24 Repositories
Rust vulkan Libraries
A Vulkan renderer for egui using Ash.
egui-ash-renderer A Vulkan renderer for egui using Ash. This is meant to add support for egui in your existing Vulkan/ash applications. Not a full efr
egui integration for ash (Vulkan).
egui-ash egui integration for ash (Vulkan). This crate natively supports the multi-viewports feature added since version 0.24 of egui. You can use gpu
Compile your WebAssembly programs into SPIR-V shaders
wasm2spirv - Compile your WebAssembly programs into SPIR-V shaders Warning wasm2spirv is still in early development, and not production ready. This re
A vulkan library.
Docs.rs vkvk A vulkan library. Running The Example The shaders aren't compiled as part of the build script. Instead, run shader_build.bat (or copy the
A barebones example of how to integrate OpenXR with wgpu (Vulkan-only)
wgpu-openxr-example a barebones example of how to integrate OpenXR with wgpu (Vulkan-only) It has four modes: cargo run --no-default-features: desktop
The official Game Engine of the Li Institution - Mostly made in Rust. Still WIP
Nengine The Nengine is an open sourced game engine made by the Li Institution. As of writing this, it is in very early development and is definitely n
This is a mirror of https://gitlab.com/pcasotti/plate
plate Rust library for writing simpler Vulkan code Installation Add the library to your Cargo.toml file: [dependencies] plate = "0.5" Example Example
🌋 A very lightweight wrapper around the Vulkan Memory Allocator 🦀
🌋 vk-mem-alloc-rs A very lightweight wrapper around the Vulkan Memory Allocator 🦀 [dependencies] vk-mem-alloc = "0.1.1" Simple Vulkan Memory Allocat
Vulkan and Rust rendering~game engine which creation is covered with YouTube videos
Vulkan and Rust rendering~game engine which creation is covered with YouTube videos
Toy library for neural networks in Rust using Vulkan compute shaders
descent Toy library for neural networks in Rust using Vulkan compute shaders. Features Multi-dimensional arrays backed by Vulkan device memory Use Rus
State of the art "build your own engine" kit powered by gfx-hal
A rendering engine based on gfx-hal, which mimics the Vulkan API. Building This library requires standard build tools for the target platforms, except
Rust to SPIR-V compiler
Rlsl - Rust Like Shading Language Deprecated in favor of rust-gpu What is Rlsl? Rlsl can compile a subset of Rust to SPIR-V. You can read more about t
A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.
This is a high-performance renderer designed among other things to render glTF models that use the KHR_materials_transmission and KHR_materials_volume
Hotham is a framework for quickly and easily creating amazing standalone VR experiences.
🚧 Under construction! Please mind the mess! 🚧 Introduction G'day, and welcome to Hotham! 👋 Hotham is an attempt to create a lightweight, high perfo
Safe Rust interface to the Vulkan API.
Magma: A strictly typed Vulkan API interface. Magma is a strictly typed Rust interface for the vulkan API. This means that whenever possible, the well
A translation of Brendan Galea's Vulkan tutorial into Rust using the ash crate
Rust Light Vulkan Engine This is a translation of Brendan Galea's Vulkan tutorial into rust using the Ash crate. Original tutorial: Brendan Galea's Yo
Pure and simple Vulkan bindings generated from Vulkan-Headers!
mira Pure and simple Vulkan bindings generated from Vulkan-Headers! Mira provides a simple and straightforward way to interact with Vulkan. Everything
A react-inspired UI library for building multimedia desktop apps with rust and vulkan.
narui A react-inspired UI library for building multimedia desktop apps with rust and vulkan. declarative UI with Ergonomics similar to React with hook
Classical Rainbow Triangle using Rust and Vulkan via vulkano bindings
Vulkano Rainbow Triangle Classical Rainbow Triangle using Rust and Vulkan via vulkano bindings. Based on the vulkano triangle example Quick Start $ ca
Open deep learning compiler stack for cpu, gpu and specialized accelerators
Open Deep Learning Compiler Stack Documentation | Contributors | Community | Release Notes Apache TVM is a compiler stack for deep learning systems. I
GFA visualizer, GPU-accelerated using Vulkan
gfaestus - Vulkan-accelerated GFA visualization Demo: https://youtu.be/TOJZeeCqatk gfaestus is a tool for visualizing and interacting with genome grap
Vulkan rendering sandbox for raytracing
sol-rs ☀ sol-rs is a small rendering toolkit for Vulkan, with a focus on real-time raytracing (which is not currently available via other APIs such as
Safe and rich Rust wrapper around the Vulkan API
Vulkano See also vulkano.rs. Vulkano is a Rust wrapper around the Vulkan graphics API. It follows the Rust philosophy, which is that as long as you do
A low-overhead Vulkan-like GPU API for Rust.
Getting Started | Documentation | Blog gfx-rs gfx-rs is a low-level, cross-platform graphics and compute abstraction library in Rust. It consists of t