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Add gamepad support #17
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What's the situation like when it comes to gamepad support in the Rust ecosystem? I know Linux basically provides an interface to pretty much a lot of controllers and gamepads, will you be making direct calls to those interfaces or looking for a more abstracted/convenient wrapper? |
I have no idea honestly. I think Bevy has gamepad support built-in, but I haven't looked into it yet. |
Interesting, is it cross-platform? |
It is. I have done builds to both Linux and Windows, and one should in theory be able to build to WebAssembly and mobile (don't quote me on that, but I think it has Android support at least) as well. |
Wonderful, I'm a controller guy myself. |
Nice! I'll let you know when we get gamepad support in |
Yeah, Bevy uses
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