lexgen: A fully-featured lexer generator, implemented as a proc macro
lexer! {
// First line specifies name of the lexer and the token type returned by
// user actions
Lexer -> Token;
// Regular expressions can be named with `let` syntax
let init = ['a'-'z'];
let subseq = $init | ['A'-'Z' '0'-'9' '-' '_'];
// Rule sets have names. Each rule set is compiled to a separate DFA.
// Switching between rule sets is done explicitly in user actions.
rule Init {
// Rules without a right-hand sides for skipping whitespace, comments, etc.
[' ' '\t' '\n']+,
// Rule for matching identifiers
$init $subseq* =>
|lexer| {
let token = Token::Id(lexer.match_().to_owned());
lexer.return_(token)
},
}
}
// The token type
#[derive(Debug, PartialEq, Eq)]
enum Token {
// An identifier
Id(String),
}
// Generated lexers are initialized with a `&str` for the input
let mut lexer = Lexer::new(" abc123Q-t z9_9");
// Lexers implement `Iterator<Item=Result<(usize, T, usize), LexerError>>`,
// where `T` is the token type specified in the lexer definition (`Token` in
// this case), and `usize`s indicate byte indices of beginning and end of the
// lexemes.
assert_eq!(
lexer.next(),
Some(Ok((1, Token::Id("abc123Q-t".to_owned()), 10)))
);
assert_eq!(
lexer.next(),
Some(Ok((12, Token::Id("z9_9".to_owned()), 16)))
);
assert_eq!(lexer.next(), None);
You can see more examples here, and a full Lua 5.1 lexer here.
Motivation
Implementing lexing is often (along with parsing) the most tedious part of implementing a language. Lexer generators make this much easier, but in Rust existing lexer generators miss essential features for practical use, and/or require a pre-processing step when building.
My goal with lexgen is to have a feature-complete and easy to use lexer generator.
Usage
lexgen doesn't require a build step. Just add it as a dependency in your Cargo.toml
.
Lexer syntax
lexgen lexers start with type of the generated lexer struct, optional user state part, and the token type (type of values returned by user actions). Example:
lexer! {
Lexer(LexerState) -> Token;
...
}
Here the lexer struct is named Lexer
. User state type is LexerState
(this type should be defined by the user). The token type is Token
.
Next is let bindings for regular expressions. These are optional. The syntax is let <id> = <regex>;
where <id>
is a Rust identifier and regex is as described below.
let init = ['a'-'z'];
let subseq = $init | ['A'-'Z' '0'-'9' '-' '_'];
Finally we define the lexer rules:
rule Init {
...
}
rule SomeOtherRule {
...
}
The first rule set will be defining the initial state of the lexer and needs to be named Init
.
In the body of a rule
block we define the rules for that lexer state. The syntax for a rule is <regex> => <user action>,
. Regex syntax is described below. User action is any Rust code with type fn(LexerHandle) -> LexerAction
where LexerHandle
and LexerAction
are generated names derived from the lexer name (Lexer
). More on these types below.
You can omit the rule Init { ... }
part and have all of your rules at the top level if you don't need rule sets.
In summary:
-
First line is in form
<lexer name>(<user state type>) -> <token type name>
. The(<user state type>)
part can be omitted for stateless lexers. -
Next we have let bindings for regexes. This part is optional.
-
Next is the rule sets. There should be at least one rule set with the name
Init
, which is the name of the initial state.
Regex syntax
Regex syntax can be used in right-hand side of let bindings and left-hand side of rules. The syntax is:
-
$var
for variables defined in the let binding section. Variables need to be defined before used. -
$$var
for built-in regexes (see "Built-in regular expressions" section below). -
Rust character syntax for characters, e.g.
'a'
. -
Rust string syntax for strings, e.g.
"abc"
. -
[...]
for character sets. Inside the brackets you can have one or more of:- Characters
- Character ranges: e.g.
'a'-'z'
Here's an example character set for ASCII alphanumerics:
['a'-'z' 'A'-'Z' '0'-'9']
-
<regex>*
for zero or more repetitions of<regex>
-
<regex>+
for one or more repetitions of<regex>
-
<regex>?
for zero or one repetitions of<regex>
-
<regex> <regex>
for concatenation -
<regex> | <regex>
for alternation (match the first one, or the second one) -
_
can only appear at the top-level (in the LHS of a rule) and matches when none of the other rules match.
*
, +
, and ?
have the same binding power. |
has the least binding power. You can use parenthesis for grouping, e.g. ('a' | 'b')*
Built-in regular expressions
lexgen comes with a set of built-in regular expressions. Regular expressions listed below match the same set of characters as their Rust counterparts. For example, $$alphabetic
matches the same set of characters as Rust's char::is_alphabetic
:
$$alphabetic
$$alphanumeric
$$ascii
$$ascii_alphabetic
$$ascii_alphanumeric
$$ascii_control
$$ascii_digit
$$ascii_graphic
$$ascii_hexdigit
$$ascii_lowercase
$$ascii_punctuation
$$ascii_uppercase
$$ascii_whitespace
$$control
$$lowercase
$$numeric
$$uppercase
$$whitespace
(Note that in the generated code we don't use Rust char
methods. For simple cases like $$ascii
we generate simple range checks. For more complicated cases like $$lowercase
we generate a binary search table and run binary search when checking a character)
In addition, these two built-in regular expressions match Unicode XID_Start and XID_Continue:
$$XID_Start
$$XID_Continue
Rule syntax
A rule is just a <regex> => <user action>,
. <regex>
is as described above. <user action>
is any Rust code with type fn(LexerHandle) -> LexerAction
. More on these types below.
An alternative syntax without a right-hand side, <regex>,
, can be used when the user action is just "continue". (more on user actions below)
Handle, rule, and action types
The lexer
macro generates three types with names derived from the lexer name specified by the user. If the lexer name is Lexer
, then these types are:
-
LexerAction
: this is the type returned by user actions. You don't need to worry about the detail of this type as the handle type has methods for generatingLexerAction
s. -
LexerRule
: see theLexerHandle::switch
method below. -
LexerHandle
: this type is the argument type of user actions. It provides methods for manipulating user and lexer states, and getting the current match. The API is:fn match_(&self) -> &str
: returns the current matchfn peek(&mut self) -> Option<char>
: looks ahead one characterfn state(&mut self) -> &mut <user state type>
: returns a mutable reference to the user statefn return_(self, token: <user token type>) -> LexerAction
: returns the passed token as a match.fn continue_(self) -> LexerAction
: ignores the current match and continues lexing in the same lexer state. Useful for skipping whitespace and comments.fn switch(self, rule: LexerRule) -> LexerAction
: used for switching between lexer states. TheLexerRule
is an enum with a variant for each rule set name, for example,LexerRule::Init
. See the stateful lexer example below.fn switch_and_return(self, rule: LexerRule, token: <user token type>) -> LexerAction
: switches to the given lexer state and returns the given token.
Stateful lexer example
Here's an example lexer that counts number of =
s appear between two [
s:
lexer! {
Lexer(usize) -> usize;
rule Init {
' ',
'[' =>
|mut lexer| {
*lexer.state() = 0; // line 9
lexer.switch(LexerRule::Count) // line 10
},
}
rule Count {
'=' =>
|mut lexer| {
let n = *lexer.state();
*lexer.state() = n + 1; // line 18
lexer.continue_() // line 19
},
'[' =>
|mut lexer| {
let n = *lexer.state();
lexer.switch_and_return(LexerRule::Init, n) // line 25
},
}
}
let mut lexer = Lexer::new("[[ [=[ [==[");
assert_eq!(lexer.next(), Some(Ok((0, 0, 2))));
assert_eq!(lexer.next(), Some(Ok((3, 1, 6))));
assert_eq!(lexer.next(), Some(Ok((7, 2, 11))));
assert_eq!(lexer.next(), None);
Initially (the Init
rule set) we skip spaces. When we see a [
we initialize the user state (line 9) and switch to the Count
state (line 10). In Count
, each =
increments the user state by one (line 18) and skips the match (line 19). A [
in the Count
state returns the current number and switches to the Init
state (line 25).
Implementation details
lexgen's implementation should be fairly standard. Each rule set is compiled to a separate NFA. NFAs are then compiled to DFAs. DFAs are added to the same DFA
type but there are no transitions between nodes of different DFAs: transitions between DFAs are done by user action, using the switch
method of lexer handles, as described above.
Generated code for a DFA is basically a loop that iterates over characters of the input string:
loop {
match <lexer state> {
S1 => {
match <next character> {
C1 => ... // transition to next state
... // other characters expected in this state
_ => ... // for an accepting state, run user
// action, for a non-accepting, fail
}
},
... // same stuff for other DFA states
}
}