ngt-rs
Rust wrappers for NGT, which provides high-speed approximate nearest neighbor searches against a large volume of data.
Note that NGT will be built dynamically for your target and this requires cmake
. Furthermore, NGT's shared memory and large dataset features are available through cargo features shared_mem
and large_data
respectively.
Usage
Defining the properties of a new index:
use ngt::{Properties, DistanceType, ObjectType};
// Defaut properties with vectors of dimension 3
let prop = Properties::dimension(3)?;
// Or customize values (here are the defaults)
let prop = Properties::dimension(3)?
.creation_edge_size(10)?
.search_edge_size(40)?
.object_type(ObjectType::Float)?
.distance_type(DistanceType::L2)?;
Creating/Opening an index and using it:
use ngt::{Index, Properties, EPSILON};
// Create a new index
let prop = Properties::dimension(3)?;
let index = Index::create("target/path/to/index/dir", prop)?;
// Open an existing index
let mut index = Index::open("target/path/to/index/dir")?;
// Insert two vectors and get their id
let vec1 = vec![1.0, 2.0, 3.0];
let vec2 = vec![4.0, 5.0, 6.0];
let id1 = index.insert(vec1)?;
let id2 = index.insert(vec2)?;
// Actually build the index (not yet persisted on disk)
// This is required in order to be able to search vectors
index.build(2)?;
// Perform a vector search (with 1 result)
let res = index.search(&vec![1.1, 2.1, 3.1], 1, EPSILON)?;
assert_eq!(res[0].id, id1);
assert_eq!(index.get_vec(id1)?, vec![1.0, 2.0, 3.0]);
// Remove a vector and check that it is not present anymore
index.remove(id1)?;
let res = index.get_vec(id1);
assert!(matches!(res, Result::Err(_)));
// Verify that now our search result is different
let res = index.search(&vec![1.1, 2.1, 3.1], 1, EPSILON)?;
assert_eq!(res[0].id, id2);
assert_eq!(index.get_vec(id2)?, vec![4.0, 5.0, 6.0]);
// Persist index on disk
index.persist()?;