Show HTML content "inside" your egui rendered application

Overview

hframe License CI Crates.io Version

Show HTML content "inside" your egui rendered application. "hframe" stands for "HTML Frame".

Note: hframe only works when the application is compiled to WebAssembly and run in a browser. But you can still make a desktop up by leveraging Tauri.

egui-tauri-template will serve as good foundation if you need to target both platforms.

Simple example

use hframe::Aware;

const IFRAME: &str = r#"
<iframe src="https://www.example.com/"></iframe>
"#;

pub struct App;

impl App {
    pub fn new(cc: &eframe::CreationContext<'_>) -> Self {
        Self
    }
}

impl eframe::App for App {
    fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
        egui::Window::new("Egui Rendered Window")
            .show(ctx, |ui| {
                ui.centered_and_justified(|ui| {
                    ui.label("This window can be shown on top of the iframe thanks to `.aware()`");
                });
            })
            .aware();

        hframe::HtmlWindow::new("Iframe Window").content(IFRAME).show(ctx);

        hframe::sync(ctx);
    }
}

For a more complete example see demo's app.rs.

Running the demo

Ensure you have trunk installed with cargo install --locked trunk.

git clone https://github.com/noxware/hframe
cd hframe/examples/demo
trunk serve --open

Screenshot

Screenshot

How does it work?

hframe renders the HTML content on top of the canvas where egui is rendering. Web content is absolute positioned following specifc areas of the canvas. To be abale to show egui windows on top of the HTML content, hframe uses different set of HTML masking/cliping techniques combined with other smart logic to produce the illusion of the HTML content being "inside" the egui rendered application.

This approach has been chosen after many experiments with alternative techniques which were not able to provide the same level of integration and flexibility.

Additionally, some tracking is performed to provide an immediate mode like public API. HTML will only be re-rendered if you change the initially provided content. This can be useful if you want to change the HTML content in a controlled and reactive manner without giving up the immediate mode API.

Limitations

  • The current implementation assumes that the canvas takes the whole screen and it is not scaled. The default configuration of the eframe_template will work.
  • Currently the API only provides a way to create egui windows with HTML "inside" but doesn't provide a way to put bare HTML content in other places.
  • Multiple masking strategies are provided bacause all browsers have problems with one or the other. The Auto strategy tries to guess the best one for the current browser but it may choose a wrong strategy for unknown browsers.
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Comments
  • Implement the `Hide` masking strategy

    Implement the `Hide` masking strategy

    An strategy that simply hides the HTML content when an egui window should be in front of it. Maybe displaying a message in place of the hidden HTML.

    This is useful to support something better than the Nop strategy on browsers where other complete strategies don't work.

    enhancement 
    opened by noxware 3
  •  Propertly support Safari, GTK WebKit and other WebKit based renderers

    Propertly support Safari, GTK WebKit and other WebKit based renderers

    This is pretty important since Tauri uses WebKit when running in Mac OS and Linux. At least on linux DocumentMask strategy doesn't work and DataMask flickers a lot.

    bug enhancement high priority 
    opened by noxware 0
  • Allow to have an always display-only non-interactable HTML element

    Allow to have an always display-only non-interactable HTML element

    Someone may want to show HTML content in a display-only fashion, without letting that HTML receive events. For example, they may be doing a video player where the controls of that video are in the egui side and a display-only video is rendered that makes little sense to be clickable.

    enhancement low priority 
    opened by noxware 0
Releases(v0.3.0)
  • v0.3.0(Feb 26, 2024)

    • Adds the Hide strategy.
    • Fixes the Nop strategy.
    • Optimizes when masking is triggered.
    • Other minor changes.

    Full Changelog: https://github.com/noxware/hframe/compare/v0.2.0...v0.3.0

    Source code(tar.gz)
    Source code(zip)
  • v0.2.0(Feb 26, 2024)

    Functional implementation of the change mask strategy at runtime feature.

    Full Changelog: https://github.com/noxware/hframe/compare/v0.1.1...v0.2.0

    Source code(tar.gz)
    Source code(zip)
  • v0.1.1(Feb 25, 2024)

  • v0.1.0(Feb 25, 2024)

    The first version of hframe that provides a usable public API.

    Works against egui 0.25.0.

    Full Changelog: https://github.com/noxware/hframe/commits/v0.1.0

    Source code(tar.gz)
    Source code(zip)
Owner
Franco Profeti
Franco Profeti
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