chiptrack
chiptrack is a cross-platform sequencer that internally uses a Game Boy emulator to synthesize the sound.
It uses:
- SixtyFPS for the UI.
- RBoy for the sound synthesizer
- CPAL for the audio output
- Rhai for the instruments scripting
Build and run
# On Linux you might need CPAL local dependencies:
# sudo apt install libasound2-dev
# OR
# sudo yum install alsa-lib-devel
git submodule update --init
SIXTYFPS_NO_QT=1 cargo run --release
License
The source code is available under the terms of the MIT license (See LICENSE-MIT for details).
However, because of the use of GPL dependencies, chiptrack compiled binaries are licensed under the terms of the GPLv3 (See LICENSE-GPL).
"Game Boy" is registered trademark of Nintendo