Rust Qt Binding Generator
This code generator gets you started quickly to use Rust code from Qt and QML. In other words, it helps to create a Qt based GUI on top of Rust code.
Qt is a mature cross-platform graphical user interface library. Rust is a new programming language with strong compile time checks and a modern syntax.
Getting started
There are two template projects that help you to get started quickly. One for Qt Widgets and one for Qt Quick. Just copy these folders as new project and start coding.
Qt Widgets (main.cpp) / Qt Quick (main.qml) | ⟵ UI code, written by hand |
src/Binding.h | ⟵ generated from binding.json |
src/Binding.cpp | |
rust/src/interface.rs | |
rust/src/implementation.rs | ⟵ Rust code, written by hand |
To combine Qt and Rust, write an interface in a JSON file. From that, the generator creates Qt code and Rust code. The Qt code can be used directly. The Rust code has two files: interface and implementation. The interface can be used directly.
{
"cppFile": "src/Binding.cpp",
"rust": {
"dir": "rust",
"interfaceModule": "interface",
"implementationModule": "implementation"
},
"objects": {
"Greeting": {
"type": "Object",
"properties": {
"message": {
"type": "QString",
"write": true
}
}
}
}
}
This file describes an binding with one object, Greeting
. Greeting
has one property: message
. It is a writable property.
The Rust Qt Binding Generator will create binding source code from this description:
rust_qt_binding_generator binding.json
This will create four files:
- src/Binding.h
- src/Binding.cpp
- rust/src/interface.rs
- rust/src/implementation.rs
Only implementation.rs
should be changed. The other files are the binding. implementation.rs
is initialy created with a simple implementation that is shown here with some comments.
use interface::*;
/// A Greeting
pub struct Greeting {
/// Emit signals to the Qt code.
emit: GreetingEmitter,
/// The message of the person.
message: String,
}
/// Implementation of the binding
/// GreetingTrait is defined in interface.rs
impl GreetingTrait for Greeting {
/// Create a new greeting with default data.
fn new(emit: GreetingEmitter) -> Greeting {
Greeting {
emit: emit,
message: "Hello World!",
}
}
/// The emitter can emit signals to the Qt code.
fn emit(&self) -> &GreetingEmitter {
&self.emit
}
/// Get the message of the Greeting
fn message(&self) -> &str {
&self.message
}
/// Set the message of the Greeting
fn set_message(&mut self, value: String) {
self.message = value;
self.emit.message_changed();
}
}
The building block of Qt and QML projects are QObject and the Model View classes. rust_qt_binding_generator
reads a json file to generate QObject or QAbstractItemModel classes that call into generated Rust files. For each type from the JSON file, a Rust trait is generated that should be implemented.
This way, Rust code can be called from Qt and QML projects.
Qt Widgets with Rust
This C++ code uses the Rust code written above.
#include "Binding.h"
#include <QDebug>
int main() {
Greeting greeting;
qDebug() << greeting.message();
return 0;
}
Qt Quick with Rust
This Qt Quick (QML) code uses the Rust code written above.
Rectangle {
Greeting {
id: rust
}
Text {
text: rust.message
}
}
Demo application
The project comes with a demo application that show a Qt user interface based on Rust. It uses all of the features of Object, List and Tree. Reading the demo code is a good way to get started.
Qt Widgets UI with Rust logic Qt Quick Controls UI with Rust logic Qt Quick Controls 2 UI with Rust logicDocker development environment
To get started quickly, the project comes with a Dockerfile
. You can start a docker session with the required dependencies with ./docker/docker-bash-session.sh
.
More information on Qt
Tutorials
Presentation
Information on Qt
Issues
Please report bugs and feature requests in the KDE issue tracker, product "rust-qt-binding-generator".