6 Repositories
Rust directx Libraries
Universal Windows library for discovering common render engines functions. Supports DirectX9 (D3D9), DirectX10 (D3D10), DirectX11 (D3D11), DirectX12 (D3D12).
Shroud Universal library for discovering common render engines functions. Supports DirectX9 (D3D9), DirectX10 (D3D10), DirectX11 (D3D11), DirectX12 (D
Optimized geometry primitives for Microsoft platforms with the same memory layout as DirectX and Direct2D and types.
geoms Geometry for Microsoft platforms - a set of geometry primitives with memory layouts optimized for native APIs (Win32, Direct2D, and Direct3D). T
egui backend for D3D9.
egui-d3d9 egui backend for D3D9. Primarily intended for source games like CS:GO and GMod. It's not perfect by far, but it'll do. This is a rewrite of
Rust crate for creating filters with DirectX shaders. Includes Scale, Color conversion using DirectX api.
DxFilter Scale and ColorConversion done with DirectX filters. You can also create your own filters with the provided api. Crate contains various tools
Winsafe-examples - Examples of native Windows applications written in Rust with WinSafe.
WinSafe examples This repo contains several examples of native Win32 applications written in Rust with WinSafe. All examples follow the same program s
Source code from Atlas, our 64k demo presented at Revision 2019 with Macau Exports
Atlas source code dump This is a dump of the source code for the engine, graphics tool and player for Atlas, our 64k demo released with Macau Exports