Auto launch any application or executable at startup

Overview

Auto Launch

Crates.io API reference License

Auto launch any application or executable at startup. Supports Windows, Mac (via AppleScript or Launch Agent), and Linux.

How does it work? See Teamwork/node-auto-launch for details.

If you find any bugs, welcome to PR or issue.

Usage

The parameters of AutoLaunch::new are different on each platform. See the function definition or the demo below for details.

Or you can construct the AutoLaunch by using AutoLaunchBuilder.

Linux

On Linux, it supports hidden parameter which means that hidden the app on launch.

use auto_launch::AutoLaunch;

fn main() {
    let app_name = "the-app";
    let app_path = "/path/to/the-app";
    let auto = AutoLaunch::new(app_name, app_path, false);

    // enable the auto launch
    auto.enable().is_ok();
    auto.is_enabled().unwrap();

    // disable the auto launch
    auto.disable().is_ok();
    auto.is_enabled().unwrap();
}

Macos

Macos supports two ways to achieve auto launch (via AppleScript or Launch Agent). When the use_launch_agent is true, it will achieve by Launch Agent, otherwise by AppleScript. On Macos, it supports hidden parameter which means that hidden the app on launch.

Note:

  • The app_path should be a absolute path and exists. Otherwise, it will cause an error when enable.
  • When in the AppleScript way, the app_name should be same as the basename of app_path, or it will be corrected automately.
use auto_launch::AutoLaunch;

fn main() {
    let app_name = "the-app";
    let app_path = "/path/to/the-app.app";
    let auto = AutoLaunch::new(app_name, app_path, false, false);

    // enable the auto launch
    auto.enable().is_ok();
    auto.is_enabled().unwrap();

    // disable the auto launch
    auto.disable().is_ok();
    auto.is_enabled().unwrap();
}

Windows

On Windows, it will add a registry entry under \HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows\CurrentVersion\Run.

use auto_launch::AutoLaunch;

fn main() {
    let app_name = "the-app";
    let app_path = "C:\\path\\to\\the-app.exe";
    let auto = AutoLaunch::new(app_name, app_path);

    // enable the auto launch
    auto.enable().is_ok();
    auto.is_enabled().unwrap();

    // disable the auto launch
    auto.disable().is_ok();
    auto.is_enabled().unwrap();
}

Builder

AutoLaunch Builder helps to eliminate the constructor difference on various platforms.

use auto_launch::*;

fn main() -> std::io::Result<()> {
    let auto = AutoLaunchBuilder::new()
        .set_app_name("the-app")
        .set_app_path("/path/to/the-app")
        .set_use_launch_agent(true)
        .set_hidden(true)
        .build();

    auto.enable()?;
    auto.is_enabled()?;

    auto.disable()?;
    auto.is_enabled()?;

    Ok(())
}

License

MIT License. See the License file for details.

Acknowledgement

The project is based on node-auto-launch.

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Comments
  • Please fix tests and push new vesion to crates.io

    Please fix tests and push new vesion to crates.io

    Hi!

    I'm using your crate in my app, but can't compile on macOS because the tests on the main branch are failing, and I'm pulling the latest changes because of the costume args.

    Please fix the tests and publish the new version. I tired to fix the test myselft but I didn't succeed.

    Thanks.

    opened by Levminer 2
  • feat: add support for arbitrary startup args

    feat: add support for arbitrary startup args

    previously, the hidden option simply just passed --hidden argument to the app on startup but that didn't guarantee that the app will be hidden becaue the app itself needed to handle that argument explicity so it is better to let the users pass arbitray number of args to their app on startup and handle it as they see fit

    BREAKING CHANGE: hidden option is removed and replaced with args option to pass arbitrary number of args to the binary on startup

    opened by amrbashir 1
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