BUILDER_CPP
A simple build tool for building C and C++ applications
The tool is still in development. Do not use for production code.
Installation
The tool requires cargo for installation
cargo install builder_cpp
For subcommands run with -h flag
Features
- Create new project
- Multithreaded
- Can generate compile_commands.json
- Auto add project libraries to other targets
- Get libraries as packages from github
Usage
Write a config_win32.toml for windows and config_linux.toml for linux
To create a new project
builder_cpp --init <project-name> [--c|--cpp]
For help
builder_cpp --help
Sample file with a library and an executable
[build]
compiler = "g++"
[[targets]]
name = "libengine"
src = "./Nomu_Engine/Engine/src/"
include_dir = "./Nomu_Engine/Engine/src/include"
type = "dll"
cflags = "-g -Wall -Wunused `pkg-config --cflags freetype2` -std=c++17"
libs = "-lm -lglew32 -lglfw3 -lopengl32 -static-libstdc++ `pkg-config --libs freetype2`"
[[targets]]
name = "main"
src = "./Nomu_Engine/Game/src/"
include_dir = "./Nomu_Engine/Game/src"
type = "exe"
cflags = "-g -Wall"
libs = "-static-libstdc++"
deps = ["libengine"]
Sample file with an added package and an executable
[build]
compiler = "g++"
packages = ["Dr-42/Nomu_Engine, master"]
[[targets]]
name = "main"
src = "./src"
include_dir = "./src"
type = "exe"
cflags = "-g -Wall "
libs = ""
deps = ["libengine"]
Optional keys in toml are packages in build and deps in targets
To see a real project being built with the tool Nomu_Engine