11 Repositories
Rust tracer Libraries
A small utility for tracing execve{,at}.
tracexec A small utility for tracing execve{,at}. Status: Proof of concept. Experimental quality. Not ready for production use. Performance is not a f
Sampling profiler and tracer for Ruby (CRuby) which runs in BPF
rbperf rbperf is a low-overhead sampling profiler and tracer for Ruby (CRuby) which runs in BPF Build To build rbperf you would need a Linux machine w
The study of a simple path tracer implementation (image raytracing in shorts)
The study of a simple path tracer implementation (generate a raytraced image, in shorts).
Small ray tracer demo of the F# to Rust language transpiler in Fable 4.x
Small ray tracer demo of the F# to Rust language transpiler in Fable 4.x
The ray tracer challenge in rust - Repository to follow my development of "The Raytracer Challenge" book by Jamis Buck in the language Rust
The Ray Tracer Challenge This repository contains all the code written, while step by implementing Ray Tracer, based on the book "The Ray Tracer Chall
Rust-raytracer - 🔠A simple ray tracer in Rust 🦀
rust-raytracer An implementation of a very simple raytracer based on Ray Tracing in One Weekend by Peter Shirley in Rust. I used this project to learn
A filesystem-tracer
fstracer A filesystem-tracer. Actually this is just an experiment of mine to learn more about Rust's Foreign Function Interface (FFI), writing LD_PREL
Ray Tracer written in Rust
Erena A Ray Tracer written in Rust. Erena is based on the Esena project, which is written in Scala. Here is the current rendered image: See The Ray Tr
Rusty Ray Tracer
rtrtr - Rusty Ray Tracer Cameron Christensen - Fall 2021 -- I started this both to brush up on ray tracing and to learn Rust. For the former I've been
Simple ray tracer written in Rust
Simple ray tracer written in Rust from scratch I've just finished my first semester at the Faculty of Applied Mathematics and Computer Science at the
A toy ray tracer in Rust
tray_rust - A Toy Ray Tracer in Rust tray_rust is a toy physically based ray tracer built off of the techniques discussed in Physically Based Renderin