizing many aspects of the interaction, creating the semantics you want for your specific application.

null 367 Jan 8, 2023
A presentation about egui, implemented in egui

egui presentation A presentation about egui, implemented in egui. You can view the presentation at https://emilk.github.io/egui_presentation/. TODO Li

Emil Ernerfeldt 9 Aug 24, 2023
A simple GUI version of the pH calibration tool written in egui, based on the eframe template.

caliphui A simple GUI version of the pH calibration tool written in egui, based on the eframe template. Usage Native binaries are provided under relea

Peter Dunne 0 Dec 29, 2021
FLTK frontend for Egui WGPU backend.

Egui FLTK Frontend FLTK Frontend for Egui WGPU Backend On linux Debian/Ubuntu, make sure to install the latest main requirements: sudo apt-get update

Adia Robbie 5 Oct 25, 2022
egui: an easy-to-use immediate mode GUI in pure Rust

?? egui: an easy-to-use GUI in pure Rust egui is a simple, fast, and highly portable immediate mode GUI library for Rust. egui runs on the web, native

Emil Ernerfeldt 12.6k Jan 3, 2023
D3D11 backend for egui library. Presumably for mods/cheats development

D3D11 backend for egui library. Presumably for mods/cheats development. Currently few features from egui are missing. WIP.

sy1ntexx 24 Jan 4, 2023
Egui bindings for macroquad

egui bindings for macroquad This is the easiest way to use egui. Just two functions! Web demo. Usage You need to call ui when you need to get informat

ilya sheprut 54 Dec 28, 2022
Egui bindings for miniquad

egui bindings for miniquad native On Linux you first must run apt install libx11-dev libxi-dev libgl1-mesa-dev (miniquad dependencies). cargo run --re

Fedor Logachev 48 Dec 28, 2022
Render egui with skia!

Skia backend for egui This is a drawing backend for egui that uses skia-safe. Usage Have a look at the metal or cpu examples to get started. Run the e

null 14 Dec 19, 2022
a day-planner/calendar app based on egui

Malakal Malakal is a day planner application. I crafted it because I was not able to find a comfortable calendar application for Linux. I myself have

null 5 Dec 21, 2022