Rusted Ruins
Extensible open world rogue like game with pixel art. Players can explore the wilderness and ruins. This game is written in Rust.
Screenshot
Ruin (Example of auto generated map)
Town (Example of created map by map-editor)
Video
https://www.youtube.com/watch?v=CUMPWX-teaY
Game Objective
The player arrives at a recently discovered continent where a lot of ruins remain. The player will explore ruins and fight against monsters. By collecting relics in ruins, the player can earn money and fame, and solve the mystery of the ruined nation.
Status
This is a very early project. Many features for playing are not completed.
Binary format of pak files and save files may be changed before version 1.0.
Changelog
Design
- 2D graphics.
- Easy to extend by the pak file system. Most of assets are packaged as pak file. Pak file can be created by makepak. Users can add new characters, items and dungeons easily by pak file system.
- Map editor to create new map.
- Script to describe talks and events in game.
- Open world. Provide many playing style for players. The game objective will be different by players.
Pak files
In this game, most of image data and many assets are handled as XXObject. XXObject is packaged to pak files. Their file extension is "pak". Pak files and the sources are under rusted-ruins-pak.
Precompiled packages
For Windows user, you can download from Releases page. Deb package is also available.
How to build and try
Please install SDL2 libraries at first. For Ubuntu users:
sudo apt install libsdl2-dev libsdl2-ttf-dev libsdl2-image-dev libsdl2-mixer-dev
Rusted Ruins is written in Rust, so please install Rust compilation tools. You can use rustup to install Rust.
After that, clone this repository, download pak files, and run.
git clone https://github.com/garkimasera/rusted-ruins.git
cd rusted-ruins
./build-pak.sh
RUSTED_RUINS_ASSETS_DIR=./assets cargo run --release -p rusted-ruins
If you are a Windows user, you can download from Releases page.
How to operate
Operate the player character with the keyboard and mouse.
Left click on tiles - Move to the tile, melee atack, or start talking.
Left click + Ctrl - Shoot by the ranged weapon.
Left click + Shift - Use the equipped tool.
Right click - Open action menu. Actions for specified tile are available through the menu. For example, you can use stairs and enter/exit the map by opening menu at the tile that player is on.
WASD or Arrow key - Move
Enter key - Enter towns or dungeons, walk up/down stairs, and select an answer when talking.
Sidebar
There are some icons on the sidebar. Click icons to open windows.
Icon list
- Inventory window
- Equipment window
- Status window
- Creation window
- Game information window
- Save / Exit game
Shortcut keys
d - Drop items
e - Eat an item
g - Pick up items
h - Help
q - Drink an item
r - Release an magical device item
0..9 - Call shortcut registered by player
f1 - open item window
f2 - open equipment window
f3 - open status window
f4 - open creation window
f5 - open game info window
f6 / escape - Open exit window
f12 - Debug command
License
GPL v3