6 Repositories
Rust gfx-rs Libraries
State of the art "build your own engine" kit powered by gfx-hal
A rendering engine based on gfx-hal, which mimics the Vulkan API. Building This library requires standard build tools for the target platforms, except
Guide for using gfx-rs's wgpu library.
Introduction What is wgpu? Wgpu is a Rust implementation of the WebGPU API spec. WebGPU is a specification published by the GPU for the Web Community
SDL2 module for Deno
Deno SDL2 Cross platform and stable bindings to SDL2. Have fun! Features Bindings to Video, Graphics, Font and Mixer subsystems. (Uses rodio instead o
Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions
Introduction Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions. (hand interaction with boxes missing
A low-overhead Vulkan-like GPU API for Rust.
Getting Started | Documentation | Blog gfx-rs gfx-rs is a low-level, cross-platform graphics and compute abstraction library in Rust. It consists of t
Native WebGPU implementation based on gfx-hal
This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are a