- Harmony version: commit
bd4300ffbc651aeea8e625606645d90021cad83a
- Active Rust Toolchain:
stable-x86_64-apple-darwin (default)
rustc 1.44.1 (c7087fe00 2020-06-17)
- OS: OS X v10.11.6 El Capitan
- GPU: Intel HD Graphics 4000
- Computer: Mac mini (Late 2012)
When attempting to run the hello-cube
example, I get the following output:
$ METAL_DEVICE_WRAPPER_TYPE=1 RUST_BACKTRACE=full cargo run --example hello-cube
warning: unused import: `PointLightData`
--> examples/hello-cube.rs:12:80
|
12 | components::{CameraData, DirectionalLightData, LightType, Mesh, Transform, PointLightData},
| ^^^^^^^^^^^^^^
|
= note: `#[warn(unused_imports)]` on by default
warning: 1 warning emitted
Finished dev [unoptimized + debuginfo] target(s) in 0.19s
Running `target/debug/examples/hello-cube`
2020-07-17 06:25:10.883 hello-cube[59451:227586] Metal API Validation Enabled
[2020-07-17T10:25:10Z WARN wgpu_core::instance] Missing features: INDEPENDENT_BLENDING
[2020-07-17T10:25:10Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:10Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:10Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:10Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:10Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Function, FMul)
[2020-07-17T10:25:10Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Type, TypeBool)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Type, TypeBool)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN metal::device] Shader warnings: Compilation succeeded with:
<program source>:197:20: warning: unused variable 'Lunnormalized'
float3 Lunnormalized = L_1;
^
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Function, Variable)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Type, TypeBool)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Type, TypeBool)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Function, ImageSampleExplicitLod)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Type, TypeBool)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration Flat
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Type, TypeBool)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Type, TypeBool)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Type, TypeBool)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration ColMajor
[2020-07-17T10:25:11Z WARN naga::front::spv] Unknown decoration MatrixStride
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: UnsupportedInstruction(Function, Variable)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z WARN wgpu_core::device] Failed to parse shader SPIR-V code: MissingDecoration(Offset)
[2020-07-17T10:25:11Z WARN wgpu_core::device] Shader module will not be validated
[2020-07-17T10:25:11Z ERROR gfx_backend_metal::device] Error compiling the shader CompilationFailed("Compilation failed: \n\n<program source>:47:43: error: no matching conversion for functional-style cast from \'void\' to \'spvUnsafeArray<float3, 36>\'\nconstant spvUnsafeArray<float3, 36> _29 = spvUnsafeArray<float3, 36>({ float3(1.0), float3(1.0, 1.0, -1.0), float3(1.0, -1.0, 1.0), float3(1.0, -1.0, 1.0), float3(1.0, 1.0, -1.0), float3(1.0, -1.0, -1.0), float3(-1.0, 1.0, -1.0), float3(-1.0, 1.0, 1.0), float3(-1.0), float3(-1.0), float3(-1.0, 1.0, 1.0), float3(-1.0, -1.0, 1.0), float3(-1.0, 1.0, -1.0), float3(1.0, 1.0, -1.0), float3(-1.0, 1.0, 1.0), float3(-1.0, 1.0, 1.0), float3(1.0, 1.0, -1.0), float3(1.0), float3(-1.0, -1.0, 1.0), float3(1.0, -1.0, 1.0), float3(-1.0), float3(-1.0), float3(1.0, -1.0, 1.0), float3(1.0, -1.0, -1.0), float3(-1.0, 1.0, 1.0), float3(1.0), float3(-1.0, -1.0, 1.0), float3(-1.0, -1.0, 1.0), float3(1.0), float3(1.0, -1.0, 1.0), float3(1.0, 1.0, -1.0), float3(-1.0, 1.0, -1.0), float3(1.0, -1.0, -1.0), float3(1.0, -1.0, -1.0), float3(-1.0, 1.0, -1.0), float3(-1.0) });\n ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n<program source>:10:8: note: candidate constructor (the implicit copy constructor) not viable: cannot convert initializer list argument to \'const spvUnsafeArray<float __attribute__((ext_vector_type(3))), 36>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit copy constructor) not viable: cannot convert initializer list argument to \'const device spvUnsafeArray<float __attribute__((ext_vector_type(3))), 36>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit copy constructor) not viable: cannot convert initializer list argument to \'const threadgroup spvUnsafeArray<float __attribute__((ext_vector_type(3))), 36>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit copy constructor) not viable: cannot convert initializer list argument to \'const constant spvUnsafeArray<float __attribute__((ext_vector_type(3))), 36>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit move constructor) not viable: cannot convert initializer list argument to \'spvUnsafeArray<float __attribute__((ext_vector_type(3))), 36>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit default constructor) not viable: requires 0 arguments, but 1 was provided\n<program source>:48:42: error: no matching conversion for functional-style cast from \'void\' to \'spvUnsafeArray<float2, 6>\'\nconstant spvUnsafeArray<float2, 6> _53 = spvUnsafeArray<float2, 6>({ float2(-1.0), float2(1.0, -1.0), float2(-1.0, 1.0), float2(-1.0, 1.0), float2(1.0, -1.0), float2(1.0) });\n ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n<program source>:10:8: note: candidate constructor (the implicit copy constructor) not viable: cannot convert initializer list argument to \'const spvUnsafeArray<float __attribute__((ext_vector_type(2))), 6>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit copy constructor) not viable: cannot convert initializer list argument to \'const device spvUnsafeArray<float __attribute__((ext_vector_type(2))), 6>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit copy constructor) not viable: cannot convert initializer list argument to \'const threadgroup spvUnsafeArray<float __attribute__((ext_vector_type(2))), 6>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit copy constructor) not viable: cannot convert initializer list argument to \'const constant spvUnsafeArray<float __attribute__((ext_vector_type(2))), 6>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit move constructor) not viable: cannot convert initializer list argument to \'spvUnsafeArray<float __attribute__((ext_vector_type(2))), 6>\'\nstruct spvUnsafeArray\n ^\n<program source>:10:8: note: candidate constructor (the implicit default constructor) not viable: requires 0 arguments, but 1 was provided\n")
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Other', /Users/username/.cargo/git/checkouts/wgpu-53e70f8674b08dd4/43c67ac/wgpu-core/src/device/mod.rs:2315:17
stack backtrace:
0: 0x10a190e4f - <std::sys_common::backtrace::_print::DisplayBacktrace as core::fmt::Display>::fmt::h8ad47541fb823094
1: 0x10a1b4e7e - core::fmt::write::he23e9bd6497f06c3
2: 0x10a18d797 - std::io::Write::write_fmt::h91528f1131e6004e
3: 0x10a192efa - std::panicking::default_hook::{{closure}}::h1983f014a45a477e
4: 0x10a192c3c - std::panicking::default_hook::hb0d9b93b5be8b120
5: 0x10a1935a8 - std::panicking::rust_panic_with_hook::h9f3faafe0983de5c
6: 0x10a193142 - rust_begin_unwind
7: 0x10a1b2bbf - core::panicking::panic_fmt::h0a2d1b3ca0b14316
8: 0x10a1b2a05 - core::option::expect_none_failed::haea18d6ed867f4e9
9: 0x10945cc76 - core::result::Result<T,E>::unwrap::hae914ba7279b340a
10: 0x10929fe88 - wgpu_core::device::<impl wgpu_core::hub::Global<G>>::device_create_render_pipeline::h460451028d4887b4
11: 0x1092b74d2 - wgpu::backend::direct::<impl wgpu::Context for wgpu_core::hub::Global<wgpu_core::hub::IdentityManagerFactory>>::device_create_render_pipeline::h0db6e69f9b79edcd
12: 0x10932eb2b - wgpu::Device::create_render_pipeline::h91929ef614a5bc31
13: 0x108a445e0 - harmony::graphics::pipeline::SimplePipelineDesc::pipeline::h4d997a24c885e5ea
14: 0x108a49087 - harmony::graphics::render_graph::RenderGraph::add::hc2e17c529793e2dc
15: 0x108a35221 - harmony::graphics::material::skybox::Skybox::new_hdr::h9491772f8bc67b8c
16: 0x108a306f6 - <hello_cube::AppState as harmony::application::AppState>::load::h75584cd4d604e419
17: 0x108a914c1 - harmony::application::Application::load::hd6500b94167dba21
18: 0x108a3123f - hello_cube::main::hf82171171da901f6
19: 0x108a617be - std::rt::lang_start::{{closure}}::hfc682bbfb4c1749f
20: 0x10a1939d9 - std::rt::lang_start_internal::h795af50241e12334
21: 0x108a617a1 - std::rt::lang_start::he936ede608aba919
22: 0x108a31382 - main
I’m guessing that error is related to me using OS X v10.11 El Capitan (the very first version of macOS to support Metal, and thus is using Metal 1).
Sidenote: The other examples run on this computer (with warnings), except for benchmark
which gives a compile time error.
good first issue Type: Bug