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@slightknack please review
I tried running every demo on an intel macbook (MacOS 11.5.2). Only the raymarch demo didn't work but it only required a few changes to work.
#version 140
was needed at the top ofrender.frag
out vec4 out_color;
is used instead ofgl_FragColor
box
was defined, which clobbered thebox
function and gave compiler errors when trying to callbox()
further down the line.