Delta: Structural differencing in Rust
The delta
crate defines the trait Delta
, along with a derive macro for auto-generating instances of this trait for most data types. Primarily the purpose of this trait is to offer a method, delta
, by which two values of any type supporting that trait can yield a summary of the differences between them.
Note that unlike other crates that do data differencing (primarily between scalars and collections), delta
has been written primarily with testing in mind. That is, the purpose of generating such change descriptions is to enable writing tests that assert the set of expected changes after some operation between an initial state and the resulting state. This goal also means that some types, like HashMap
, must be differenced after ordering the keys first, so that the set of changes produced can be made deterministic and thus expressible as a test expectation.
To these ends, the function delta::assert_changes
is also provided, taking two values of the same type along with an expected "change description" as returned by foo.delta(&bar)
. This function uses the pretty_assertions
crate under the hood so that minute differences within deep structures can be easily seen in the failure output.
Quickstart
If you want to get started quickly with the delta
crate to enhance unit testing, do the following:
- Add the
delta
crate as a dependency, enablingfeatures = ["derive"]
. - Derive the
delta::Delta
trait on as many structs and enums as needed. - Structure your unit tests to follow these three phases: a. Create the initial state or dataset you intend to test and make a copy of it. b. Apply your operations and changes to this state. c. Use
delta::assert_changes
between the initial state and the resulting state to assert that whatever happened is exactly what you expected to happen.
The main benefit of this approach over the usual method of "probing" the resulting state -- to ensure it changed as you expected it to-- is that it asserts against the exhaustive set of changes to ensure that no unintended side-effects occurred beyond what you expected to happen. In this way, it is both a positive and a negative test: checking for what you expect to see as well as what you don't expect to see.
The Delta trait
The Delta
trait has two associated types and two methods, one pair corresponding to value descriptions and the other to value changes:
pub trait Delta {
type Desc: PartialEq + Debug;
fn describe(&self) -> Self::Desc;
type Change: PartialEq + Debug;
fn delta(&self, other: &Self) -> Changed<Self::Change>;
}
Desc
associated type
Descriptions: the The reason for value descriptions (Desc
) is that not every value can or should be directly represented in a change report. For example, if two values were added to a Vec
, it would be reported in a change set as follows:
vec![ VecChange::Added(_description_),
VecChange::Added(_description_)
]
For scalars, it's normal for the Desc
type to be the same as the type it's describing, and these are called "self-describing". But not every type is able to implement the PartialEq
and Debug
traits needed by Desc
so that change sets can be compared and displayed. For this reason, trait implementors are able to define an alternate description type. This can be a reduced form of the value, a projection, or some other value entirely.
For example, complex structures could describe themselves by the set of changes they represent from a Default
value. This is so common, in fact, that it's supported using a compare_default
macro attribute provided by delta
:
#[derive(Delta)]
#[compare_default]
struct Foo { /* ...lots of fields... */ }
impl Default for Foo { /* ... */ }
Another reason why separate Desc
types are often needed is that value hierarchies may involve many types. Perhaps some of these support equality and printing, but not all. Thus, if you use the Delta
derive macro on structure or enum types, a "mirror" of the data structure is created with the same constructors ands field, but using the Desc
associated type for each of its contained types. For example:
#[derive(Delta)]
struct Foo {
bar: Bar,
baz: Baz
}
This generates a description that mirrors the original type, but using type descriptions rather than the types themselves:
struct FooDesc {
bar: <Bar as Delta>::Desc,
baz: <Baz as Delta>::Desc
}
There are other macro attributes provided for customizing things even further, which are covered below, beginning at the section on Structures.
Change
associated type
Changes: the When two values of a type differ, this difference gets represented using the associated type Change
. Such values are produced by the delta
method, which actually returns Changed
since the result may be either Changed::Unchanged
or Changed::Changed(_changes_)
.[^option]
[^option] Changed
is just a different flavor of the Option
type, created to make changesets clearer than just seeing Some
in various places.
The primary purpose of a Change
value is to compare it to a set of changes you expected to see, so design choices have been made to optimize for clarity and printing rather than, say, the ability to transform one value into another by applying a changeset. This is entirely possible give a dataset and a change description, but no work has been done to achieve this goal.
How changes are represented can differ greatly between scalars, collections, structs and enums, so more detail is given below in the section discussing each of these types.
Scalars
Delta
traits have been implemented for all of the basic scalar types. These are self-describing, and use a Change
structure named after the type that holds the previous and changed values. For example, the following assertions hold:
assert_changes(&100, &100, Changed::Unchanged);
assert_changes(&100, &200, Changed::Changed(I32Change(100, 200)));
assert_changes(&true, &false, Changed::Changed(BoolChange(true, false)));
assert_changes(
&"foo",
&"bar",
Changed::Changed(StringChange("foo".to_string(), "bar".to_string())),
);
Collections
The set of collections for which Delta
has been implemented are: Vec
, HashSet
, BTreeSet
, HashMap
and HashSet
.
The Vec
, HashSet
and BTreeSet
types all report changes the same way, using the SetChange
type. Further, in order for HashSet
change results to be deterministic, the values in a HashSet
must also support the Ord
trait so they can be sorted prior to comparison.
Some examples follow, using Vec
. Note that HashSet
and BTreeSet
are similar, but use a SetChange
structure that has no Change
constructor since we don't know which values have been changed, only if they have been added or removed.
assert_changes(&vec![100], &vec![100], Changed::Unchanged);
assert_changes(
&vec![100],
&vec![200],
Changed::Changed(vec![VecChange::Change(0, I32Change(100, 200))]),
);
assert_changes(
&vec![],
&vec![100],
Changed::Changed(vec![VecChange::Added(100)]),
);
assert_changes(
&vec![100],
&vec![],
Changed::Changed(vec![VecChange::Removed(100)]),
);
assert_changes(
&vec![100, 200, 300],
&vec![100, 400, 300],
Changed::Changed(vec![VecChange::Change(1, I32Change(200, 400))]),
);
assert_changes(
&vec![100, 200, 300],
&vec![100, 400, 300],
Changed::Changed(vec![VecChange::Change(1, I32Change(200, 400))]),
);
// The same as the last example, but use `HashSet` instead of `Vec`
assert_changes(
&HashSet::from(vec![100, 200, 300].into_iter().collect()),
&HashSet::from(vec![100, 400, 300].into_iter().collect()),
Changed::Changed(vec![SetChange::Added(400), SetChange::Removed(200)]),
);
Note that if the first VecChange::Change
above had used an index of 1 instead of 0, the resulting failure would look something like this:
running 1 test
test test_delta_bar ... FAILED
failures:
---- test_delta_bar stdout ----
thread 'test_delta_bar' panicked at 'assertion failed: `(left == right)`
Diff < left / right > :
Changed(
[
Change(
< 1,
> 0,
I32Change(
100,
200,
),
),
],
)
', /Users/johnw/src/delta/delta/src/lib.rs:19:5
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
failures:
test_delta_bar
Structures
Differencing arbitrary structures was the original impetus for creating delta
. This is made feasible with a Delta
derive macro that auto-generates the code needed for such comparisons. The purpose of this section is to understand how this macro works, and the various attribute macros that can be used to guide the process. If all else fails, manual trait implementations are always an alternative.
For the purpose of the following sub-sections, we consider the following structure:
#[derive(Delta)]
struct Foo {
bar: Bar,
baz: Baz,
#[delta_ignore]
baz: Box<dyn FnOnce(u32)>
}
The first attribute macro you'll notice that can be applied to individual fields is #[delta_ignore]
, which must be used if the type in question cannot be compared for differences.
TODO: Provide an attribute macro #[delta_wrap]
that defines a wrapping type that can be used for comparison. When the field is encountered during delta
, construct a temporary value using the wrapper and then call delta
on that.
TODO: Provide an attribute macro #[delta_view(function)]
for defining synthetic properties that receive &self
as an argument and return a type implementing Delta
that can be differenced.
Deriving Delta for structs: the Desc type
By default, deriving Delta
for a structure will create a "mirror" of that structure, with all the same fields, but replacing every type T
with
:
struct FooDesc {
bar: <Bar as Delta>::Desc,
baz: <Baz as Delta>::Desc
}
This process can be influenced using several attribute macros.
compare_default
When the #[compare_default]
attribute macro is used, the Desc
type is defined to be the same as the Change
type, with the describe
method being implemented as a comparison against the value of Default::default()
:
type Desc = Self::Change;
fn describe(&self) -> Self::Desc {
Foo::default().delta(self).unwrap_or_default()
}
type Change = Vec
;
Note that changes for structures are always a vector, since this allows changes to be reported separately for each field. More on this in the following section.
no_description
If you want no description at all for a type, since you only care about how it has changed and never want to report a description of the value in any other context, then you can use #[no_description]
. This sets the Desc
type to be unit, and the describe
method accordingly:
type Desc = ();
fn describe(&self) -> Self::Desc {
()
}
It is assumed that when this is appropriate, such values will never appear in any change output, so consider a different approach if you see lots of units turning up.
describe_type
and describe_body
You can have more control over description by specifying exactly the text that should appear for the Desc
type and the body of the describe
function. Basically, for the following definition:
#[derive(Delta)]
#[describe_type(T)]
#[describe_body(B)]
struct Foo {
bar: Bar,
baz: Baz
}
The following code is generated:
type Desc = T;
fn describe(&self) -> Self::Desc {
B
}
This also means that the expression argument passed to describe_body
may reference the self
parameter. Here is a real-world example:
#[cfg_attr(feature = "delta",
derive(delta::Delta),
describe_type(String),
describe_body(self.to_string()))]
This same approach could be used to represent large blobs of data by their checksum hash, or large data structures that you don't need displayed by a Merkle root hash.
Deriving Delta for structs: the Change type
By default for structs, deriving Delta
creates an enum
with variants for every field in the struct
, and associated the Change
type with a vector of such values. This means that for the following definition:
#[derive(Delta)]
struct Foo {
bar: Bar,
baz: Baz
}
The Change
type is defined to be Vec
, with FooChange
defined as follows:
#[derive(PartialEq, Debug)]
enum FooChange {
Bar(<Bar as Delta>::Change),
Baz(<Baz as Delta>::Change),
}
impl Delta for Foo {
type Desc = FooDesc;
type Change = Vec
;
}
Here is an abbreviated example:
assert_changes(
&initial_foo, &later_foo,
Changed::Changed(vec![
FooChange::Bar(...),
FooChange::Baz(...),
]));
Of course, if the field hasn't changed it won't appear in the vector, and each field appears at most once. The reason for taking this approach is that structures with many, many fields can be represented by a very small change set if most of the other fields have been left untouched.
public_change
and private_change
By default, the auto-generated Desc
and Change
types have the same visibility as their parent. This may not be appropriate, though, if you want to keep the original data type private but allow exporting of descriptions or change sets. To support this -- and the converse -- you can use #[public_change]
and #[private_change]
to be explicit about the visibility of the generated Desc
and Change
types.
Enumerations
Enumerations are handled quite a bit differently from structures, for the main reason that while a struct
is always a product of fields, an enum
can be more than just a sum of variants, but also a sum of products.
To unpack that a bit: By a product of fields, I mean that a struct
is a simple grouping of typed fields, where the same fields are available for every value of such a structure.
Meanwhile, an enum
is a sum, or choice, among variants, but some of these variants can themselves be groups of fields, as though an unnamed structure had been embedded in the variant. Consider the following enum
, which will be used for all the following examples:
#[derive(Delta)]
enum MyEnum {
One(bool),
Two { two: Vec<bool>, two_more: Baz },
Three(Bar),
Four,
}
Here we see variant that have unit type (Four
), unnamed fields (One
and Three
), and named fields like a usual structure (Two
). The problem, though, is that these embedded structures are never represented as a separate type, and so we can't define Delta
for them.