A lightweight, zero-dependency struct diffing library which allows changed fields to be collected and applied

Overview

structdiff

A lightweight, zero-dependency struct diffing library which allows changed fields to be collected and applied. Derive Difference on a struct, then use the StructDiff trait to make and apply diffs.

Example:

use structdiff::{Difference, StructDiff};

#[derive(Debug, PartialEq, Clone, Difference)]
struct Example {
    field1: f64,
    #[difference(skip)]
    field2: Vec<i32>,
    field3: String,
}

let first = Example {
    field1: 0.0,
    field2: Vec::new(),
    field3: String::from("Hello Diff"),
};

let second = Example {
    field1: 3.14,
    field2: vec![1],
    field3: String::from("Hello Diff"),
};

let diffs = first.diff(&second);
// diffs is now a Vec of differences, with length 
// equal to number of changed/unskipped fields
assert_eq!(diffs.len(), 1);

let diffed = first.apply(diffs);
// diffed is now equal to second, except for skipped field
assert_eq!(diffed.field1, second.field1);
assert_eq!(diffed.field3, second.field3);
assert_ne!(diffed, second); 

For more examples take a look at integration tests

Derive macro attributes

  • #[difference(skip)] - Do not consider this field when creating a diff
  • #[difference(recurse)] - Generate a StructDiff for this field when creating a diff
  • #[difference(collection_strategy = "{}")
    • unordered_hash - Generates a changeset for collections of items which implement Hash + Eq, rather than cloning the entire list. (currently works for Vec, BTreeSet, LinkedList, and HashSet)

Optional features

  • [nanoserde, serde] - Serialization of Difference derived associated types

Development status

This is being actively worked on (especially on collections strategies). PRs will be accepted for either more tests or functionality.

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Comments
  • Collections Support

    Collections Support

    Need to add different strategies for handling collections. Hashmaps/sets are straightforward, but need to decide on better ways than == for comparing Vecs/Arrays/LinkedLists/Maps (and allow recursion, probably).

    • [x] unordered/hashable strategy - Turn any two array-like collections into a hashset and compare
    • [x] hashmap/btreemap impl
    • [ ] ordered with minimal moves
    opened by knickish 0
Owner
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