Game Boy Emulator written in Rust, as a way to fully grasp the Rust programming language

Overview

Flan's Game Boy Emulator

Game Boy Emulator written in Rust, as a way to get hands-on with the Rust programming language, and creating a proper project using it, while learning some new stuff about the Game Boy as well.

Controls

(Sadly not remappable yet)

  • D-pad: Arrow keys
  • B button: Z key
  • A button: X key
  • Select: Right Shift key
  • Start: Enter key

How to run

From release

  1. Download the latest release from the Releases tab on this GitHub page
  2. Drag a Game Boy ROM onto flan_gb_emulator.exe
  3. Have Fun!

From source

  1. Make sure you have the Rust compiler installed
  2. Clone this repository
  3. Open a command prompt and navigate to the GameBoyEmulator/GameboyEmulator/ folder
  4. Run the command cargo build --release
  5. Navigate to the GameBoyEmulator/GameboyEmulator/target/release/ folder using your file explorer of choice
  6. Drag a Game Boy ROM onto flan_gb_emulator.exe
  7. Have fun!

Boot ROM

If you want to have a real Nintendo boot ROM, follow these steps:

  1. Navigate to the folder containing the flan_gb_emulator.exe executable
  2. Create a folder called bios/
  3. Put the boot rom file in that newly created bios/ folder
  4. Rename it to dmg_boot.bin

Future plans

  • RTC support (so games like Pokemon Gold/Siver work on this emulator)
  • An actual proper UI
  • Remappable controls
  • Super Game Boy borders
  • Super Game Boy color functionality
  • Extra palettes?
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Releases(v0.2.1-alpha)
Owner
Flan
Student at Breda University of Applied Sciences, interested in Graphics Programming, Audio Programming, and Retro Programming
Flan
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