A simple, efficient Rust library for handling asynchronous job processing and task queuing.

Overview

job_queue

Setup

cargo add job_queue

Usage

Create a job

use job_queue::{Error, Job, typetag, async_trait, serde};

#[derive(Debug, serde::Deserialize, serde::Serialize)]
#[serde(crate = "job_queue::serde")]
pub struct HelloJob {
    pub message: String,
}

#[async_trait::async_trait]
#[typetag::serde]
impl Job for HelloJob {
    async fn handle(&self) -> Result<(), Error> {
        println!("{}", self.message);
        Ok(())
    }
}

Create a queue and dispatch a job

use job_queue::{Error, Job, Queue};

let queue = Client::builder()
    .connect("mysql://root:@localhost/job_queue") // or postgres://root:@localhost/job_queue
    .await?;

queue
    .dispatch(&HelloJob {
        message: "Hello, world!".to_string(),
    })
    .await?;

Create a worker

use job_queue::{Error, Job, Worker};
use std::time::Duration;

let worker = Worker::builder()
        .max_connections(10)
        .worker_count(10)
        .connect("mysql://root:@localhost/job_queue") // or postgres://root:@localhost/job_queue
        .await?;

worker.start().await?; // blocks forever, or until all workers are stopped (crash or ctrl-c)

TODO:

  • emit events, failing, stopping, before and after processing a job
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Lead Developer @Instadapp | Full-Stack Developer & Freelancer
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