An interprocess message bus system built in Rust, which can be used to pass messages between multiple processes, even including kernel objects (HANDLE/MachPort). |
Goals
- Easy to use:
join
,send
,recv
, that's everything - Bus architecture: No server or client, messages can be freely transmitted among multiple endpoints
- Message typing: An endpoint can send or receive multiple message types simultaneously without all endpoints defining a complete global message structure
- Practical features: Object, Memory Region, Selector and so on
Getting Started
[dependencies]
ipmb = "0.7"
earth.rs
:
use ipmb::label;
fn main () {
// Join your bus
let options = ipmb::Options::new("com.solar", label!("earth"), "");
let (sender, receiver) = ipmb::join::<String, String>(options, None).expect("Join com.solar failed");
// Receive messages
while let Ok(message) = receiver.recv(None) {
log::info!("received: {}", message.payload);
}
}
moon.rs
:
use ipmb::label;
use std::thread;
use std::time::Duration;
fn main () {
// Join your bus
let options = ipmb::Options::new("com.solar", label!("moon"), "");
let (sender, receiver) = ipmb::join::<String, String>(options, None).expect("Join com.solar failed");
loop {
// Create a message
let selector = ipmb::Selector::unicast("earth");
let mut message = ipmb::Message::new(selector, "hello world".to_string());
// Send the message
sender.send(message).expect("Send message failed");
thread::sleep(Duration::from_secs(1));
}
}
Concepts
Identifier
An identifier is a system-level unique name for a bus, and only endpoints on the same bus can communicate with each other. On macOS, it will be used to register the MachPort service, and on Windows, it will be used to create the corresponding named pipe.
Label
Label is the description of an endpoint, and a message can be routed to an endpoint with a specific label. A label can contain multiple elements, such as label!("renderer", "codec")
.
Selector
Selector is used to describe the routing rules of the message, which consists of 2 parts:
- SelectorMode: Specify how to consume the message when multiple endpoints satisfy routing rules at the same time.
Unicast
: Only one endpoint can consume this messageMulticast
: All endpoints can consume this message
- LabelOp: Describe the matching rules of label, and supports logical operations of AND/OR/NOT.
Payload
Payload is the body content of a message, and its type can be specified by the type parameter of the join function. You can define your own message types:
use serde::{Deserialize, Serialize};
use type_uuid::TypeUuid;
#[derive(Debug, Serialize, Deserialize, TypeUuid)]
#[uuid = "7b07473e-9659-4d47-a502-8245d71c0078"]
struct MyMessage {
foo: i32,
bar: bool,
}
fn main() {
let (sender, receiver) = ipmb::join::<MyMessage, MyMessage>(..).unwrap();
}
MessageBox
MessageBox is a container for multiple message types, allowing endpoints to send/receive multiple message types.
use ipmb::MessageBox;
#[derive(MessageBox)]
enum MultipleMessage {
String(String),
I32(i32),
MyMessage(MyMessage),
}
fn main() {
let (sender, receiver) = ipmb::join::<MultipleMessage, MultipleMessage>(..).unwrap();
}
Object
Object is the kernel object representation, MachPort on macOS, HANDLE on Windows, ipmb supports sending Object as message attachment to other endpoints.
fn main () {
let mut message = ipmb::Message::new(..);
let obj = unsafe { ipmb::Object::from_raw(libc::mach_task_self()) };
message.objects.push(obj);
}
MemoryRegion
MemoryRegion is a shared memory block, ipmb supports sending MemoryRegion as message attachment to other endpoints without copying.
fn main() {
let mut message = ipmb::Message::new(..);
let mut region = ipmb::MemoryRegion::new(16 << 10);
let data = region.map(..).expect("Mapping failed");
data[0] = 0x10;
message.memory_regions.push(region);
}
MemoryRegistry
Efficiently performs many MemoryRegions allocation by sharing and reusing MemoryRegions.
fn main() {
let mut registry = ipmb::MemoryRegistry::default();
// Alloc memory region from the registry
let mut region = registry.alloc(8 << 20, None);
}
Language Bindings
- C/C++:
ipmb-ffi
providesipmb_ffi.h
/ipmb.h
- Node.js:
ipmb-js
provides node package
Supported Platforms
Platform | |
---|---|
macOS |
|
Windows |
|
Linux |
|
Benchmark
Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz, macOS 13.4
[2023-06-29T08:54:48Z INFO bench] 16 B 752,469/s 12.0 MB/s
[2023-06-29T08:54:48Z INFO bench] 64 B 437,096/s 28.0 MB/s
[2023-06-29T08:54:48Z INFO bench] 1.0 KB 412,224/s 422.1 MB/s
[2023-06-29T08:54:48Z INFO bench] 4.1 KB 327,748/s 1.3 GB/s
[2023-06-29T08:54:49Z INFO bench] 16.4 KB 33,261/s 544.9 MB/s
License
ipmb is dual-licensed: